AGATHODAIMON BANGTAIL COW Posted July 18, 2012 Report Share Posted July 18, 2012 [img]http://i.imgur.com/wSxem.jpg[/img] [i]This card can only be Ritual Summoned with the Ritual Spell Card "Contract With the Abyss." When this monster is Ritual Summoned: Destroy all Spell and Trap cards on the field. Once per turn: You can negate a die roll and re-roll the die.[/i] (Image from JazinKay once again.) In Tagforce 5, I have a (probably bad) Demise/Doom Dozer Deck, and I decided to run Zorc and even The Masked Beast (<3). Now what do Demise, Raigeki the Ritual Monster, and the strongest non-effect Ritual Monster have in common? DARK, Level 8, Fiend-type (this is irrelevant though). Therefore, this is a DARK Level 8 Fiend-type monster. It was made to be a precursor to Zorc, but it could work with The Masked Beast too (granted you can Ritual Summon twice in a turn). Its ATK is 2600 because I like that number, and also, 2600+Zorc with Megamorph=8000 (it's probably less consistent than Demise OTK). As for the re-rolling effect: I am aware that Dice Re-Roll exists, but that card is a hideous failure of a roll-changing card. You have to activate it before you roll, and even then you might not even need it. This is [i]supposed[/i] to activate when the die is rolled, before the effect depending on the die is resolved, but that means this will activate in the middle of the effect and therefore probably doesn't work. Well, screw that rule, I'm trying to make a better Dice Re-Roll. Finally: I made the Ritual Spell to Summon him to be Contract With the Abyss rather than giving him his very own Ritual Spell card since those tend to suck terribly, and it wouldn't even be used in the first place. EDIT: On request, I made a Ritual Spell card. It doesn't Summon just this guy, but it's interesting nonetheless. Also, dat name. [img]http://i.imgur.com/vKa1Z.jpg[/img] [i]Select 1 DARK Ritual Monster in your Graveyard. Tribute monsters from your side of the field or hand whose total Levels equal the Level of the selected monster; Ritual Summon the selected monster.[/i] [s]It revives your Rituals in the Grave for half the cost, which helps with your advantage. Also, you can now Sonic Bird/Manju into an instant dead Ritual, which helps them nicely.[/s] Now it just lets you Ritual Summon as normal from your Graveyard. Now, here are some more cards that are supposed to help Rituals, but kinda not too relevant. [spoiler='Apparition of the Sacrificed'][img]http://i.imgur.com/6Ewgl.jpg[/img] [i]If this monster is Tributed: You can Special Summon 1 "Apparition of the Sacrificed" (from your Hand, Deck, or Graveyard). This card cannot be destroyed by the effects of monsters you control.[/i] This guy is designed for replenishing your Advantage if you use him for Rituals. He can SS another copy of him or himself just for the sake of slight Deck thinning. Yes, Contract now can bring out Demise, this guy, and they both survive Demise's nuking, so this guy looks like a rather decent beater for Ritual Decks. His drawback, however, is being rather unsearchable. It's like running Honest for your Manjus/Senjus: If you draw the card, use it. If you don't, then oh well. I don't think he would be too broken in Hieratics, since I've heard that good Hieratics don't go for Rank 8s. It had 2800 ATK, but I kept thinking that was too much.[/spoiler] [spoiler='Incantation Soothsayer'][img]http://i.imgur.com/3zpCP.jpg[/img] [i]You can Normal Summon or Set this card without Tributing, but its original ATK will become 1800. When this card is Normal Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Graveyard to your hand. If this monster is Tribute Summoned: You can also add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand.[/i] She serves as a stronger Manju that works with your Graveyard. She's Level 8 to cut on losing advantage (and also Trade-In maybe). As for the Tribute Summoning part, you probably won't ever need it, but I decided to make a 2-tribute-instant-Ritual exist anyway. Seriously, it's easier to just Summon Demise than Tribute Summon her most of the time, but she'll be worth it. As for her Barbaros/Fusilier-like ability, she's better than Fusilier, but worse than Barbaros, I know. But, she does get points for being LIGHT if that helps.[/spoiler] Link to comment Share on other sites More sharing options...
wizered67 Posted July 19, 2012 Report Share Posted July 19, 2012 I'm not sure I love the dice effect, maybe a little dicey for my liking Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 19, 2012 Author Report Share Posted July 19, 2012 So instead of commenting on how it's Level 8, DARK, having the Ritual Spell it does, the fact that it's a walking Heavy Storm, or its ATK, you tell me that you don't like dice effects. Really constructive. >:| Link to comment Share on other sites More sharing options...
