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September V-JUMP 2012 - Updates


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Number 88 sounds acceptable. Its Summoning Conditions, combined with how its effect works, is balanced enough. I'd rather bring out Neo Galaxy or a 2 Material Rank 8 than bother with something that'll let me win in 3 turns provided it doesn't get Veilered or something.

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[quote name='Zowayix' timestamp='1342718138' post='5982898']
How does Veiler stop Destiny Leo? Doesn't it just stall for a turn?
[/quote]

You can't get to 3 Destiny Counters because detaching an Xyz Material is a cost and you will not get the Destiny Counter. Also generic counter ruling and stuff.

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[quote name='Zowayix' timestamp='1342718138' post='5982898']
How does Veiler stop Destiny Leo? Doesn't it just stall for a turn?
[/quote]
I don't remember if it's true or not, but when a card with an effect like that loses its effect, it no longer becomes an eligible target for the Counters it holds and they are removed. I haven't heard anything about Counters in a long time, so I could be wrong.

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[quote name='slayer_supreme' timestamp='1342718752' post='5982904']
I don't remember if it's true or not, but when a card with an effect like that loses its effect, it no longer becomes an eligible target for the Counters it holds and they are removed. I haven't heard anything about Counters in a long time, so I could be wrong.
[/quote]

The rulings on what counters stay and such are really fuzzy and full of BKSS.

However, that's how Spell Counters (and I think Bushido Counters?) are ruled, so I'll probably say Destiny Counters will be ruled like that too.

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