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Rise of the Fabled Deities [Set Preview]


宇佐見 蓮子@C94

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Ah yes, Fableds. They are a really, really great archetype with amazing artwork and powerful effects that allows them to Synchro 5 Monsters in one turn, which is cool. However, I do have a bone to pick with Fableds. They are inconsistent. Their only searcher is Grimro and they need cards such as Raven, Nozoochee, Lightning Vortex and the lot. This makes them, in a way, a weaker version of DW's. So, me, being a huge fan of Fableds (Or more specifically, Fabled Pot Of Greed) I decide to make another Sub-archetype for Fableds, namely, the Fabled Deities. So, for now at least, here's two of the cards from the upcoming Fabled Deity Archetype.


[URL=http://yugico.com/user/29408-Toyo-tan/card/29569-Fabled_Deity/114818-Fabled_Deity_Curisuno][IMG]http://yugico.com/customcard/114818.jpg[/IMG][/URL]

[URL=http://yugico.com/user/29408-Toyo-tan/card/29569-Fabled_Deity/114820-Fabled_Deity_Creiss][IMG]http://yugico.com/customcard/114820.jpg[/IMG][/URL]

Critic away, YCM.

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This is the same way i feel :( lol but anyways as for the Fabled archetype, im not to familiar with it so my apologies if i give a bad review because of that :(

However The Fabled Deity Curisuno seems to have very good OCG :) (I am new though so I may be wrong, but i dont "think" I am). As for the effect of it, it seems like your getting a -1 out of all of it, however because of the fabled deity Creiss' effect, you can use the discard to your advantage, so even though your getting a -1 still, your getting a strong monster with a pretty good effect, plus any other monster you want from your deck that is a fabled monster. so all in all, given the right circumstances, this is a great card in my opinion :)

The Fabled deity Creiss, as said before, can use it's effect to use Curisuno's effect, either in the special summon of it, or in the decreasing level effect of it, getting even more use out of this card. And if the Fabled archetype has alot of effects that are activated in it by discarding the card to the graveyard, then this card is definitely a staple for a fabled deck in my opinion :)

All in all, both your cards are very good, given the right circumstances, and compliment each other VERY well, just as any other archetpye should :) awesome job man, and keep it up :)
,

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I like the cards. Curisuno can give the Fableds something to grow on by both contributing a discard effect AND discarding a card. Creiss seems balanced, and it's useful for bringing out some of the high-level synchros, but sending a card from your deck... eh... that could be ANY card, making it an ultra-versatile synchro engine. However, the banish effect fixes this. Overall, good cards, and I'm looking forward to the archetype. 8.5/10

To Lucien111, fableds center around discarding other fableds from the hand to activate powerful effects an swarm, resulting in quick synchro summons. I ran a decent fabled deck a while back, but the problem I found was that once the synchros were killed off the deck had nothing else to chew on. The deck felt kinda.. fragile. Which is why I'm really excited about these new fabled cards! :D

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Solid cards. The first one more then the second one because i feel like the pic for Fabled Diety Creiss looks very similar to a lot syncro monsters I've seen. Not necessarily the the color of the monster but the look of the monster. I don't know it could just be me alos I'm new to yugioh so I haven't seen a ton of cards. Any ways I prefer the first pic because it's simply an there's isn't a lot happening in the pic. No flashes of lighting or anything like that. The Curinsuno card just feels more unique for me and not too similar to other cards, sort of a good change of pace IMO.

Moving on to the effects. The effect of Cursuno I've seen similar effects from other monster cards but since you're trying to strengthen what you see as a weakness of fabled cards it's not a bad effect. The same goes for the Diety Creiss card. Once agian I don't know a ton about Yugioh I'm a pretty big noob so I can't go into that much detail without making an ass of myself.

Overall good job.

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Stop being awful at Fableds. Nozoo is @1 at MOST, Raven's awful in them, Lightning Vortex is even more laughable. You shouldn't be running the turbo or bust version, because that's just going to bite you in the ass. If you play it correctly, it's not that inconsistent. You shouldn't be summoning 5 Synchros a turn like people think you should. As for the cards...

[spoiler=Curisuno]
Curisuno is awful card design. It rewards you for playing the deck, not for playing it correctly. Kushano with this is absolutely stupid, because of how you get to put Kushano right back in the grave where you want it, AND allow you to make stupidly bigger plays. Fableds don't need another searcher. Don't act like "Only Grimro" is so bad, when Grimro's really good. In best case scenario, it's a +1 from the deck, but it still thins the deck a lot. Also, "Hand to the Graveyard" is extraneous text that's outdated and should be removed. Also, the lack of excluding copies of itself is extremely disturbing, seeing as you can thin your deck by 3 in no time flat.

Curisuno should add Fableds that aren't itself from Grave to Hand, not what you have it ass. One problem with Fableds is that if you run certain cards (Chawa, Krus, sometimes Grimro) at higher numbers, they can clog. Also, being able to grab a searcher from grave is terrible design, so restrict it to, say, 3 or lower Fableds to hand?
[/spoiler]
[spoiler=Creiss]
Exact opposite of the other one. It's pretty damn awful. A -1 that eats up hand advantage in exchange for Foolishing a Fabled, when the only good Fabled that likes it should NEVER be run at more than 2 and is a Tour Guide target? No thank you, seems pretty bad when it's just a "Beefed up" Soulkius. It's level modulation is neat, except the cost is badly designed. Sending cards from deck to Graveyard is rarely good design, and the fact that it's a COST makes it even worse. It's a mess of bad design on underpowered card, just the kind of stuff Konami loves cooking up. Also, the fact that the Machina Fortress ruling applies makes me cringe. That is to say, it can use itself as one of the Discard costs, how you have it worded.