TenshiNoTeze Posted July 19, 2012 Report Share Posted July 19, 2012 Interesting for it to require a "Generic" ritual summon card. It seems pretty balanced, the Ritual Card it requires, and it's effect seems to make it most useful in a Deck with lots of die-rolls and Ritual cards I would love running this thing with Snipe Hunter Link to comment Share on other sites More sharing options...
Reginanos Posted July 19, 2012 Report Share Posted July 19, 2012 You really should make it's own ritual spell, and then make it so it can banish itself for maybe a dice effect, or banish other monsters with levels = 8 so you can Special Summon another one from your deck, kind of giving you more of a card advantage, something ritual cards completely suck at. As for the card itself, I'd say it's really pretty good. You did the Heavy Storm effect correctly, seeing as it can only be used when it's ritual summoned. Overall a pretty good Ritual card, seeing as they're kind of a dying breed. Link to comment Share on other sites More sharing options...
Straychilde Posted July 19, 2012 Report Share Posted July 19, 2012 It's definitely balanced, I can't find a way to exploit it beyond reason. The dice re-roll seems just slightly random, but I can't find any problem with it. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 19, 2012 Author Report Share Posted July 19, 2012 [quote name='TenshiNoTeze' timestamp='1342712552' post='5982852'] Interesting for it to require a "Generic" ritual summon card. It seems pretty balanced, the Ritual Card it requires, and it's effect seems to make it most useful in a Deck with lots of die-rolls and Ritual cards I would love running this thing with Snipe Hunter [/quote] Actually, from what I've experienced, Ritual decks treasure their cards in the Hand preciously. For example, that Neo Bug could, instead of being Snipe Hunter fodder, be used to Ritual Summon Demise next turn and net you much bigger plusses than Snipe Hunter would. Plus, the die effect is really to cut the chance of Zorc failing miserably and nuking your monsters. [quote name='Reginanos' timestamp='1342712845' post='5982857'] You really should make it's own ritual spell, and then make it so it can banish itself for maybe a dice effect, or banish other monsters with levels = 8 so you can Special Summon another one from your deck, kind of giving you more of a card advantage, something ritual cards completely suck at. As for the card itself, I'd say it's really pretty good. You did the Heavy Storm effect correctly, seeing as it can only be used when it's ritual summoned. Overall a pretty good Ritual card, seeing as they're kind of a dying breed. [/quote] I'm trying not to have this guy focus on die rolls, as said above, it's really only for Zorc. And a Ritual Spell that works a bit differently would help keep card advantage, but it would become cloggy if you have this guy's Ritual Spell and you were going to play into Demise. The only way it would fit in is if it would work for Abyss Lord, Demise, and Zorc. Masked Beast would also work since it shares these guys' properties. I should consider it though, but I have to make sure I don't make it where I bring out the best Ritual Monsters in the game for practically nothing. EDIT: There's the Ritual Spell. Dat name. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 20, 2012 Author Report Share Posted July 20, 2012 Bump post says I put up a Ritual Spell last night and you should see it. Link to comment Share on other sites More sharing options...
