DARKPLANT RISING Posted March 8, 2012 Report Share Posted March 8, 2012 Field: Mirage Graveyard: Avenger, Necromancer, Archfiend Mirage eff, SS Avenger and Necromancer Necromancer eff, SS Archfiend, eff search Mirage Tune Avenger and Necromancer for Armory Arm Xyz Armory Arm and Archfiend for Lavalval Chain Chain eff, detach Archfiend and mill Stygian Street Patrol SSP eff, SS Mirage Mirage eff, SS Avenger and Necromancer Necromancer eff, SS Archfiend, eff search Launcher, activate it Tune Avenger, Necromancer, and Archfiend for Hundred-Eyes Banish Mirage, eff to SS Necromancer and Archfiend and search Necromancer Launcher eff, discard Necromancer, SS Necromancer and Avenger Tune Avenger and Archfiend for Stygian Sergeants Necromancer eff, SS Avenger Tune Avenger and Stygian Sergeants for Brionac Necromancer eff, SS Archfiend, eff search Necromancer Xyz 2 Necromancers for Leviair, eff SS Mirage Brionac eff, discard Necromancer, bounce Archfiend Discard Archfiend, bounce Leviair Mirage eff, SS 2 Necromancers Necromancer eff, SS Archfiend, eff search Archfiend Brionac eff, discard Archfiend, bounce Chain Necromancer eff, SS Avenger Tune Avenger, Necromancer, and Archfiend for Hundred-Eyes Banish Mirage, SS 2 Necromancers =From now on is the Emeral Loop= Necromancer eff, SS Archfiend, search Archfiend Xyz 2 used-up Necromancers for Leviair, SS Mirage Brionac eff, discard Archfiend and bounce Leviair Necromancer eff, SS Archfiend, search Break and set it Xyz 2 Archfiends for Emeral, eff to return a Mirage and 2 Hundred-Eyes for a draw Brionac eff, discard card you just drew to bounce Necromancer Discard Necromancer, bounce Emeral Mirage eff, SS 2 Necromancers =From now on is the Ouroboros Loop= Necromancer eff, SS Archfiend, search Break, set it Necromancer eff, SS Archfiend, search Mirage Xyz 2 Necromancers for Leviair, SS Stygian Street Patrol Xyz Stygian Street Patrol and 2 Archfiends for Verz Ouroboros Ouroboros eff, detach SSP and handrape SSP eff, SS Mirage Mirage eff, SS Necromancer and Archfiend, search anything you wish Brionac eff, discard searched thing to bounce Leviair Necromancer eff, SS Avenger Tune Necromancer, Avenger and Archfiend for Hundred-Eyes, eff to Banish Mirage SS 2 Necromancers Necromancer eff, SS Archfiend, search random Brionac eff, bounce Ouroboros Necromancer eff, SS Avenger Sync Hundred-Eyes, SS 2 Necromancers *Insert Emeral Loop* *Insert Ouroboros Loop* *Proceed to do this for as long as you want to Banish everything in your opponent’s hand, field and Graveyard, in the end doing the same thing as with the old Trishula loop* [img]http://tigercat.ai-saloon.com/personal/user606/pic/11252.jpg[/img] Link to comment Share on other sites More sharing options...
CDDRodrigo Posted March 8, 2012 Report Share Posted March 8, 2012 [img]http://fc06.deviantart.net/fs71/f/2010/237/f/8/Kiryu_Kyosuke_by_Kairi_Danjo_Sanjo.jpg[/img] [url="http://oi40.tinypic.com/w88eao.jpg"][img]http://oi40.tinypic.com/w88eao.jpg[/img][/url] So many loops. This one seems to be the longest o.O Link to comment Share on other sites More sharing options...
mido9 Posted March 8, 2012 Report Share Posted March 8, 2012 I was wondering when another infernity ______ loop was going to pop up. Another reason to ban infernity archfiend. Link to comment Share on other sites More sharing options...
Greiga Posted March 8, 2012 Report Share Posted March 8, 2012 [spoiler=f***][img]http://s3.amazonaws.com/hitrecord_prod/record_attachments/98287/wide/venns-f***-this-s***-cover.jpg?1278852592[/img][/spoiler] Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted March 8, 2012 Report Share Posted March 8, 2012 Infernities... [img]http://media.tumblr.com/tumblr_lwsazawXa51qht847.png[/img] Link to comment Share on other sites More sharing options...
Canadian Posted March 8, 2012 Report Share Posted March 8, 2012 If your opponent runs Maxx C and no veiler, its still gg by deckout. Link to comment Share on other sites More sharing options...
Shark_ Posted March 8, 2012 Report Share Posted March 8, 2012 Infinite -> Ouroboros -> Dat Konami foresight Link to comment Share on other sites More sharing options...
