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[cf] laurel drive engine


.:pyramid:.

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[b]17 0[/b]

[b]1[/b] Enigman Flow
[b]4[/b] Army Penguin
[b]4[/b] Guide Dolphin
[b]4[/b] Cosmo Fang
[b]4[/b] Justice Rose

[b]17 1[/b]

[b]4 [/b]Commander Laurel
[b]4 [/b]Enigman Ripple
[b]4[/b] Magical Police, Quilt
[b]2 [/b]Diamond Ace
[b]3[/b] Cosmo Roar

[b]8 2[/b]

[b]4 [/b]Cosmo Beak
[b]4[/b] Enigman Wave

[b]8 3[/b]

[b]4 [/b]Enigman Rain
[b]3 [/b]Miracle Beauty
[b]1[/b] Dragonic Overlord

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[quote name='iCherry' timestamp='1331994868' post='5874734']
Have you ever set up your field to use Laurel a second time in one turn?
I'm curious, because if this deck can do that consistently, holy s***. <3
[/quote]

If you rip a stand trigger and Enigman Rain hits, then yeah

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if only miracle beauty could stand a rain as vg then this deck would be smex. the only way you can set up for double laurel is

front line: mb er mb
back line: cb anything cl

and then i need to get a stand trigger to do it

edit: been tempted to add dragonic overlord as tech

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