Alpakha Posted July 20, 2012 Report Share Posted July 20, 2012 I can't review the ritual monster much, as i have no experience with Zorc. Though i can say something about the spell.... it's oped.... ther's NO COST at ALL, there are only benefits along with more benefits. Of course you would need the tributes to have the exact half level of the monster (how would that work with odd levels? o.0), but this now makes Armageddon and Garlandolf abusable (to what extent, i don't know). Sonic bird that ritual, foolish or find someway to mill, then bomb field and atk. Of course i realize demise is only @ 2400 but even that is hard to run over in one turn with out any cards for set up from last turn (since you would have bombed field). Simply put....fix that ritual spell right now. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 20, 2012 Author Report Share Posted July 20, 2012 [quote name='Kvn523' timestamp='1342786968' post='5983710'] I can't review the ritual monster much, as i have no experience with Zorc. Though i can say something about the spell.... it's oped.... ther's NO COST at ALL, there are only benefits along with more benefits. Of course you would need the tributes to have the exact half level of the monster (how would that work with odd levels? o.0), [b][u]You ask Gagaga Magician very nicely if he would become Level 3.5.[/u][/b] but this now makes Armageddon and Garlandolf abusable (to what extent, i don't know). Sonic bird that ritual, foolish or find someway to mill, then bomb field and atk. Of course i realize demise is only @ 2400 but even that is hard to run over in one turn with out any cards for set up from last turn (since you would have bombed field). [b][u]I'm sure there are enough cards out there to get out of Demise. Plus, milling in a Ritual Deck isn't exactly safe, you're more likely to get a monster in there by using him for another Ritual or if he got killed, and Foolish is broken in so many Decks anyway. [/u][/b] Simply put....fix that ritual spell right now. [/quote] Link to comment Share on other sites More sharing options...
Alpakha Posted July 20, 2012 Report Share Posted July 20, 2012 [quote name='A Background Character' timestamp='1342787512' post='5983714'] [/quote] Unsure how to respond i guess? xP The card is till oped and i see no argument it, a deck fashioned around might not be great (as milling does not work with rituals), but the card's benefits still completely over weigh the down sides. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 20, 2012 Author Report Share Posted July 20, 2012 I have two responses bolded/underlined in your post. Ritual-based decks (bar Gishkis, I heard they're good now) need a lot of setup for a single monster, always at least 2, and in this case, pulling off a Ritual Monster is usually a 4-card combo (Spell, Ritual Monster, and two monsters). This has them be a 2-card combo (Spell, one monster) which has to get something that you already had, but lost for some reason (hand destruction, tribute fodder, already Summoned it, etc). Sure, it turns Manju into Demise, but you have to get Demise in there first. Also, Demise isn't that hard to get over, and if he becomes a problem, then Decks would side against these kind of Decks. Plus, even with this support, DARK Rituals are still not as spammy as Gishkis. Those are chock full of searchers and can Ritual Summon multiple times easily. Link to comment Share on other sites More sharing options...
Alpakha Posted July 20, 2012 Report Share Posted July 20, 2012 [quote name='A Background Character' timestamp='1342788510' post='5983723'] I have two responses bolded/underlined in your post. Ritual-based decks (bar Gishkis, I heard they're good now) need a lot of setup for a single monster, always at least 2, and in this case, pulling off a Ritual Monster is usually a 4-card combo (Spell, Ritual Monster, and two monsters). This has them be a 2-card combo (Spell, one monster) which has to get something that you already had, but lost for some reason (hand destruction, tribute fodder, already Summoned it, etc). Sure, it turns Manju into Demise, but you have to get Demise in there first. Also, Demise isn't that hard to get over, and if he becomes a problem, then Decks would side against these kind of Decks. Plus, even with this support, DARK Rituals are still not as spammy as Gishkis. Those are chock full of searchers and can Ritual Summon multiple times easily. [/quote] I saw ur response, i just didn't know how to reply (and some how i did). Still doesn't seem right to me, at least take off half it's level then i'll be fine. About the side thing, tier 1 decks are still tier 1 even if everyone has side deck for ir o.0. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted July 20, 2012 Report Share Posted July 20, 2012 Yeah I like the ritual its funny and I like that it works with zorc (since I like Zorc lol) as for the spell the name is nice but I have to agree with the other person in saying that the Ritual spell is not balanced. First you do have to put a rounded down or up clause in the effect just in case of odd numbers because I don't think there is a such thing as half stars/level. Second it does make them spammy because you've taken away the only thing that kept non-gishki rituals from being spammy, the large drawback of loosing hand and/or field presence. I mean how could you not spam dark rituals if you have this spell and a deck with some Djinns in it. