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Reptile Support because they're awesome


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Cobra Starship
[DARK/ Level 4/ Reptile/ Effect/ ATK 1900/ DEF 0]
This card is also treated as a Machine-Type monster. This card's Summon cannot be negated or chained to. When this card is Summoned: You can send 1 Reptile-Type monster from your Deck to your graveyard; Select 1 face-up monster on the field. Reduce the selected monster's ATK to 0. Each time a Reptile-Type monster is sent from your hand or field to the graveyard; Special Summon 1 "Poison Option Token" [DARK/ Level 4/ Reptile/ ATK 1500/ DEF 0]. Once per turn: You can destroy 1 Token monster you control; Change the battle position of 1 monster your Opponent controls and draw 1 card.

Slithering Cannon
[LIGHT/ Level 4/ Reptile/ Effect/ ATK 0/ DEF 1900]
This card is also treated as a Machine-Type monster. This card's Summon cannot be negated or chained to. When this card is Summoned; Add up to 2 Level 4 Reptile-Type monsters in your graveyard to your hand and your Opponent draws 1 card. If both of the returned monster mention Summoning Tokens in their card text: Pay 2000 lifepoints; Special Summon those monsters. Each time you draw a card or add a card from your Deck to your hand; Special Summon 1 "Deadly Ammo Token" [LIGHT/ Level 4/ Reptile/ ATK 500/ DEF 1000]. Once per turn: You can destroy 1 Token monster you control; Return 1 card on the field to it's owner's hand and banish the top 2 cards of that player's Deck.

Stealthy Tree Snake
[WIND/ Level 4/ Reptile/ Effect/ ATK 1000/ DEF 1000}
If a card your Opponent control is sent to the graveyard by your card (battle or effect) while you control a face-up Reptile-Type monster: You can banish that sent card; Special Summon this card (from your hand or graveyard). If you Special Summon this card this way; Banish it when it leaves the field or is detached by an Xyz Monster. You can banish this face-up card until your next Standby Phase: Banish 1 monster on the field until your 2nd End Phase after activating this effect; Special Summon 1 "Ninja Snake Token" [WIND/ Level 4/ Reptile/ ATK 2000/ DEF 300].

Snake Skin Infiltrator
[EARTH/ Level 4/ Reptile/ Effect/ ATK 0/ DEF 0]
Once during either player's turn: When your Opponent Summons a monster: Reveal this card in your hand until your End Phase; Special Summon 1 "Solid Snake Token". It's ATK, DEF, Type, Attribute and Level are the same as the Summoned monster. When this card is Summoned; Discard 1 random card from your Opponent's hand. You can only Summon 1 "Snake Skin Infiltrator" per turn.

Sea Serpent
[WATER/ Level 4/ Reptile/ Effect/ ATK 2200/ DEF 100]
This card cannot be Normal Summoned. If you control 2 or more Reptile-Type monsters; You can Special Summon this card from your hand. Then send 1 Reptile-Type monster you control to the graveyard. This card cannot attack. If you Xyz Summon a Reptile-Type Xyz Monster using this card as an Xyz Material: The Summoned Xyz Monster gains this effect:
# Each time this card destroys a monster in battle: This card can attack again in a row. This effect can only be used twice per turn.

Burning Basilisk
[FIRE/ Level 4/ Reptile/ Effect/ ATK 1700/ DEF 0]
Once per turn: If you control this face-up card while your Opponent has more cards on the field than you; Special Summon 1 Reptile-Type monster from your graveyard. It cannot attack, it's effect is negated and it cannot be used as Synchro material for a Synchro Monster. This card gains an extra attack during your Battle Phase for each Token Monster you control. If you Xyz Summon a Reptile-Type Xyz Monster using this card as an Xyz Material: The Summoned Xyz Monster gains this effect:
# Each time this card destroys a monster in battle: Deal damage to your Opponent equal to the number of Reptile-Type monster in your graveyard x 300.

Reptilian Emperor
[DARK/ Rank 4/ Reptile/ Effect/ ATK 2000/ DEF 2000]
2 or more Level 4 Reptile-Type monsters
All face-up Reptile-Type monsters you control gains 300 ATK and DEF for each Xyz Material attached to it. While you control this face-up card; Your Opponent cannot activate the effects of monsters in their hand. Once per turn: You can detach 1 Xyz Material from this card; Destroy up to 2 cards your Opponent controls.

Reptilian Empress
[LIGHT/ Rank 4/ Reptile/ Effect/ ATK 2000/ DEF 2000]
2 or more Level 4 Reptile-Type monsters
All monsters your Opponent controls lose ATK and DEF for each Xyz Material on this card x 300. While you control this face-up card; Your Opponent cannot activate card effects that activate in the graveyard. Once per turn: You can detach 1 Xyz Material from this card; Draw 2 cards and discard 1 card.

Dark Pit of Rattling Death
[Continuous Spell]
Once per turn: You can send up to 2 cards from the Top of your Deck to your graveyard; Special Summon 1 "Pitch Black Rattleviper" [DARK/ Level 4/ Reptile/ Effect/ ATK ?/ DEF 0]. The Summoned Token gains 1000 ATK for each card sent during this effect. If this card would be destroyed while it is a Continuous Spell; You can place it in the Field Spell Zone as a Field Spell. While this card is treated as a Field Spell, it gains the following effects; "All face-up Reptile monsters you control gain 400 ATK and DEF. Once per turn: If you control 2 or less Reptile-Type monsters; you can add 1 Reptile-Type monster from your Deck to your hand. You cannot attack the turn you activate this effect."

Also I'll give a rep to the person who can figure out the patterns between the monsters and their Attributes. I'll give a hint if people get stuck but I obviously would also like comments on the actual cards.

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