MORPHINGJARFORTHEWIN Posted March 7, 2012 Report Share Posted March 7, 2012 Saw Crouton's post, thought of weak cards and how they long for a place with the big boys... MAY YOUR DREAMS COME TRUE!!! It's a pretty simple idea, criticise please. There might some OCG errors, so please fix for meh ERRMM the card will soon be up!!! [size=5]LORE:Pay 1000 Life Points. Summon as many "Aid Tokens"(Warrior-type/Light/ Level 1/ATK 0/DEF 0)as possible to your side of the field in face up defense mode. They cannot be used in a Synchro, Xyz, or Fusion Summon. Once per turn, if you or your opponent take 300 or less effect damage, inflict an extra 800 damage for every "Aid Token" on the field. When this card is destroyed, destroy all "Aid Tokens" on the field and draw two cards.[/size] Link to comment Share on other sites More sharing options...
Durandamon Posted March 7, 2012 Report Share Posted March 7, 2012 I see what you did there, this card could overkill on a burn deck, you activate this card and a Sparks and...wait 4200? lolol btw what's the level of the Aid token? Link to comment Share on other sites More sharing options...
Sleepy Posted March 7, 2012 Report Share Posted March 7, 2012 If it doesn't get Solemned or if it doesn't have an MST chained to it's activation, this could be worth it big time. -Their Positions upon Summon are not specified. That means lol Shield & Sword tech = instant 5 monsters with 3000 ATK each. -The Tokens can be used for Synchro/Fusion/Tribute with no restrictions. -The potential 5 Tokens with 3000 DEF each, will all stay after you Heavy Storm the Spell itself. -Token Sundae is more fun now. ^At least the first 3 points might count as balance issues. Lastly, the biggest issue with your card: It can be used with Hinotama and Final Flame. That means the odds of Spaks being used are not as high. =( Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 7, 2012 Report Share Posted March 7, 2012 The levels aren't specified. This causes for completely stupid burn OTKs that shouldn't exist. 5 3000 DEF monsters instantly with literally no cost is horrible. There are no limitations on those cards. Tell me how this isn't broken beyond all hell. Link to comment Share on other sites More sharing options...
Stan Alda Posted March 7, 2012 Report Share Posted March 7, 2012 And that doesn't even take attacks into account. If I destroy something in battle with only 100 damage, I could still do all this. Sure, I know battle isn't the main strategy anymore, but this is still broken. There had better be a heavy cost for doing a potential burn OTK, and this has no costs at all, save for "Magic Jammer" (which doesn't count). Link to comment Share on other sites More sharing options...
MORPHINGJARFORTHEWIN Posted March 7, 2012 Author Report Share Posted March 7, 2012 OK GOT IT IM ON THE CARD EVERYONE!!! Its totally changed now, and I hope its better. Unfortunatly, my comp is having some issues and wont upload my card, but look forward to see it soon. Ill post the lore. Link to comment Share on other sites More sharing options...
Sleepy Posted March 8, 2012 Report Share Posted March 8, 2012 -Instant up to 5 Tribute Summon Tributes. -Brionac/Dewloren make it reusable. -Opponent's Heavy Storm = Pot of Greed to you (which is not a bad thing). -MST+ this = respectable draw engine on emergencies. -lolSparks = up to 4200 damage (this part is iffy, because as horrible as Sparks currently is, a burn this big may or may not make it abusable. It all depends on consistency and counterability I guess...) -It's versatile regarding the amount of Tokens that can be Summoned. It always fills your field, unlike Scapegoats that requires 4 empty Zones. It always adjusts and can always be activated. ^Not saying any of these is particularly good or bad. Not really that sure.... Maybe the last 2 points are an issue. EDIT: Oh yeah, also, Xyz Monsters cannot use Tokens as Materials. That's a rule of the game so, you don't need to state Xyz in the card's effect. As for Fusion Summon, I don't think there's any possible way you can abuse Fusions with this. At most, you'll use 1 Token for Dragon Knight Draco-Equizte. [quote name='En Almhjbat Wahd' timestamp='1331131316' post='5860665'] And that doesn't even take attacks into account. If I destroy something in battle with only 100 damage, I could still do all this. Sure, I know battle isn't the main strategy anymore, but this is still broken. There had better be a heavy cost for doing a potential burn OTK, and this has no costs at all, save for "Magic Jammer" (which doesn't count). [/quote] Actually, a well timed Mystical Space Typhoon or a Dust Tornado can destroy this card and prevent it from giving you the Tokens. Or better said, anything that can be activated in response to this card's activation and make it leave the field will work. You don't have to waste a Solemn Judgment, Solemn Warning, Dark Bribe, or run Magic Jammer to stop this. At least, this'll be true as long as the above card is either an Equip Spell, Field Spell, or Continuous Spell. If it's Quick-Play Spell or Normal Spell, all hope is gone. and battle is always relevant in the game, at least a little ;D Link to comment Share on other sites More sharing options...
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