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Fableds Done Right?


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[img]http://i.imgur.com/3cNhs.jpg[/img]

These are, or will be when I get my Brio, my IRL Fableds. It's a Ragin Turbo deck that generates obscene amounts of advantage. On a few occassions I've been able to swing for a ridiculous amount of damage and force my opponent to scoop cause they have no outs. Most duels last a couple turns max. Still I've had the displeasure of opening with a weak hand and been forced to take a bunch of damage though on my next turn I usually fix the problem. So what do you think? Any suggestions?

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This is Godawful.

First off, I understand WHY you're using the Instant Fusion engine over the TGU Engine, but it's the same as Card Car D engine in Inzektors vs. TGU Engine in Inzektors- You should be expecting a lot less success from the build since you're not running the TGU engine, ESPECIALLY because TGU searches Kushano. It also hampers the Extra Deck more than a TGU engine does, which is horrible for Fableds.

Next up, your Fabled line-up alone is all wrong. You should have:
2-3 Grimro (Beware: 3 tends to clog)
1-2 Kushano (2 is a personal taste in a build with TGU)
1-2 Krus (Beware: 2 tends to clog)
3 Cerburrel (The super tuner)
2 Chawa (3 can clog a bit)
2 Ganashia (2 is the perfect number)

Next up, your other monster line-up... *Shudders*
-1-2 Snipe Hunter (Never run more than 1, it is simply a TECH)
-2 The Tricky (The Tricky is the shitty. You'd be better of running Nozoochee)
+2-3 Doppelwarrior (I prefer 2, but you can run 3)
+1 Junk Synchron (I do NOT like this guy, but... if you don't have him, you need him @_@)
+1 Gorz
+1 BLS - EotB

On to spells, only stuff to add.
+2 Forbidden Chalice (Deck can't run Veiler, Chain is worse now, etc.)
+1 Reinforcement of the Army (With 2-3 Doppel and Junk, it's never dead... Though, it's not 100% needed)

Then traps:
-1 Bottomless (... Side it @2)
-1 Divine Wrath (Wha- NO)
-2 Raigeki Break (... Space can be better used)
-1 Solemn Warning (Deck is high risk high return, so the cost can kill you)
-1 Huge Revolution Thingy
+1 Solemn Judgment (Even with the cost, a walking NO is a life saver, even here)
+1 Torrential Tribute (It's at 2. Why are you not running 2.)
+3 Reckless Greed (Fabled. Staple. At. 3.)

and finally the Extra.
-1 Leviathan (... It's terrible, never use it unless you honestly have NOTHING better)
-2 Ragin (It's preference, but it's better to have 1 and 2 other L5 Synchros.)
-1 Gaia Knight (Another R3 is better than this)
-1 Stardust (Better level 8s here)
-1 Kudabbi (I don't care what you think, it's absolute s***. It's worse than The Tricky.)
-1 Utopia (HOW DO YOU EVEN SUMMON IT REALISTICALLY)
+1 T.G. Hyper Librarian (How the hell do you run Fableds without this ._.)
+1 Ally of Justice Catastor (Better than a Second Ragin)
+1 Scrap Dragon (Better than Stardust)
+1 Ancient Sacred Wyvern (... Fableds without this is wtf)
+1 Black Rose Dragon (Level 7 nuke. Need I say more?)
+1 Temtempo the Percussion Djinn (If the only way you're making Xyz is Kushano + Ganashia... Yeah, you need this)
+1 Armory Arm (Better choice than Kudabbi to go into for Level 4. Also, you feel less bad about using this as Synchro Fodder.)
+1 Formula Synchron (No idea what you're gonna neg to fit this in, but if you don't, you're doing it all wrong. I'd suggest a Fusion or Leviathan)

Aaand that's all I can really do with this, since you used the variant that makes your extra even MORE cramped =|

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Well, simply put I don't have TGU so yeah, none of that. A lot of people run Reckless Greed, I personally don't like it [in any deck for that matter] and would rather use Ragin as my draw engine. I see what you mean about Snipe, it has been a dead card a few times. I haven't had any problems with 3 chawa, though I do see how it could clog. I've considered the JunkDoppel engine but never really looked into it in depth. I'll try it out. I like the Tricky it's a person tech so I'll leave it.

All the extra deck seems legit but I don't pour too much money into YGO. In other words I'm using what I have. You're very helpful though [esepcially how you explain why you're going with the changes you made]. YCM needs more of you.

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[quote name='byakksmodeus' timestamp='1338056124' post='5947349']
There's nothing wrong with maining Bottomless. In fact it's pretty good considering the rise of Chaos Dragons etc
[/quote]
The problem isn't maining Bottomless, it's Fableds. The space in main is tight enough as is, and if you want any techs t all, Bottomless is the first to go =T

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Bump

[img]http://i.imgur.com/cCdXn.jpg[/img]

Better? I negged a Tricky & Sangan [who clogged more than you'll ever know] for two Nozoochee, so far I likey. Added 2 Lurries to allow me to go into Formula Synchron. Added Scrap Archfiend [the only good Level 7 synchro I have]. Added 2 Chalices and 2 Lances for even more shenanigans. Dropped a Snipe [cloggy]. I still don't know about dropping The Tricky. Every time I think about it, it somehow pulls out a clutch play, so that's still there for now. Don't worry about the side, that's not done yet. Any other suggestions?

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