Jord200 Posted April 2, 2012 Report Share Posted April 2, 2012 [img]http://i1222.photobucket.com/albums/dd492/Locoquito/mod_article791131_5.jpg[/img] [url="http://yugioh.wikia.com/wiki/Number_25:_Fullmetal_Photoglide_-_Focus_Force"]http://yugioh.wikia....e_-_Focus_Force[/url] 2 [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] 6 monsters Once per [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url], during either player's turn: You can [url="http://yugioh.wikia.com/wiki/Detach"]detach[/url] 1 [url="http://yugioh.wikia.com/wiki/Xyz_Material"]Xyz Material[/url] from this card to [url="http://yugioh.wikia.com/wiki/Target"]target[/url] 1 [url="http://yugioh.wikia.com/wiki/Face-up"]face-up[/url] [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] 5 or higher [url="http://yugioh.wikia.com/wiki/Monster_Card"]monster[/url]your opponent [url="http://yugioh.wikia.com/wiki/Control"]controls[/url]; its [url="http://yugioh.wikia.com/wiki/Effect"]effects[/url] are [url="http://yugioh.wikia.com/wiki/Negate"]negated[/url] until the end of the turn. Chisame = Student No. 25 in Negi's class. disc this card. Link to comment Share on other sites More sharing options...
Toffee. Posted April 2, 2012 Report Share Posted April 2, 2012 We basically ended up with the short end of the stick with this card. Link to comment Share on other sites More sharing options...
Azuh Posted April 2, 2012 Report Share Posted April 2, 2012 Why would you want to go into this when you could go into Bounzer instead? Link to comment Share on other sites More sharing options...
Dwarven King Posted April 2, 2012 Report Share Posted April 2, 2012 [quote name='Azuh' timestamp='1333334069' post='5898387'] Why would you want to go into this when you could go into Bounzer instead? [/quote] I was thinking the same thing. Silly Konami making two cards with similar effects, but with one way better. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted April 2, 2012 Report Share Posted April 2, 2012 But guys, this negates continuous effects, and... and its a Number... and... er... oooooooooooooooooh, who am I kidding?! Done to further sway the game from Synchro's to Xyz I think, but failed and didn't need to be done in the first place. Ps: More Bouncers please. Without the silly spelling. Link to comment Share on other sites More sharing options...
Agro Posted April 2, 2012 Report Share Posted April 2, 2012 Ima quote Darkplant on this one. [quote='Darkplant']This isn't a card. This is toilet paper pretending to be a card.[/quote] Link to comment Share on other sites More sharing options...
Lonk Posted April 2, 2012 Report Share Posted April 2, 2012 Except that most people's posteriors are too good to be wiped by this card. Seriously, Bouncer outclasses this card in every single way and he is outclassed by Dolkka. The only pro to this card is that it negates continuous effects. In every other situation, you would rather go Bouncer when given the choice. Link to comment Share on other sites More sharing options...
Canadian Posted April 2, 2012 Report Share Posted April 2, 2012 Necessary for OOParts FTK/OTK. I run one just because you never know when you need 2800 instead of 2700, an ptolemys isnt an option. (vs grapha with skill drain out for example) And thats only 2 extra spaces :/ Link to comment Share on other sites More sharing options...
Miror B Posted April 2, 2012 Report Share Posted April 2, 2012 Pretty good design actually. Then they added lvl 5 or higher. Link to comment Share on other sites More sharing options...
Canadian Posted April 2, 2012 Report Share Posted April 2, 2012 Should have said card and permanently :/ Link to comment Share on other sites More sharing options...
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