Canadian Posted March 8, 2012 Report Share Posted March 8, 2012 ^ and the fact its the evil trishula! Link to comment Share on other sites More sharing options...
RyanAtlus Posted March 8, 2012 Report Share Posted March 8, 2012 tl;dr Why do they keep creating loops like that? I mean, dafuq? Link to comment Share on other sites More sharing options...
Dementuo Posted March 8, 2012 Report Share Posted March 8, 2012 geezus Now I suddenly have a reason to run more Xyz. Link to comment Share on other sites More sharing options...
Blake Posted March 8, 2012 Report Share Posted March 8, 2012 Goddammit you damn three headed demon, just die already! Or your cousin, that would work, too. Link to comment Share on other sites More sharing options...
Toffee. Posted March 8, 2012 Report Share Posted March 8, 2012 *Reads whole thing* >Infernities >Swap Ouroboros with Trish >Loop [img]http://gametechmods.com/uploads/images/87970Spikewtf.jpg[/img] Link to comment Share on other sites More sharing options...
Dementuo Posted March 8, 2012 Report Share Posted March 8, 2012 [quote name='Armadilloz' timestamp='1331221875' post='5861939'] *Reads whole thing* >Infernities >Swap Ouroboros with Trish >Loop [img]http://gametechmods.com/uploads/images/87970Spikewtf.jpg[/img] [/quote] Gonna spam the hell out of this loop. [size=7]This... Has satisfied me.[/size] Link to comment Share on other sites More sharing options...
Welche the crab Posted March 8, 2012 Report Share Posted March 8, 2012 Stupid Konami banlist team. Tried to eliminate infinite trish loops, but R&D had other plans. Link to comment Share on other sites More sharing options...
Toffee. Posted March 8, 2012 Report Share Posted March 8, 2012 Now we wait for another '[X]'s Divine Play'-video for it to go viral, and then all hell will break loose. Link to comment Share on other sites More sharing options...
Yankee Posted March 8, 2012 Report Share Posted March 8, 2012 ... So the win condition of this loop is to have the opponent get bored and leave? Or to pray for DN to disconnect them? Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted March 8, 2012 Report Share Posted March 8, 2012 Now if only they could program computers to be smart enough to play such awesome comboes. Then Yugimonz games would be challenging. Link to comment Share on other sites More sharing options...
Brinolovania Posted March 8, 2012 Report Share Posted March 8, 2012 [quote name='Cifer' timestamp='1331223060' post='5861953'] ... So the win condition of this loop is to have the opponent get bored and leave? Or to pray for DN to disconnect them? [/quote] ...No, it's to kill your opponent's entire Hand, Field, and Grave, then beat them up with big monsters and win and stuff. Link to comment Share on other sites More sharing options...
Toffee. Posted March 8, 2012 Report Share Posted March 8, 2012 [quote name='Cifer' timestamp='1331223060' post='5861953'] So the win condition of this loop is to have the opponent get bored and leave?[/quote] Makes as much sense as Exodia. Link to comment Share on other sites More sharing options...
Yankee Posted March 8, 2012 Report Share Posted March 8, 2012 [quote name='Pacmanexus' timestamp='1331223181' post='5861956'] ...No, it's to kill your opponent's entire Hand, Field, and Grave, then beat them up with big monsters and win and stuff. [/quote] ...you really think the opponent will stick around long enough? Link to comment Share on other sites More sharing options...
Althemia Posted March 8, 2012 Report Share Posted March 8, 2012 [quote name='mido9' timestamp='1331205654' post='5861818'] I was wondering when another infernity ______ loop was going to pop up. Another reason to ban infernity archfiend. [/quote] ban brionac. not archfiend. Link to comment Share on other sites More sharing options...
mido9 Posted March 8, 2012 Report Share Posted March 8, 2012 [quote name='evilkokonoe' timestamp='1331223593' post='5861959'] ban brionac. not archfiend. [/quote] Hundred eyes loop? Link to comment Share on other sites More sharing options...
CDDRodrigo Posted March 8, 2012 Report Share Posted March 8, 2012 [quote name='mido9' timestamp='1331226164' post='5861985'] Hundred eyes loop? [/quote] Why kill a whole deck when you can kill the virus? Link to comment Share on other sites More sharing options...
mido9 Posted March 8, 2012 Report Share Posted March 8, 2012 [quote name='Mu-12' timestamp='1331226288' post='5861988'] Why kill a whole deck when you can kill the virus? [/quote] Because the deck loops and promotes OTKs? Link to comment Share on other sites More sharing options...
werewolfjedi Posted March 8, 2012 Report Share Posted March 8, 2012 combo is too long I require pictures of the end field loop please. and I"m in the "loops are bad" camp as well,anything that can do somerhing like this is bad for the game. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.