VideoGamesVideoGames Posted October 24, 2012 Report Share Posted October 24, 2012 New and original cards below: 1. Black Invisible Dragon 2. Black Invisible Dragon - Spell Version 3. Black Invisible Dragon - Trap Version [img]http://i.imgur.com/c8FtC.jpg[/img] Black Invisible Dragon 2 or More Dragon-Type Monsters You can also Xyz Summon this card by using 1 Xyz Dragon-Type Monster, or/and 1 Synchro Dragon-Type Monster, or/and 1 Synchro Tuner Dragon-Type Monster you control as the Xyz Material(s). (This Xyz Summon is also treated as a Fusion Summon.) (Xyz Materials attached to that monster also become Xyz Materials on this card.) [s]Before you can activate a Spell Card or a Spell Card's Effect(s), you do not have to pay a cost(s) of that Spell Card or that Spell Card's Effect(s) if you activate a Spell Card or a Spell Card's Effect(s) from your hand or/and your field if this card is in the Extra deck.[/s] If a Spell Card or a Spell Card's Effect(s) selects this card if this card is the Extra Deck, then that already selected Spell Card or that already selected Spell Card's Effect(s) cannot be negated if this card is in the Extra deck. After that already selected Spell Card or that already selected Spell Card's Effect(s) resolved, this card is still unaffected by that already selected Spell Card or that Spell Card's Effect(s) during this turn only. If this card is Successful Special Summoned from the Extra deck, this card's level is 12, the original ATK and DEF of this card is 1500, and this card cannot attack during this turn only. After this card is Successful Special Summoned from the Extra deck, you can select and attach up to 2 Dragon-Type Monsters from your Graveyard as Xyz Materials to this card. This card is also treated as a Rank 5 Xyz Dragon-Type Monster, Level 5 Synchro Dragon-Type Monster, and Level 5 Synchro Tuner Dragon-Type Monster while face-up on the field or in the Graveyard. Once per turn, you can select 1 banished Dragon-Type Monster from your banish pile, and return it to your Graveyard. Once per turn, you can select and attach 1 Dragon-Type Monster from your Graveyard as Xyz Material to this card. Up to twice per turn, you can detach 1 Xyz Material from this card to select this card to gain 400 ATK. After detaching 1 Xyz Material from this card, this card gains 100 ATK for each Xyz Material detached from this card. After this card gains 100 ATK for each Xyz Material detached from this card, you can select 1 monster on the field to loses 400 ATK, until the End Phase. After selecting a monster from the field, that already selected monster loses 100 ATK for each Xyz Material detached from this card, until the End Phase. During your opponent's turn, up to twice per turn, you can detach 1 Xyz Material from this card to select this card to gain 400 ATK until the End Phase. After detaching 1 Xyz Material from this card during your opponent's turn, this card gains 100 ATK until the End Phase for each Xyz Material detached from this card. If a Trap Card or a Trap Card's Effect(s) selects this card if this card is on the field or in the Graveyard, then that already selected Trap Card or that already selected Trap Card's Effect(s) cannot be negated if this card is on the field or in the Graveyard. If this card is Successful Special Summoned from your Graveyard and banish pile expect by its own effect, the original ATK and DEF of this card is 1000. Up to twice per turn, you can select and banish 1 Dragon-Type Monster from your Graveyard to Special Summon this card from your Graveyard if this card is in your Graveyard. Then, already selected and banished Dragon-Type Monster is unaffected by card effects. Up to twice per turn, you can select and reveal 1 banished Dragon-Type Monster from your banish pile to Special Summon this card from your banish pile if this card is in your banish pile. Then, already selected and revealed 1 banished Dragon-Type Monster is unaffected by card effects. After Special Summoning this card by its own effect, the original ATK and DEF of this card is 500 and this card cannot destroyed by battle. After this card is Successful Special summoned from your Graveyard or your banish pile, you can select and attach 1 Dragon-Type Monster from your Graveyard as Xyz Material to this card. If a Xyz Material(s) detached from this card, it is banish instead and it is unaffected by card effects. If this card has a Xyz Material(s), then this card gains 100 ATK for each Xyz Material attached to this card. If this card has no Xyz Material, this card cannot attack your opponent directly. Trap Cards you control cannot be destroyed by card effects. Breakdown of Black Invisible Dragon's effects below: Black Invisible Dragon 2 or More Dragon-Type Monsters You can also Xyz Summon this card by using 1 Xyz Dragon-Type Monster, or/and 1 Synchro Dragon-Type Monster, or/and 1 Synchro Tuner Dragon-Type Monster you control as the Xyz Material(s). (This Xyz Summon is also treated as a Fusion Summon.) (Xyz Materials attached to that monster also become Xyz Materials on this card.) [s]Before you can activate a Spell Card or a Spell Card's Effect(s), you do not have to pay a cost(s) of that Spell Card or that Spell Card's Effect(s) if you activate a Spell Card or a Spell Card's Effect(s) from your hand or/and your field if this card is in the Extra deck.