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Heavenly New Archetype 6/??


Drake Delison

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Adding on to the Light/Warrior Archetype, Tell me what you think. ^-^ Adding more soon!

[img]http://i.imgur.com/us3PY.jpg[/img]
This card can only be Special Summoned from your hand by banishing 3 LIGHT attribute Warrior type monsters from your field or Graveyard. Once per turn, you may banish a face up LIGHT attribute Warrior type monster on your side of the field (excluding this card), to inflict damage equal to half of that monster's ATK to your opponent's life points.

[img]http://i.imgur.com/1ui2F.jpg[/img]
When this card is Normal Summoned, you may add 1 banished LIGHT attribute Warrior type monster to your deck. If this card is banished from the field or Graveyard, draw 1 card.

[img]http://i.imgur.com/orzcy.jpg[/img]
When your opponent declares an attack on a LIGHT attribute Warrior type monster, you may banish this card from your hand to negate the attack. If you do this, during your next standby phase, Special Summon this card to your side of the field in face up defense position.

[img]http://i.imgur.com/DqG4B.jpg[/img]

1 LIGHT Warrior Tuner + 1 or more LIGHT non-Tuner monsters
The monsters used to Synchro Summon this card are banished instead of being sent to the Graveyard. This card gains 300 ATK for each LIGHT Warrior type monster in your banished zone.

[img]http://i.imgur.com/inLbn.jpg[/img]
When this monster attacks a defense position monster whose DEF is lower than this monster's ATK, inflict the difference as Battle Damage to your opponent. When you inflict damage to your opponent in this way, banish a LIGHT Warrior type monster in your Graveyard.

[img]http://i.imgur.com/oL36z.jpg[/img]
Each time a LIGHT Warrior type monster is summoned, place a 'Sanctus Counter' on this card (max 2). This card can attack one additional time for each 'Sanctus Counter' on it. If this card is destroyed, take 600 damage to your life points for each 'Sanctus Counter' on this card.

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[color=blue]I may look at this stuff with blue ink[/color]

[quote name='Drake Delison' timestamp='1344312491' post='5999723']
Adding on to the Light/Warrior Archetype, Tell me what you think. ^-^ Adding more soon!

[img]http://i.imgur.com/us3PY.jpg[/img]
This card can only be Special Summoned from your hand by banishing 3 LIGHT attribute Warrior type monsters from your field or Graveyard. Once per turn, you may banish a face up LIGHT attribute Warrior type monster on your side of the field (excluding this card), to inflict damage equal to half of that monster's ATK to your opponent's life points.
[color=blue]OCG:
-You never write the word "Attribute" when the Attribute in question is being stated. You say "1 LIGHT monster", not "1 LIGHT Attribute monster", and if I remember correctly, the word "Attribute" is capitalized at the beginning. Then again, you don't have to write it.
-Type is capitalized at the beginning, too, and it's "Warrior-Type", not "Warrior type" (that line thing).

Now about the important stuff.
-I take it that it can be Normal Summoned? because right now it seems to be the case.

Also, from what I've seen in the other cards: Your LIGHT Warriors pretty much banish themselves, so having enough to banish for this card's Summoning condition is gonna be pretty hard. You will pretty much alway have to either banish them from the field, or Tribute Summoning it the old school way, making it a bit counter-productive in this strategy.
I think a Summoning condition more along the lines of:
[b]"You can Special Summon it from your hand by returning 3 of your banished LIGHT Warrior-Type monsters to the Graveyard"[/b]
and letting it be able to be Summoned in any other way the user can think of (I do realize that it's probably a semi-nomi monster that just lacked the first part of the condition ^^" )
anyways...

Why not make it's other effect work similarly too? Something like:
[b]"Once per turn: Target 1 of your banished LIGHT Warrior-Type monsters; return target to the Graveyard, and this card gains half of the target's ATK/DEF, until the End Phase."[/b]
and I'm saying this because that way you won't loose actual card advantage just for a burn that will hardly exceed 1300 damage, not to mention this is already kind of a heavy monster to have in the Deck already, and if you banish your cards for this guy's effect, you won't be able to banish those cards for your other effects, making it a "but I have better stuff to banish my cards for" card, or a "it's broken so it's the way to go" card if you bump it. This way, it works towards recycling your theme for it's comrades to use.
Well... that's just me.[/color]