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 20, 2012 Author Report Share Posted July 20, 2012 It wasn't supposed to work with the odd-Level Rituals, but I'm just going to try to have it Ritual Summon from the Grave, but be just another Contract. :/ But my mind is on a roll with with these, I might add more random Ritual-support in here. O.o Edit: There. I can the spoilers. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 21, 2012 Author Report Share Posted July 21, 2012 Anyone want to post stuff about the cards I put in the spoilers? Anybody at all? *Bump.* Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 22, 2012 Author Report Share Posted July 22, 2012 The spoilers? Anyone? At all? Except for the new people who don't know jack about this game? *Bump again.* Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 22, 2012 Report Share Posted July 22, 2012 You rang? The two cards in the spoiler do help Rituals. Mantaining advantage is one of those things Rituals need. Also, they kinda give the feel for a Chaos Ritual Deck. Very nice work. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 22, 2012 Author Report Share Posted July 22, 2012 Yeah, the Chaos Ritual idea is due to the fact that Manju and Senju (Too bad Sonic Bird isn't) are LIGHT while the Rituals are DARK. Usually, the chaos cards (the only one I get to run is Sorc though :/) are dead until after you lose one of your Rituals (and the only Djinn even worth considering to run here is Presider, and he isn't too much due to the nuke nature of this Deck), so that's the main reason I let Apparition sit in the Grave and bring out another version of himself. Also, I'm wondering, did I nerf Apparition's ATK too low? I don't like it being 2800 since he'd probably replace Dozer in the Demise OTK, but 2500 feels a bit too low. Should I let it be 2600-2750 and let him be able to potentially OTK with Zorc if you got a Megamorph like Abyss Lord up there can? Link to comment Share on other sites More sharing options...
Alpakha Posted July 22, 2012 Report Share Posted July 22, 2012 I like ur new cards, balanced and useful. There isn't much u need to change (my opinions are still the same about the ritual spell). [quote name='A Background Character' timestamp='1342977067' post='5985604'] Yeah, the Chaos Ritual idea is due to the fact that Manju and Senju (Too bad Sonic Bird isn't) are LIGHT while the Rituals are DARK. Usually, the chaos cards (the only one I get to run is Sorc though :/) are dead until after you lose one of your Rituals (and the only Djinn even worth considering to run here is Presider, and he isn't too much due to the nuke nature of this Deck), so that's the main reason I let Apparition sit in the Grave and bring out another version of himself. Also, I'm wondering, did I nerf Apparition's ATK too low? I don't like it being 2800 since he'd probably replace Dozer in the Demise OTK, but 2500 feels a bit too low. Should I let it be 2600-2750 and let him be able to potentially OTK with Zorc if you got a Megamorph like Abyss Lord up there can? [/quote] At first i though apparition was oped, then i realized that its effect isn't super easy to pull off (gishkis would love this guy). Maybe 2600 but no more, i personally like it at 2500. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 22, 2012 Author Report Share Posted July 22, 2012 [quote name='Kvn523' timestamp='1342977680' post='5985615'] I like ur new cards, balanced and useful. There isn't much u need to change (my opinions are still the same about the ritual spell). At first i though apparition was oped, then i realized that its effect isn't super easy to pull off (gishkis would love this guy). Maybe 2600 but no more, i personally like it at 2500. [/quote] I think Gishkis nowadays use Hieratics, Shadow, or Vision for their Ritual Summoning, and those guys are searchable/retrievable. Then again, the only Gishkis I can play with on TF5 are Soul Ogre and Mind Angus, so I'm not that modernized with them. And yeah, Apparition can probably get away with 2600 ATK. Link to comment Share on other sites More sharing options...
Alpakha Posted July 22, 2012 Report Share Posted July 22, 2012 [quote name='A Background Character' timestamp='1342978484' post='5985620'] I think Gishkis nowadays use Hieratics, Shadow, or Vision for their Ritual Summoning, and those guys are searchable/retrievable. Then again, the only Gishkis I can play with on TF5 are Soul Ogre and Mind Angus, so I'm not that modernized with them. And yeah, Apparition can probably get away with 2600 ATK. [/quote] Did we just agree....ewww, anyways a lot of people (by this i mean those who like gishkis) like Zeal Gigas Rush now. Anyways, dark apparition can be used with soul ogre and levianime (is that how u spell it? o.0). Mix that mix trade in and now u got draw and swarm. Plus soul ogre has field clearing capabilities and levianime can add more draw...... i want dark apparition now..... Link to comment Share on other sites More sharing options...
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