I don't see the harm in a -1 having 2400 ATK, especially when it isn't recurring and has nothing else going for it. You should make it so that it cannot discard itself, and, while I am loathe to do so as Discard =/= Fableds, make the level Modulation involve a discard. Discarding a Ganashia for it makes it a cool R3 maker, though it's completely outclassed and you generally don't want to give up a beater for that. Still, gives it more options and makes you able to bring out R3s/Level 6 Synchros based on it. Still not gonna be really played, but then it could be cool in a Monster Mash or something of that sort.
[/spoiler]

As a side note, ignore the other 3 posters, as they don't seem to have any earthly clue about how Fableds are meant to work, and their knowledge of design also seems... questionable.

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Balance-wise, the first card seems decent, but remember that they already have Sangan/Tour-Guide/Foolish/Pegalsus for searchers, so I really don't think this is needed.
The second one feels too much like Soulkius. Soulkius already combos great with Kushano, and I think I'd take not banishing himself over the level flexibility.

Design-wise, I like the flexibility of the first, but it doesn't feel needed. Fableds are already plenty fast, it'd just be a Pegg replacement, basically.
The second one seems awkward. Fableds haven't touched on banishing themselves get, and it doesn't fit well with them in general, and I don't think they'll really need the level flexibility often, they're quite good at that already with all the targets they have for things.

Fabled.dek is already fairly decent and mostly full. I don't think these really innovate or change the way it plays at all.

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[quote name='-Griffin' timestamp='1348564732' post='6031723']
Balance-wise, the first card seems decent, but remember that they already have Sangan/Tour-Guide/Foolish/Pegalsus for searchers, so I really don't think this is needed.
The second one feels too much like Soulkius. Soulkius already combos great with Kushano, and I think I'd take not banishing himself over the level flexibility.
Design-wise, I like the flexibility of the first, but it doesn't feel needed. Fableds are already plenty fast, it'd just be a Pegg replacement, basically.
The second one seems awkward. Fableds haven't touched on banishing themselves get, and it doesn't fit well with them in general, and I don't think they'll really need the level flexibility often, they're quite good at that already with all the targets they have for things.
Fabled.dek is already fairly decent and mostly full. I don't think these really innovate or change the way it plays at all.
[/quote]
Fableds haven't run Peggalsus in years, if ever. Fableds tend to not run Foolish, though it can be teched.
The first one is extremely stupid, though it could clog given its nature. It makes Kushano even better than it already is, and is a decent stand alone searcher.

Soulkius is absolutely terrible, should never be used. And Ganashia banishes itself, though that's infinitely better than this cause Leviair. The banish is a valid drawback considering its level, because you either play around it or lose your recurring monster.

Fableds have lots of room to improve, honestly. The deck's never gonna be more than T2 at this rate. Not that I want it to be more. The first one would definitely change it, even if only giving more speed. It gives you a Kushano dump, Grimro Search (Normally, for deck thinning), or anything else you could want.

Also, to elaborate, even if it couldn't target itself:
Set up: Kushano in Grave, Curisuno in hand, Fabled on field/able to get on field
1a. Kusha to hand, drop Curi
2a. Curi goes off, add Grimro and drop Kusha.
3a. Grimro searches Curi.
1b. Kusha to hand, drop Curi
2b. Curi goes off, add Grimro and drop Kusha.
2b. Grimro searches Curi.
3a. Kusha to hand, drop Curi
3b. Curi goes off, add Grimro and drop Kusha.
3c. Grimro searches whatever you so desire.

You thin the deck by 5 for no reason other than a loop that shouldn't exist, and end with a card you desired. You could also start with Grimro and end with a Curi search.

Even though you might not desire to do that, the fact remains that it enables you to thin your deck by way too much, all while fueling the pseudo-win condition that is Pot of Avarice.

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Evidently, I haven't played Fableds in well over a year. I forget stuff.

Soulkius really was't that bad with Kusha when I last played them, though. You just discard stuff for Kusha(s), then send Kusha's for Soulkius. Lets you effectively get Soulkius via discarding, and the level 6 can be quite nice for Synchros. Ofc, you only ran 1 Soulkius to search it when it made sense with Grimro/Foolish.
And yeah, first one can thin a bit, but most the time I think I'd want to keep my amazing searchers in the Deck instead of throw them straight to the Grave, unless I had an Avarice or something. It's not like drawing either of them would usually be bad, when you could just Kusha to trigger Curi, or use Grimro to trigger itself if you hadn't lost everything.

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Soulkius is bad because you -1 yourself for a measly 2200 Vanilla, and 2200 is in no way a key number. It leeches off of Kushano, and that's it. You're much better off spending the space on absolutely anything else. There is really no time you'll go "Man, I really wish I had a Soulkius right now." You should only be running 1-2 Kusha anyways, with the second being much less viable now that TGU is @2. Following Treeborn Frog logic, 2 is still viable though it can dead draw.

The point of the loop is that the 2 can singlehandedly make the deck 5 cards smaller. They're both great searchers in their own rights, and Curi makes it so that you have six searchers. The only reason Grimro's ran @2-3 is because 3 can dead draw at the worst of times, though it's a preference thing here. This thing doesn't have the same dead draw issue, because a Kushano in grave, which should pretty much have happened by the time you're topdecking, breathes life into Curi.

Nothing inherently deserves even 1 searcher, much less 2. A card to grab from the grave could be easily appreciated, even if not the best card, as it's a free copy of any card in the graveyard. It also, if restricted, doesn't cause stupid loops or large amounts of searching.

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