Northern Sage Posted October 4, 2012 Report Share Posted October 4, 2012 [img]http://images.wikia.com/yugioh/images/f/f3/SolemnJudgment-GLD2-EN-GUR-LE.png[/img] [img]http://images4.wikia.nocookie.net/__cb20120621222243/yugioh/images/b/b1/SolemnWarning-CT08-EN-SR-LE.png[/img] If you don't know what these do or can't read that, I can't help you. Discuss the staples ad nauseam. Link to comment Share on other sites More sharing options...
-Griffin Posted October 4, 2012 Report Share Posted October 4, 2012 Both snowball games and are not fun to play against. Should be banned in the next list (which should also hit any Decks which would be stupid without these to stop them.) Link to comment Share on other sites More sharing options...
El Majishan Posted October 4, 2012 Report Share Posted October 4, 2012 Solemn is fine at 1. As annoying as Warning is, it is balanced IMO. 2000LP is to pay as most decks can swing for 4000+ Damage easily and it helps keep certain monsters and summon effects in check. Link to comment Share on other sites More sharing options...
-Griffin Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='El Majishan' timestamp='1349354491' post='6037567'] Solemn is fine at 1. As annoying as Warning is, it is balanced IMO. 2000LP is to pay as most decks can swing for 4000+ Damage easily and it helps keep certain monsters and summon effects in check. [/quote] Being balanced doesn't mean it's healthy for the game or well designed. Neither of these cards are either of those. Link to comment Share on other sites More sharing options...
El Majishan Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='-Griffin' timestamp='1349354784' post='6037569'] Being balanced doesn't mean it's healthy for the game or well designed. Neither of these cards are either of those. [/quote] I thought balanced is the definition of good design and healthy for the game? I think Warning is rather healthy for the game in its current state. What other card do we have in the game that effectively stops effect summons? Link to comment Share on other sites More sharing options...
Expelsword Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='El Majishan' timestamp='1349357897' post='6037577'] I think Warning is rather healthy for the game in its current state. What other card do we have in the game that effectively stops effect summons? [/quote] Bottomless? Link to comment Share on other sites More sharing options...
El Majishan Posted October 4, 2012 Report Share Posted October 4, 2012 Try to bottomless a Tiras, Stardust, Zenmaines or any other monster with built in protection. Link to comment Share on other sites More sharing options...
Expelsword Posted October 4, 2012 Report Share Posted October 4, 2012 Compulsory. Link to comment Share on other sites More sharing options...
El Majishan Posted October 4, 2012 Report Share Posted October 4, 2012 There is still Shien, Barkion Quasar and other cards that can protection themselves from Speed 1&2 cards. Also Bottomless and Compulsory still don't negate effect summons. Also there is a big difference between those cards and Warning...It [u]Negates[/u] the summon entirely. Link to comment Share on other sites More sharing options...
mido9 Posted October 4, 2012 Report Share Posted October 4, 2012 I'd like to see all the broken things warning is keeping in check [i]and [/i]warning gone. I think it lets who gets it off first control the game a bit too much for just 2k. Link to comment Share on other sites More sharing options...
Expelsword Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='El Majishan' timestamp='1349360756' post='6037587'] There is still Shien, Barkion Quasar and other cards that can protection themselves from Speed 1&2 cards. Also there is a big difference between those cards and Warning...It [u]Negates[/u] the summon entirely. [/quote] Compulsory one of the pieces, it's not hard. And yes, I know Warning negates the summon, but its cost is higher. I prefer the cheaper alternatives that work 70+% of the time Link to comment Share on other sites More sharing options...
El Majishan Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='Expelsword - 黎明' timestamp='1349362710' post='6037601'] Compulsory one of the pieces, it's not hard. And yes, I know Warning negates the summon, but its cost is higher. I prefer the cheaper alternatives that work 70+% of the time [/quote] Sorry, but I prefer better cards that works all the time (assuming you can pay cost) Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted October 4, 2012 Report Share Posted October 4, 2012 I sometimes love Expelsword's spammy and ridiculous posts. OT: If you aren't running these three, you desperately need help, unless your Deck isn't trap oriented, like Fableds or something else along those lines. Even then, I still manage to squeeze in at least the Solemn Brigade. [quote name='-Griffin' timestamp='1349354784' post='6037569'] Being balanced doesn't mean it's healthy for the game or well designed. Neither of these cards are either of those. [/quote] I'd love to see an actual argument as to why these should be banned, instead of "they're not balanced". Link to comment Share on other sites More sharing options...
