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Mist Valley Apex Avian


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It doesn't really have much to do with Apex Avian, but Falcon + Big Bang Shot = Pretty good combo. You equip Big Bang Shot to the opponent's monster, and attack with Falcon. Falcon's effect sends Big Bang Shot back to the hand, and Big Bang Shot's effect banishes the monster it was equipped to. There are better combos out there, but that's what I always think of when I hear Mist Valley. That and Genex Ally Birdman.

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[quote name='Reginanos' timestamp='1339706500' post='5956977']
It doesn't really have much to do with Apex Avian, but Falcon + Big Bang Shot = Pretty good combo. You equip Big Bang Shot to the opponent's monster, and attack with Falcon. Falcon's effect sends Big Bang Shot back to the hand, and Big Bang Shot's effect banishes the monster it was equipped to. There are better combos out there, but that's what I always think of when I hear Mist Valley. That and Genex Ally Birdman.
[/quote]

What is with idiots like you and bad combos?

No, you don't use Big Bang Shot, f*** the deck doesn't even run Safe Zone most of the time, there's no reason to use such poor cards. The deck can abuse cards like Fiendish Chain and CotH, along with the effect of Divine Wind to generate actual pluses and actual control, unless you like being shat on after you enter your end phase.

The card is absolutely amazing and I still consider MV Ninjas to be one of the best meta calls. Just that REDMD happens to have 2800 ATK and the deck's playstyle can get really boring really fast imo.

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[quote name='Chris' timestamp='1339708341' post='5956987']


What is with idiots like you and bad combos?

f*** the deck doesn't even run Safe Zone most of the time

- I run Safe Zone. It murders people.

The card is absolutely amazing and I still consider MV Ninjas to be one of the best meta calls. Just that REDMD happens to have 2800 ATK and the deck's playstyle can get really boring really fast imo.
[/quote]Roach is pretty easy to get if you negate once too.

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*Sees OP*
Agro wins +50 Ego points

Apex has always been capable of preforming a lockdown. It was a random win condition they added to an archetype that revolves around returning cards n' suh.
Ninjas just-so-happen to have made the card faster, and Divine Wind was such an ideal card for the archetype.
SHAME THEY ADDED IT SO LATE...

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