[img]http://i.imgur.com/1ui2F.jpg[/img]
When this card is Normal Summoned, you may add 1 banished LIGHT attribute Warrior type monster to your deck. If this card is banished from the field or Graveyard, draw 1 card.
[color=blue]Add to your Deck... you mean, as in, you have a card in your hand, and you gladly return it to the Deck for no profit at all?
I think I know what you wanted to do here (something like Elemental HERO Stratos for these guys), just wanted to point out the typo. Otherwise it looks ok.
If you DO decide to change the first card of this set, THIS card's "from the field" bit would still work pretty sweetly. There are 2 cards perfect for it IRL:
[img]http://images2.wikia.nocookie.net/__cb20120616113828/yugioh/images/thumb/a/a9/InterdimensionalMatterTransporter-BP01-EN-C-1E.png/300px-InterdimensionalMatterTransporter-BP01-EN-C-1E.png[/img][img]http://images1.wikia.nocookie.net/__cb20100725072311/yugioh/images/thumb/9/9c/SlipofFortuneANPR-EN-C-UE.png/300px-SlipofFortuneANPR-EN-C-UE.png[/img]

^your choice of taste. xD
Thinking again, he screams "+ advantage" all over it. You might want to test it and see if it's actually balanced. Theory alone, I'm not sure he would be... you have this 1800 ATK monster that works with Honest and can be brought back with, I don't remember the name of the Spell, but there's a Spell that costs 800 Life to let you add a banished LIGHT monster to the hand, anyways... you have a search for virtually anything form your Deck, and you get to draw when you banish it for a Black Luster Soldier/ Chaos Sorcerer/ one of the above Traps/ your other effects...

I think the "search" and the "draw" effects are both ok. Just, not in the same card.

If it was my creation, I'd have it be self-banished to do the "search effect" instead, or something like that.
[/color]


[img]http://i.imgur.com/orzcy.jpg[/img]
When your opponent declares an attack on a LIGHT attribute Warrior type monster, you may banish this card from your hand to negate the attack. If you do this, during your next standby phase, Special Summon this card to your side of the field in face up defense position.
[color=blue]
Nothing I'd particularly change here. I like this card, and it's searchable by Reinforcements of the Army, and by your second monster.
I'd only point out the OCG, which I already stated in the first card, and would be redundant and boring to keep reminding.[/color]

[img]http://i.imgur.com/DqG4B.jpg[/img]

1 LIGHT Warrior Tuner + 1 or more LIGHT non-Tuner monsters
The monsters used to Synchro Summon this card are banished instead of being sent to the Graveyard. This card gains 300 ATK for each LIGHT Warrior type monster in your banished zone.
[color=blue]
Looks good to me. It's at least a 2900 ATK monster, which is more than what can be said about any other Level 7 Synchro in the game. Though, I'd like it to have some other effect besides just being a beatstick... umm well, it's ok as is too. It's not "underpowered" by any means of the word, and it DOES seem a bit fun to use these.[/color]

[img]http://i.imgur.com/inLbn.jpg[/img]
When this monster attacks a defense position monster whose DEF is lower than this monster's ATK, inflict the difference as Battle Damage to your opponent. When you inflict damage to your opponent in this way, banish a LIGHT Warrior type monster in your Graveyard.
[color=blue]
OCG: [b]This card inflicts Piercing Battle Damage, and when it does: Banish a LIGHT Warrior-Type monster in your Graveyard.[/b]
umm your monsters so far don't really benefit from being banished, except for powering up the Synchro guy. I'd give it something more along the lines of:
[b]It inflicts piercing Battle Damage. When it inflicts Battle Damage to your opponent: You can target 1 of your banished LIGHT Warrior-Type monsters; Special Summon it in Defense Position.[/b]
having to "pierce" to do it's effect is a bit specific, and it's effect [as is] is a bit unrewarding, but I don't want some loop to be possible here so, I thought it'd be best if in "Defense Position" to prevent OTKs.[/color]

[img]http://i.imgur.com/oL36z.jpg[/img]
Each time a LIGHT Warrior type monster is summoned, place a 'Sanctus Counter' on this card (max 2). This card can attack one additional time for each 'Sanctus Counter' on it. If this card is destroyed, take 600 damage to your life points for each 'Sanctus Counter' on this card.
[color=blue]
This one I don't like. It's an "Attack twice per Battle Phase" card, that does it in a rather slow manner, and even takes a toll on you for dying. Not to mention it doesn't mix with the rest of the strategy at all.
I have an idea for this one. maybe it could do something like this:
[b]If a LIGHT Warrior-Type monster's would be targetted by an effect: You can banish this card from your hand; negate the target and destroy that card.[/b]
but truth be told, I might be altering these a bit too much for it to be a "small suggestion" ^-^"

anyways, I liked these cards a lot.. and it's support for D.D. Warrior Lady so, thumbs up[/color]
[/quote]

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