X-Metaman Posted March 15, 2012 Report Share Posted March 15, 2012 [center][img]http://img408.imageshack.us/img408/4042/madolce3.jpg[/img][/center] [center][b]Madolce Puddingcess[/b] 5 Stars/EARTH/Fairy[/center] [center]1000 ATK/1000 DEF When this card is destroyed by your opponent and sent to the Graveyard: Shuffle this card into the Deck. If you have no monsters in your Graveyard, this card gains 800 ATK and DEF. When this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target. [b]Madolce Butlerusk[/b] 4 Stars/EARTH/Spellcaster[/center] [center]1500 ATK/800 DEF When this card is destroyed by your opponent and sent to the Graveyard: Shuffle this card into the Deck. When this card is Normal Summoned, if there is another "Madolce" monsters on the field: You can add 1 Field Spell Card from your Deck to the hand. [b]Madolce Madeleine[/b] 4 Stars/EARTH/Spellcaster[/center] [center]1400 ATK/1200 DEF When this card is destroyed by your opponent and sent to the Graveyard: Shuffle this card into the Deck. When this card is Normal Summoned or Flip Summoned: You can add 1 "Madolce" monster from your Deck to the hand. [b]Madolce Mille-feuilla[/b] 3 Stars/EARTH/Beast[/center] [center]500 ATK/300 DEF When this card is destroyed by your opponent and sent to the Graveyard: Shuffle this card into the Deck. When this card is Normal Summoned: You can Special Summon 1 "Madolce" monster from your hand. [b]Madolce Chouxvalier[/b] 4 Stars/EARTH/Warrior[/center] [center]1700 ATK/1300 DEF When this card is destroyed by your opponent and sent to the Graveyard: Shuffle this card into the Deck. While this card is face-up, your opponent cannot target "Madolce" monster, other than "Madolce Chouxvalier", for an attack.[/center] [center][b]Madolce Chateau[/b] Field Spell Card When this card is activated, if there are any "Madolce" monsters in your Graveyard: Shuffle those monsters into the Deck. All "Madolce" monsters gain 500 ATK and DEF. When the effect of a "Madolce" monster would shuffle a monster from your Graveyard into the Deck, you can add it to your hand instead.[/center] [center][b]Madolce Manner[/b] Normal Trap CardTarget 1 "Madolce" monster in your Graveyard; shuffle that target into your Deck, and have all monsters you currently control gain 800 ATK and DEF. Then, you can shuffle 1 monster from your Graveyard into the Deck.[/center] [center]On Return of the duelist.[/center] [center]Discuss.[/center] Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted March 15, 2012 Report Share Posted March 15, 2012 They Look Kinda meh Also why there is even 2 EARTH archetypes in that set? Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 15, 2012 Report Share Posted March 15, 2012 Looks like a fun casual deck, but they'll need something to help them keep field presence if they wanna be good. Link to comment Share on other sites More sharing options...
Legend Zero Posted March 15, 2012 Report Share Posted March 15, 2012 This is the 4th archetype in Return of the Duelist? Wow, they're all gonna suck. ;~; Link to comment Share on other sites More sharing options...
Toffee. Posted March 15, 2012 Report Share Posted March 15, 2012 Archetype seems interesting. But as stated earlier, they need like a boss monster or something. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='Legend Zero' timestamp='1331820808' post='5871539'] This is the 4th archetype in Return of the Duelist? Wow, they're all gonna suck. ;~; [/quote] Geargi's has an OTK already... Link to comment Share on other sites More sharing options...
Legend Zero Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='-Lightray Daedalus-' timestamp='1331821374' post='5871548'] Geargi's has an OTK already... [/quote] So did Vylons after HA5, with only 7 cards in that pack. :S Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted March 15, 2012 Report Share Posted March 15, 2012 O...k...... another new archtype in ROTD? Odd. Is this coming up in the anime or just TCG? Please don't tell me from Puddingcess they're all going to look food based. Had enough of that with that Hosaki chump. Interesting concept, but will be unpopular considering how the vast majority/all meta players consider the graveyard a massive resource. Desperately need more power for the price. [quote name='-Lightray Daedalus-' timestamp='1331819598' post='5871522'] Also why there is even 2 EARTH archetypes in that set? [/quote] Because the universe is made up of more stuff than chaos, chaos, chaos... Link to comment Share on other sites More sharing options...
Lonk Posted March 15, 2012 Report Share Posted March 15, 2012 To be honest, I like the concept of the archtype. Nice of Konami to do something other than herpderpgraverecursion, because that gets annoying. This isn't all the cards in the archtype though, so let us wait for a bit more of the monsters and the S/T support. Their Xyz probably will detach a monster to add all cards from both player's Graveyards into their Deck. Also, I hope for some banishing action with a Spell card. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='Verz Bahamut' timestamp='1331824205' post='5871603'] Because the universe is made up of more stuff than chaos, chaos, chaos... [/quote] Who the hell ever said Chaos...I was meaning that...we have a Bajillon of Earth Archetypes already...And 2 EARTH archetypes in the same set is f***ing too much...Gives us some WATER, FIRE, and WIND Link to comment Share on other sites More sharing options...