[/s] If a Spell Card or a Spell Card's Effect(s) selects this card if this card is the Extra Deck, then that already selected Spell Card or that already selected Spell Card's Effect(s) cannot be negated if this card is in the Extra deck. After that already selected Spell Card or that already selected Spell Card's Effect(s) resolved, this card is still unaffected by that already selected Spell Card or that Spell Card's Effect(s) during this turn only. If this card is Successful Special Summoned from the Extra deck, this card's level is 12, the original ATK and DEF of this card is 1500, and this card cannot attack during this turn only. After this card is Successful Special Summoned from the Extra deck, you can select and attach up to 2 Dragon-Type Monsters from your Graveyard as Xyz Materials to this card. This card is also treated as a Rank 5 Xyz Dragon-Type Monster, Level 5 Synchro Dragon-Type Monster, and Level 5 Synchro Tuner Dragon-Type Monster while face-up on the field or in the Graveyard. Once per turn, you can select 1 banished Dragon-Type Monster from your banish pile, and return it to your Graveyard. Once per turn, you can select and attach 1 Dragon-Type Monster from your Graveyard as Xyz Material to this card. Up to twice per turn, you can detach 1 Xyz Material from this card to select this card to gain 400 ATK. After detaching 1 Xyz Material from this card, this card gains 100 ATK for each Xyz Material detached from this card. After this card gains 100 ATK for each Xyz Material detached from this card, you can select 1 monster on the field to loses 400 ATK, until the End Phase. After selecting a monster from the field, that already selected monster loses 100 ATK for each Xyz Material detached from this card, until the End Phase. During your opponent's turn, up to twice per turn, you can detach 1 Xyz Material from this card to select this card to gain 400 ATK until the End Phase. After detaching 1 Xyz Material from this card during your opponent's turn, this card gains 100 ATK until the End Phase for each Xyz Material detached from this card. If a Trap Card or a Trap Card's Effect(s) selects this card if this card is on the field or in the Graveyard, then that already selected Trap Card or that already selected Trap Card's Effect(s) cannot be negated if this card is on the field or in the Graveyard. If this card is Successful Special Summoned from your Graveyard and banish pile expect by its own effect, the original ATK and DEF of this card is 1000. Up to twice per turn, you can select and banish 1 Dragon-Type Monster from your Graveyard to Special Summon this card from your Graveyard if this card is in your Graveyard. Then, already selected and banished Dragon-Type Monster is unaffected by card effects. Up to twice per turn, you can select and reveal 1 banished Dragon-Type Monster from your banish pile to Special Summon this card from your banish pile if this card is in your banish pile. Then, already selected and revealed 1 banished Dragon-Type Monster is unaffected by card effects. After Special Summoning this card by its own effect, the original ATK and DEF of this card is 500 and this card cannot destroyed by battle. After this card is Successful Special summoned from your Graveyard or your banish pile, you can select and attach 1 Dragon-Type Monster from your Graveyard as Xyz Material to this card. If a Xyz Material(s) detached from this card, it is banish instead and it is unaffected by card effects. If this card has a Xyz Material(s), then this card gains 100 ATK for each Xyz Material attached to this card. If this card has no Xyz Material, this card cannot attack your opponent directly. Trap Cards you control cannot be destroyed by card effects. [img]http://i.imgur.com/3rnYf.jpg[/img] Black Invisible Dragon - Spell Version Select and activate 1 of these effects. ● During your opponent's turn, this card is also treated as Quick-Play Spell Card. If you draw this card, you can send this card to your Graveyard and draw 1 card from your Deck. If a Fusion Dragon-Type Monster is Successful Special Summoned from the Extra Deck, you can add this card to your hand if this card is in your Deck, Graveyard, and banish pile. Select 1 Level 5 or lower Fusion Dragon-Type Monster in your Extra Deck. Then, Special Summon it and attach this card to it as an Xyz Material. The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. The Fusion Monster Special Summoned by this effect is also treated as a Rank 5 Xyz Dragon-Type Monster, Level 5 Synchro Dragon-Type Monster, and Level 5 Synchro Tuner Dragon-Type Monster while face-up on the field or in the Graveyard. The Fusion Monster Special Summoned by this effect gain following effects: Up to twice per turn, you can detach 1 Xyz Material from a monster that you control to select 1 monster to gain 400 ATK. After detaching 1 Xyz Material from a monster that you control, that already selected monster gains 100 ATK for each Xyz Material detached from a monster that you control. (This Special Summon is also treated as a Fusion Summon.) ● During your opponent's turn, this card is also treated