thekazu4u Posted February 25, 2012 Report Share Posted February 25, 2012 Obviously, it would be infinitely better if the draw 2 came before you chose the 2 cards out of their hand, and that is what (IMO) balances the card. Link to comment Share on other sites More sharing options...
£>-ShådøwBøx-<3 Posted February 25, 2012 Report Share Posted February 25, 2012 Hmm... rather useless. Although it cool f*** him if they were good cards, tell me, how would this card be used other than what i just said. VVVV Truth Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted February 25, 2012 Report Share Posted February 25, 2012 Useless my ass. It lets you avoid what could cause a major problem that turn with no restrictions other than it's a -1. Feels good returning your opponent's Heavy and Dark Hole. You should also say the opponent draws equal to the number of cards returned since you said return up to 2 cards. Link to comment Share on other sites More sharing options...
thekazu4u Posted February 25, 2012 Author Report Share Posted February 25, 2012 Hmm... rather useless. Although it cool f*** him if they were good cards, tell me, how would this card be used other than what i just said. Example 1: I activate allure of darkness... wait where did both my DARK monsters go FU.Example 2: I activate my ritual spell... wait my ritual monster is gone and my spell is wasted.Example 3: Um... the obvious... get rid of good cards leave the crap cards. As for them drawing the same number of cards returned... why? That just seems to break it further. Link to comment Share on other sites More sharing options...
Guest Coolpuppy23 Posted February 26, 2012 Report Share Posted February 26, 2012 could be useful in a tight situation. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 26, 2012 Report Share Posted February 26, 2012 it only works for like 1 turn, not too impressed the Spellcaster monster Mind on Air works better Link to comment Share on other sites More sharing options...
thekazu4u Posted February 26, 2012 Author Report Share Posted February 26, 2012 it only works for like 1 turn, not too impressed the Spellcaster monster Mind on Air works better Mind on Air does not let you hit 2 cards of your choice in their hand back to their deck. And it is a tribute monster. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 26, 2012 Report Share Posted February 26, 2012 Mind on Air does not let you hit 2 cards of your choice in their hand back to their deck. And it is a tribute monster. *points to the Cost Down card to get around it* Link to comment Share on other sites More sharing options...
thekazu4u Posted February 26, 2012 Author Report Share Posted February 26, 2012 *points to the Cost Down card to get around it* :S now we have a 2 card combo just to see their hand until they destroy that monster with their BLS/Dark Hole etc... Or you could just play this card and see their hand and also hit 2 cards of your choice back to the bottom of their deck. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 26, 2012 Report Share Posted February 26, 2012 you just really dislike Mind on Air Link to comment Share on other sites More sharing options...
Resident Fascist Posted February 26, 2012 Report Share Posted February 26, 2012 guys, it's insanely good. You get to see their hand and pick out any 2 problem cards. It's probably slightly better than dustshoot. Link to comment Share on other sites More sharing options...
thekazu4u Posted February 26, 2012 Author Report Share Posted February 26, 2012 guys, it's insanely good. You get to see their hand and pick out any 2 problem cards. It's probably slightly better than dustshoot. Um... it is a -1. Maybe it is slightly better, but is it not better card design as well? Link to comment Share on other sites More sharing options...
WhoAreYou? Posted February 26, 2012 Report Share Posted February 26, 2012 Look at your opponent's hand and select up to 2 cards. Place those cards at the bottom of your opponent's deck. Your opponent draws 2 cards.Look at your opponent's hand and select up to 2 cards. Place those cards at the bottom of your opponent's deck.Look at your opponent's hand and select up to 2 cards. Place those cards at the bottom of your opponent's deck. In real life if this card was real:*Use Exchange**Swap cards**Use Exchange**Swap another card**Use this custom card**Opponent puts YOUR cards in THIER deck **At the end of duel, you forget your cards are still in your opponent's deck* Link to comment Share on other sites More sharing options...
thekazu4u Posted February 26, 2012 Author Report Share Posted February 26, 2012 ^^ ya thats part of the fun (I did not think of that but it is still hilarious and no reason to change the card) ^^ Link to comment Share on other sites More sharing options...
Sander Posted February 26, 2012 Report Share Posted February 26, 2012 you just really dislike Mind on Air Because Mind on Air is bad. :I Link to comment Share on other sites More sharing options...
Guest Professor Kokonoe Posted February 26, 2012 Report Share Posted February 26, 2012 This is really goddamn overpowered. :l This is infinitely better than Trap Dustshoot, since you can't seem to understand returning your opponent's most powerful resources and then letting them draw 2 cards which can potentially cost them the game, AS WELL AS THIS BEING AT 3, is an extremely OP card. x: Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted February 26, 2012 Report Share Posted February 26, 2012 This is really goddamn overpowered. :l This is infinitely better than Trap Dustshoot, since you can't seem to understand returning your opponent's most powerful resources and then letting them draw 2 cards which can potentially cost them the game, AS WELL AS THIS BEING AT 3, is an extremely OP card. x:You just really dislike Mind on Air. Link to comment Share on other sites More sharing options...