-Doodle Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='Expelsword - 黎明' timestamp='1349362710' post='6037601'] Compulsory one of the pieces, it's not hard. [/quote] wouldn't you rather just eliminate the copy of the said shi en for example (works for alot of other examples too) rather than just delay the summon to next turn? I'm not saying that CED\BTH are bad or that Warning is good for the game, but it does a better job eliminating the threats most of the time. And I think the cost is usually worth it, if you play with it right. on another note, I really hate Warning. I really hate the fact that this format has Heavy Storm and alot of traps that are slowly being less and less limited. I wonder if no heavy (maybe a replacement?) and way less traps (like warnign for example) would be better for the game :\ Though I gotta say I quit like Judgment. Do people really find it broken @1? Maybe it's because I usually don't play competitive, but I find that card ok, I guess. Link to comment Share on other sites More sharing options...
Expelsword Posted October 4, 2012 Report Share Posted October 4, 2012 I just don't like the cost. And it's not that Warning is not good, but you're acting as if there's no alternatives. Bottomless and Compulsory got much better when priority ignition left the rules, and in a great number of cases do about the same thing. 4000 LP cost (at worst) from Judgment has become trivial to get rid of, and I've pulled 6000 point OTKs (when 8000 was decidedly not possible) after people used Warning on me. Then again, some of the problem there is with other broken cards, like Reborn, which can swing a game all by itself. Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted October 4, 2012 Report Share Posted October 4, 2012 Paying 2000 LP is a price for to gain control of the duel ergo eliminating the threat just presented at the moment. If you paid the price but couldn't gain control of the duel or eliminating the threat for unlikely reasons then you are doing it wrong. Link to comment Share on other sites More sharing options...
Toffee. Posted October 4, 2012 Report Share Posted October 4, 2012 Problem with Warning is... In obscure scenarios it will likely win you the duel upon using it. Link to comment Share on other sites More sharing options...
Synchronized Posted October 4, 2012 Report Share Posted October 4, 2012 There is literally no reason for Warning to go to anything other than 2. It keeps the game in check so people can't just swarm like crazy but you have to use it at the right times or you're screwed. Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 4, 2012 Report Share Posted October 4, 2012 Bottomless and Compulsory are not good alternatives to negation. Considering how out of control this game has gotten, I think cards like these are necessary, although like Royal Oppression can end up being used to force an already down player even lower. The only negation cards I dislike are archtype-specific negate anything ones, such as Divine Punishment and Infernity Barrier. In any case, this is the ditch that Konami dug themselves with this game. There's just too many overpowering effects in the game to keep anything well in check, and with every new set comes an even more broken archtype to have to deal with. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='darkwolf777' timestamp='1349371269' post='6037662'] Bottomless and Compulsory are not good alternatives to negation. Considering how out of control this game has gotten, I think cards like these are necessary, although like Royal Oppression can end up being used to force an already down player even lower. The only negation cards I dislike are archtype-specific negate anything ones, such as Divine Punishment and Infernity Barrier. In any case, this is the ditch that Konami dug themselves with this game. There's just too many overpowering effects in the game to keep anything well in check, and with every new set comes an even more broken archtype to have to deal with. [/quote] Yet another reason to recreate another format much like how MTG has it. But OT with the current format, gameplay, etc, these cards are more of a "necessity" than an option about 80% of the time. And even then power creep is starting to get the better of them...I just hope we don't see a meta where Warning at 3 and Judgment at 2 is "healthy". Link to comment Share on other sites More sharing options...
Agro Posted October 4, 2012 Report Share Posted October 4, 2012 Wait... so the argument to "we should ban the cards that can be abused without these around as well as these" is "but then all the cards that can be abused without these around will be abused!" Wow this thread is confusing. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted October 4, 2012 Report Share Posted October 4, 2012 It's more like: Ban all the cards the Solemn Brigade can STOP from being abused, BEFORE we ban these! OR KEEP the Solemn Brigade BECAUSE they STOP the cards we so desperately want to abuse! Link to comment Share on other sites More sharing options...
mido9 Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='Chance Furlong' timestamp='1349373520' post='6037678'] Ban all the cards the Solemn Brigade can STOP from being abused, BEFORE we ban these! [/quote] Best choice! Link to comment Share on other sites More sharing options...
Toffee. Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='mido9' timestamp='1349374127' post='6037688'] Best choice! [/quote] >Every Extra Deck monster Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted October 4, 2012 Report Share Posted October 4, 2012 [quote name='Armadilloz' timestamp='1349377415' post='6037726'] >Every Extra Deck monster [/quote] We still has Exodia D: Or Alts don't count? Link to comment Share on other sites More sharing options...
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