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E-HEROs, in general


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[url=http://yugioh.wikia.com/wiki/Elemental_Hero]Everyone's favorite deck from 2008[/url]
No seriously, I remember when YCM would get regularly spammed with terribad E-HERO.deks that would range from 50 to roughly 80 cards, all with idiotic card choices.
But over time, E-HEROs were able to evolve into a fantastic archetype, because of cards like Super Polymerization and the HEROs from the manga.

Discuss.

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Quite variable, but Omni-Heroes are the general must for Hero users. They have a wide searching capability with not too much ATK or DEF. And Super Poly is where this deck belongs. Old heroes were stale and were a jumbo mixup, but today's duelists would more likely pay attention to Yudai's manga deck.

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Honestly, if it were easier to pull off the raigekiduster combo, HEROs would have a chance to be Tier 1 or 1.5

As it stands, they're only close.

In other words... they'll be my next target of WC Support ;3

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What do you mean, they're [i]not[/i] Tier 1?

Have you guys never read Elemental HERO Wild Wingman? It's easy to summon because all you need is Polymerization, Avian and Wildheart, and Wild Wingman can easily destroy any Spell or Trap card your opponent has! Wild Wingman is the right choice for HERO players. The two monsters used for it's summon are highly useful, as Avian is a Rescue Rabbit target, and Wildheart is immune to Trap cards! Want more? Well, if your two friends happen to die somehow, you can use Miracle Fusion to summon your Wild Wingman! It's one card to summon a powerful HERO Fusion! Wild Wingman packs a good 1900 ATK, to take care of cards like Tengu, Stratos, Laval Canoneer, Wind-Up Carrier Zenmaity, Leviair the Sea Dragon, Infernity Archfiend, and more! But if you need to defend yourself, 2300 DEF is nothing to laugh at. It can stop cards like Blade Armor Ninja, Cyber Dragon, Evolzar Dolkka, and more! And, its effect is astonishing. At the cost of one card in your hand, you can blow-up any Spell or Trap card on the field! This is a great way to destroy your opponent's Gates of Dark World, Swords of Revealing Light, Messenger of Peace, Gravity Bind or Call of the Haunted, among others! And if needed be, you can destroy your own cards too to gain profits from them, like Limiter Overload and Nightmare Steelcage (freeing you to attack!).

I really don't understand why people play Elemental HERO Escuridão and don't play this. They should learn how to play HEROes properly.

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