as Quick-Play Spell Card. If you draw this card, you can send this card to your Graveyard and draw 1 card from your Deck. If a Fusion Dragon-Type Monster is Successful Special Summoned from the Extra Deck, you can add this card to your hand if this card is in your Deck, Graveyard, and banish pile. Special Summon 1 Level 5 or lower Fusion Dragon-Type Monster from your Extra Deck. Then, attach this card to it as an Xyz Material. The Fusion Monster Speical Summoned by this effect cannot attack, and is destroyed during the End Phase. The Fusion Monster Special Summoned by this effect is also treated as a Rank 5 Xyz Dragon-Type Monster, Level 5 Synchro Dragon-Type Monster, and Level 5 Synchro Tuner Dragon-Type Monster while face-up on the field or in the Graveyard. The Fusion Monster Special Summoned by this effect gain following effects: Up to twice per turn, you can detach 1 Xyz Material from a monster that you control to select 1 monster to gain 400 ATK. After detaching 1 Xyz Material from a monster that you control, that already selected monster gains 100 ATK for each Xyz Material detached from a monster that you control. (This Speical Summon is also treated as a Fusion Summon.) Breakdown of Black Invisible Dragon - Spell Version's effects below: Black Invisible Dragon - Spell Version Select and activate 1 of these effects. ● During your opponent's turn, this card is also treated as Quick-Play Spell Card. If you draw this card, you can send this card to your Graveyard and draw 1 card from your Deck. If a Fusion Dragon-Type Monster is Successful Special Summoned from the Extra Deck, you can add this card to your hand if this card is in your Deck, Graveyard, and banish pile. Select 1 Level 5 or lower Fusion Dragon-Type Monster in your Extra Deck. Then, Special Summon it and attach this card to it as an Xyz Material. The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. The Fusion Monster Special Summoned by this effect is also treated as a Rank 5 Xyz Dragon-Type Monster, Level 5 Synchro Dragon-Type Monster, and Level 5 Synchro Tuner Dragon-Type Monster while face-up on the field or in the Graveyard. The Fusion Monster Special Summoned by this effect gain following effects: Up to twice per turn, you can detach 1 Xyz Material from a monster that you control to select 1 monster to gain 400 ATK. After detaching 1 Xyz Material from a monster that you control, that already selected monster gains 100 ATK for each Xyz Material detached from a monster that you control. (This Special Summon is also treated as a Fusion Summon.) ● During your opponent's turn, this card is also treated as Quick-Play Spell Card. If you draw this card, you can send this card to your Graveyard and draw 1 card from your Deck. If a Fusion Dragon-Type Monster is Successful Special Summoned from the Extra Deck, you can add this card to your hand if this card is in your Deck, Graveyard, and banish pile. Special Summon 1 Level 5 or lower Fusion Dragon-Type Monster from your Extra Deck. Then, attach this card to it as an Xyz Material. The Fusion Monster Speical Summoned by this effect cannot attack, and is destroyed during the End Phase. The Fusion Monster Special Summoned by this effect is also treated as a Rank 5 Xyz Dragon-Type Monster, Level 5 Synchro Dragon-Type Monster, and Level 5 Synchro Tuner Dragon-Type Monster while face-up on the field or in the Graveyard. The Fusion Monster Special Summoned by this effect gain following effects: Up to twice per turn, you can detach 1 Xyz Material from a monster that you control to select 1 monster to gain 400 ATK. After detaching 1 Xyz Material from a monster that you control, that already selected monster gains 100 ATK for each Xyz Material detached from a monster that you control. (This Speical Summon is also treated as a Fusion Summon.) [img]http://i.imgur.com/GdQWI.jpg[/img] Black Invisible Dragon - Trap Version Select and activate 1 of these effects. ● During your opponent's turn, this card is also treated as Counter Trap Card. If you set this card on your field during your turn, then you can activate this card on your field. If you draw this card, you can send this card to your Graveyard and draw 1 card from your Deck. If a Fusion Dragon-Type Monster is Successful Special Summoned from the graveyard, you can add this card to your hand if this card is in your Deck, Graveyard, and banish pile. After activation, this card is also treated as Continuous Trap Card. Select 1 Level 5 or lower Fusion Dragon-Type Monster on your field. That selected monster cannot be targeted or destroyed by your opponent's card effects, or be destroyed by battle. It cannot attack your opponent directly. If this card is removed from the field, send that selected monster to your Graveyard. If that selected monster is removed from the field, send this card to your Graveyard. ● During your opponent's turn, this card is also treated as Counter Trap Card. If you set this card on your field during your turn, then you can activate this card on your field. If you draw this card, you can send this card to your Graveyard and draw 1 card from your Deck. If a Fusion Dragon-Type Monster is Successful Special Summoned from the graveyard, you can add this card to your