King of Games Posted September 5, 2012 Report Share Posted September 5, 2012 [img]http://images4.wikia.nocookie.net/__cb20110510182522/yugioh/images/thumb/d/d4/PsychicFeelZoneEXVC-EN-R-1E.jpg/300px-PsychicFeelZoneEXVC-EN-R-1E.jpg[/img][quote] Select 2 of your removed from play monsters (1 Psychic-Type Tuner and 1 Psychic-Type non-Tuner), return them to the Graveyard, and Special Summon 1 Psychic-Type Synchro Monster from your Extra Deck in face-up Defense Position, whose Level equals the total Levels of the returned monsters. [/quote] I tend to run/side this at 1 Easiest way to summon Overmind Archfiend and really fun to combo with MSF. Can also help my BanPsychics against Macro but not by much. Link to comment Share on other sites More sharing options...
-Griffin Posted September 5, 2012 Report Share Posted September 5, 2012 The problem is that all of the good ways to banish your Psychics already Summon them back. Only really works with level 7 Psy or MSF. Or Chaos if you use Krebons, I guess. Psys just have so many good cards this usually feels too inconsistent when it isn't searchable or anything. Link to comment Share on other sites More sharing options...
Toffee. Posted September 5, 2012 Report Share Posted September 5, 2012 Using this, all your Psychics then go: [img]http://i0.kym-cdn.com/photos/images/newsfeed/000/107/432/i_hug_that_feel.png?1318992465[/img] But seriously, this card's concept is cool and all, and would have made it a lot more useful if the Summon was actually a Synchro Summon, and not just a random Special Summon. Link to comment Share on other sites More sharing options...
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