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Imperial Iron Wall


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Continuous Trap Card
Card cannot be removed from play.

Had a thought of using this as a Geargia side - neuters Agents, Chaos Dragons, hurts Heroes, kills NoC side-ins.

On the other hand, Macro does the first three better at the expense of the last (and hurts your own Mk II plays). Also can be warning'd.

Actually I suppose IIW is better than Macro against Agents, as it still works mid- or late-game if their graveyard is already loaded up and ready for Hyperion/BLS.

Regardless, something to consider.

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