Guest Professor Kokonoe Posted February 26, 2012 Report Share Posted February 26, 2012 You just really dislike Mind on Air. It made me lose a game okay? :( Link to comment Share on other sites More sharing options...
thekazu4u Posted February 26, 2012 Author Report Share Posted February 26, 2012 Um, nowhere did I say it was gonna be at 3. I would not really know until it was released.Also, the thing is that by using this you are -1ing yourself, and since they draw they could be getting even better cards. The only time that a downgrade of their hand is guaranteed is when they just searched. Otherwise, I still don't understand how this is worse than dustshoot. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted February 26, 2012 Report Share Posted February 26, 2012 Um, nowhere did I say it was gonna be at 3.I'm going to stop here because I can tell that this is going to be bullsh*t logic. Why do you ALWAYS bring up something like this? The goal is to make a card that would be at 3. If you're going to purposefully make a banned card why bother? Link to comment Share on other sites More sharing options...
thekazu4u Posted February 26, 2012 Author Report Share Posted February 26, 2012 I'm going to stop here because I can tell that this is going to be bullsh*t logic. Why do you ALWAYS bring up something like this? The goal is to make a card that would be at 3. If you're going to purposefully make a banned card why bother? :S first off, I never said banned. I (personally) have no problem with a card being limited/semi'd. Secondly, at the start of this thread you were the person that told me to make it even more powerful (i.e. if there was only 1 card you wanted to get rid of in their hand they would only draw 1.) Why are you suddenly taking the position that it is too powerful? Link to comment Share on other sites More sharing options...
Sander Posted February 26, 2012 Share Posted February 26, 2012 · Hidden by Sander, February 26, 2012 - qwerty Hidden by Sander, February 26, 2012 - qwerty Um, nowhere did I say it was gonna be at 3. I would not really know until it was released.Also, the thing is that by using this you are -1ing yourself, and since they draw they could be getting even better cards. The only time that a downgrade of their hand is guaranteed is when they just searched. Otherwise, I still don't understand how this is worse than dustshoot. > from pojo LOLOLOL, NO WONDER WHY YOU DON'T UNDERSTAND Link to comment
Ieyasu Tokugawa Posted February 26, 2012 Report Share Posted February 26, 2012 Since when did I take back my claim? I just hate when people use bullsh*t logic. Link to comment Share on other sites More sharing options...
Guest Evil Tristan Posted February 26, 2012 Report Share Posted February 26, 2012 It's bullshit logic to think this wouldn't be banned. What's the point in designing a card that would go straight to 0? You get to see all options your opponent has, then send 2 of them to the bottom of the deck, where they have to chance of re-drawing them soon unless they use some form of searching to shuffle their deck. Not to mention it's chainable at any given time. Dustshoot had a very heavy requirement realistically speaking and it was horrendously broken. Oh and since half of RC love the numerical rating system: 0/10 Link to comment Share on other sites More sharing options...
thekazu4u Posted February 26, 2012 Author Report Share Posted February 26, 2012 Since when did I take back my claim? I just hate when people use bullsh*t logic. Listen. I believe that there exists a place in the game for limited/semi'd cards, you do not. That does not mean every time I bring up anything regarding maybe my card should not be at 3 you have to bash me. It simply means that I have a slightly different opinion on this subject than you do. Maybe your goal when making a card is to make a card that could be at 3, but it is not mine. My goal is to make a card that would be at 3, 2, or 1, that would see some play in tournaments, and would affect the tournament scene positively. Heavy Storm, IMO, has made a positive impact on the game and it is not at 3. I simply do not see why I have to make a rule for myself to never make any cards that could possibly be limited/semi'd. It's bullshit logic to think this wouldn't be banned. What's the point in designing a card that would go straight to 0? You get to see all options your opponent has, then send 2 of them to the bottom of the deck, where they have to chance of re-drawing them soon unless they use some form of searching to shuffle their deck. Not to mention it's chainable at any given time. Dustshoot had a very heavy requirement realistically speaking and it was horrendously broken. Oh and since half of RC love the numerical rating system: 0/10 It is a minus 1 in advantage, and they have just as high a chance of drawing the same cards again. They draw 2 cards AFTER you look through their hand, so their is a high probability they will simply draw more "options." Having 4 cards or more in hand is not a heavy requirement, and that was the problem with dustshoot. This card does not have that requirement, but instead is a -1 and they get to draw. It seems like it cannot possibly be more broken than dustshoot if, for no other reason than you do not get to see all the cards that eventually end up in their hand. Seriously, I am so confused about what I should do with this card right now. It seems like half of you say the card needs to be made more powerful while the other half say that it should be banned and is therefore terrible card design. Personally, I cannot see why it would be banworthy since it is a -1 where you do not end up seeing all their cards in their hand, but I can see that it could be a gamechanging card in certain situations. Personally, my own intuition is saying to leave it the way it is, because at least this way there is an equal amount of "too broken" and "it needs to be more powerful" comments. Unless I see some reasoning from either side I will keep it this way for now. Link to comment Share on other sites More sharing options...
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