Airride Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='-Lightray Daedalus-' timestamp='1331824608' post='5871613'] Gives us some FIRE [/quote]Then people will complain it's not compatible with rekindling Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='-Lightray Daedalus-' timestamp='1331824608' post='5871613'] Who the hell ever said Chaos...I was meaning that...we have a Bajillon of Earth Archetypes already...And 2 EARTH archetypes in the same set is f***ing too much...Gives us some WATER, FIRE, and WIND [/quote] Ok so I may have misread your post somewhat and automatically read your comment as the same 'should of been LIGHT/DARK so I can auto pilot BLS in this deck as well as all my others' that seems to plague every other monster thread on here. Link to comment Share on other sites More sharing options...
CommanderVolt Posted March 15, 2012 Report Share Posted March 15, 2012 Intresting... Never thought of the archetype to work anything like that. I can't wait to see more and what their boss might be. Wish i knew the levels of the last 3. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='-Lightray Daedalus-' timestamp='1331821374' post='5871548'] Geargi's has an OTK already... [/quote] Having an OTK doesn't make a deck good. Especially a bad OTK. And why are you obsessed with needing different attribute archetypes? The support for Water, Fire and Wind is minimal anyway. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='evilchris' timestamp='1331830577' post='5871714'] Having an OTK doesn't make a deck good. Especially a bad OTK. And why are you obsessed with needing different attribute archetypes? The support for Water, Fire and Wind is minimal anyway. [/quote] Because it open to variety...We have as much EARTH archetypes as WATER, FIRE and WIND althogheter...and EARTH doesn't even have proper EARTH support... Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='-Lightray Daedalus-' timestamp='1331830808' post='5871715'] Because it open to variety...We have as much EARTH archetypes as WATER, FIRE and WIND althogheter...and EARTH doesn't even have proper EARTH support... [/quote] Nor do Water, Fire or Wind. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='evilchris' timestamp='1331830864' post='5871717'] Nor do Water, Fire or Wind. [/quote] They have at least 1 card each EARTH has none that I remember...Plus game gets boring if everything is just 1 Attribute...honestly Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='-Lightray Daedalus-' timestamp='1331830991' post='5871718'] They have at least 1 card each EARTH has none that I remember...Plus game gets boring if everything is just 1 Attribute...honestly [/quote] Jesus Christ could you get any more f***ing picky? Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='evilchris' timestamp='1331831098' post='5871720'] Jesus Christ could you get any more f***ing picky? [/quote] Yes... Link to comment Share on other sites More sharing options...
Blake Posted March 15, 2012 Report Share Posted March 15, 2012 Our current game has a deck that uses FIRE, WATER, EARTH, DARK, and with the extra, WIND and LIGHT potentially. Why the hell are you complaining about attribute diversity? OT: Reminds me of Gusto, somewhat. Link to comment Share on other sites More sharing options...
CommanderVolt Posted March 15, 2012 Report Share Posted March 15, 2012 Im curious as to how Puddincess' effect works, it seems like you could just use it to run over every single monster your opponent controls and then swing directly. Since its effect activates when it battles it happens at like attack declartion... Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted March 15, 2012 Report Share Posted March 15, 2012 Geez. What's wrong with some anthropomorphic desserts? So they're EARTH. Big deal. It means Konami is trying to steer away from Chaos instead of reinforce it. I think their recycling strategy is (no pun intended) pretty sweet. Link to comment Share on other sites More sharing options...
NumberCruncher Posted March 15, 2012 Report Share Posted March 15, 2012 [quote name='Verz Bahamut' timestamp='1331825014' post='5871624'] Ok so I may have misread your post somewhat and [b]automatically read your comment as the same 'should of been LIGHT/DARK so I can auto pilot BLS [/b]in this deck as well as all my others' that seems to plague every other monster thread on here. [/quote] [quote name='X-Metaman' timestamp='1331819336' post='5871520'] [b]If this card is destroyed by your opponent (by battle or card effect) and sent to the Graveyard, shuffle it into your Deck instead.[/b] [/quote] You assumed people would run this with BLS? Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted March 15, 2012 Report Share Posted March 15, 2012 [center]They have a Trap.[/center] [center]Madolce Manners[/center] [center]Trap/Normal[/center] [center]Activate this effect by returing 1 "Madolce" Monster in your Graveyard to your Deck. All "Madolce" Monster on the field gain 800 ATK. Afterwards, you can return a monster in the Graveyard to the Deck.[/center] Link to comment Share on other sites More sharing options...
Blake Posted March 15, 2012 Report Share Posted March 15, 2012 Yup, they are definitely desert earth gusto Link to comment Share on other sites More sharing options...
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