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Ahn'Qiraj Cards


Poc

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So far ive finished the monsters in the set. Much more to come. If anyone knows where i got the inspiration from then cool.

 

Qiraj Swarmgaurd ****

A basic foot soldier of the Qiraj Empire, they usually travel in groups.

Earth

Insect

1500/1200

 

 

Qiraj Swarmgaurd Elite ****

Effect: Flip a coin and call it, if you call it right this monster may attack again

Earth

Insect

1900/1000

 

Qiraj Lasher***

Effect:This moster may attack twice in 1 turn

Earth

Insect

1200/600

 

Qiraj Brainwasher **

Effect: Sacrifice this monster to take control of one of your opponents monster for 1 turn

Dark

Feind

0/500

 

Qiraj Champion *******

Effect: As long as this card remains face up on the feild your opponent cannot recover any lifepoints

Earth

Warrior

2700/1600

 

Qiraj Mindslayer *****

Effect: If this monster is sent from the feild to the graveyard your opponent loses 800 lifepoints

Dark

Feind

1700/2300

 

Qiraj Slayer ******

Monsterous, almost alien gaurdians of the old god

Dark

Warrior

2200/1900

 

Venkiss Guardian ****

Small insects that reside behind the scarab wall. They travel in packs and will rush through anything without fear.

Earth

Insect

1600/1850

 

Venkiss Hive Crawler ****

Deadly Qiraj scorpians with a powerful neurotoxin.

1800/1200

Earth

Insect

 

Venkiss Warrior ******

Effect: If this card is sent to the graveyard search your deck for a card with "venkiss" in its name and add it to your hand.

2500/1200

Earth

Warrior

 

Venkiss Wasp ***

Effect: If this card is on the feild for 3 turns reduce the attack of all your opponents monsters by 500 untill this card is

removed from the feild

700/700

Earth

Insect

 

Anubisath Warder *****

Effect: as long as this card remains face up on the feild your opponent may only attack once per turn.

1500/2400

Earth

Warrior

 

Anubisath Gaurdian ********

Effect: This effect can only be used once per turn. Your opponent loses 1000 lifepoints. For each monster and spell/trap card on your opponents field decrease the lifepoint loss by 100 points.

2800/2200

Earth

Warrior

 

Obsidian Eradicator ******

Effect: If this monster destroyes 2 cards you may instantly destroy another one of your opponents monsters. once this effect is activated this card must destroy 2 more monsters to use the effect again

2400/1300

Earth

Feind

 

The Eye Of C'thun ********

Effect:This card cannot attack your opponent directly. This card can attack up to 3 times a turn. Once per turn you may place either 1 "eye tentacle token" 1800/0 or 1 "tentacle spawn" token 0/2000 on the feild in either face up defence or attack position. If this card is destroyed you may summon "The Old God C'thun" to the feild in face up attack position from your deck, hand, or graveyard.

2850/3000

Dark

Feind

 

The Old God C'thun ************

Effect:This Card can only be summoned if "The Eye Of C'thun" does not exist in your hand or deck. Once per turn you may take one of your opponents monsters regardless of position and equip it to "The Old God C'Thun" The equiped monster becomes "The Old God C'Thun's" attack and defense. Each of your and your opponents stand-by Phases reduce "The Old God C'Thun's" attack and defense by 500 if there is a monster equiped to it. If "The Old God C'Thun's" attack or defense hit 0 the equiped monster is destroyed and your opponent takes life point damage equal to half of the attack of the monster. Once per turn you may either summon a "Giant Eye Tentacle" token 2500/0 or "Giant tentacle Spawn" token 0/2500 in face up attack positon. This card cannot attack. It cannot be destroyed by monster or trap cards

0/0

Dark

Divine-Beast

 

Ouro The Sand Worm *********

Effect:This card cannot attack your opponent directly. Once per turn you may remove this card from the field to the end of your turn. If this effect is activated your opponent loses 500 lifepoints.

4200/2100

Earth

Insect

 

Emperor Vek'lor ********

Effect: This monster cannot be destroyed by other monsters. If Emperor Vek'Nilash is on the field This monster cannot be affected by spell cards aswell.

3200/2300

Dark

Spellcaster

 

Emperor Vek'Nilash ********

Effect: This monster cannot be affected by spell cards. If Emperor Vek'lor is on the field This monster cannot be destroyed by monster cards aswell.

3700/1700

Dark

Warrior

 

Princess Huhuran *****

Effect:This effect can only be used once per turn. Your opponent loses 1000 lifepoints. For each monster and spell/trap card on your opponents field Increase the lifepoint loss by 500 points.

1850/2000

Wind

Insect

 

Frankriss The Unyielding ********

Effect:As long as this card remains face up on the feild your opponent cannot recover any lifepoints. Once per turn you may place 1 "Spawn of Frankriss" (**** 5000/0 Earth Insect) on the field in attack mode. The token is destroyed at the end of your battle phase or turn.

2650/2200

Earth

Insect

 

Battleguard Satura ******

Effect:This card may attack each monster on your opponents feild once. If this card attacks more than 3 times in 1 turn increase its attack by 1000 and decrease its defense by 500

2600/1000

Wind

Warrior

 

Vem ********

The lowest ranked officer of the Bug trio, he cant do much without help from his brother and sister.

2700/2200

Wind

Insect

 

Princess Yauj ********

Effect: Choose one of your opponents monsters, as long as this card remains face up on the feild the selected monster cannot attack, change position, or use any effects.

If "Vem" or "Lord Kri" exists in your graveyard increase this cards attack and defense by 1500

2400/2400

Wind

Insect

 

Lord Kri ********

Effect:This effect can only be used once per turn. Your opponent loses 1000 lifepoints. For each monster and spell/trap card on your opponents field Increase the lifepoint loss by 50 points. If "Vem" or "Princess Yauj" exists in your graveyard increase this cards attack and defense by 1500

Wind

Insect

 

The Prophet Skeram ******

Effect:Remove this card from the feild untill the end of your turn to summon 3 "False Clones" (**** 1700/400 Dark Feind) to the feild in attack position untill the end of your turn. Once per turn you can take control of one of your opponents monsters, you cannot have more that 1 monster controled at the same time.

2300/1000

Dark

Feind

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