hand if this card is in your Deck, Graveyard, and banish pile. After activation, this card is also treated as Continuous Trap Card. Select 1 Level 5 or lower Fusion Dragon-Type Monster in your Graveyard. Then, Special Summon that selected monster. That selected monster cannot be targeted or destroyed by your opponent's card effects, or be destroyed by battle. It cannot attack your opponent directly. If this card is removed from the field, send that selected monster to your Graveyard. If that selected monster is removed from the field, send this card to your Graveyard. Breakdown of Black Invisible Dragon - Trap Version's effects below: Black Invisible Dragon - Trap Version Select and activate 1 of these effects. ● During your opponent's turn, this card is also treated as Counter Trap Card. If you set this card on your field during your turn, then you can activate this card on your field. If you draw this card, you can send this card to your Graveyard and draw 1 card from your Deck. If a Fusion Dragon-Type Monster is Successful Special Summoned from the graveyard, you can add this card to your hand if this card is in your Deck, Graveyard, and banish pile. After activation, this card is also treated as Continuous Trap Card. Select 1 Level 5 or lower Fusion Dragon-Type Monster on your field. That selected monster cannot be targeted or destroyed by your opponent's card effects, or be destroyed by battle. It cannot attack your opponent directly. If this card is removed from the field, send that selected monster to your Graveyard. If that selected monster is removed from the field, send this card to your Graveyard. ● During your opponent's turn, this card is also treated as Counter Trap Card. If you set this card on your field during your turn, then you can activate this card on your field. If you draw this card, you can send this card to your Graveyard and draw 1 card from your Deck. If a Fusion Dragon-Type Monster is Successful Special Summoned from the graveyard, you can add this card to your hand if this card is in your Deck, Graveyard, and banish pile. After activation, this card is also treated as Continuous Trap Card. Select 1 Level 5 or lower Fusion Dragon-Type Monster in your Graveyard. Then, Special Summon that selected monster. That selected monster cannot be targeted or destroyed by your opponent's card effects, or be destroyed by battle. It cannot attack your opponent directly. If this card is removed from the field, send that selected monster to your Graveyard. If that selected monster is removed from the field, send this card to your Graveyard. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 25, 2012 Author Report Share Posted October 25, 2012 Can anybody can review this card? Thank you for reviewing. By the way, can anybody correct the long lore to the corrected original card game (OCG) lore? Link to comment Share on other sites More sharing options...
Saynt Posted October 25, 2012 Report Share Posted October 25, 2012 If you could split this card's lore into a set, that would be great. As it is, 1. The font is too small. 2. The wall of text that you've posted below the image is rather imposing and is nigh indecipherable. Quick glance shows Level changing shenanigans, negating costs, banishment, and Xyz Materials being detached from what I assume to be a Fusion Monster. 3. Might as well post in Written Cards if you're going to have a blank card image (Or one which is drawn with white paint on white canvas, har har). Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 25, 2012 Author Report Share Posted October 25, 2012 [quote name='Saynt' timestamp='1351130304' post='6053237'] If you could split this card's lore into a set, that would be great. As it is, 1. The font is too small. 2. The wall of text that you've posted below the image is rather imposing and is nigh indecipherable. Quick glance shows Level changing shenanigans, negating costs, banishment, and Xyz Materials being detached from what I assume to be a Fusion Monster. 3. Might as well post in Written Cards if you're going to have a blank card image (Or one which is drawn with white paint on white canvas, har har). [/quote] Did you read the whole effect? Old partial effect below: You can also Special Summon this card by using 1 Xyz Dragon-Type Monster, 1 Synchro Dragon-Type Monster, or/and 1 Synchro Tuner Dragon-Type Monster you control as the Xyz Material(s). (This Special Summon is also treated as a Fusion Summon and Xyz Summon.) (Xyz Materials attached to that monster also become Xyz Materials on this card.) New partial effect below: You can also [b]Xyz[/b] Summon this card by using 1 Xyz Dragon-Type Monster, 1 Synchro Dragon-Type Monster, or/and 1 Synchro Tuner Dragon-Type Monster you control as the Xyz Material(s). (This [b]Xyz [/b]Summon is also treated as a Fusion Summon.) (Xyz Materials attached to that monster also become Xyz Materials on this card.) Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted October 25, 2012 Report Share Posted October 25, 2012 This card is unrealistic in the sense that you need a microscope to read the effect, but I really don't care. Also, people really don't like blank pictures. First, there are only three Synchro Tuners, only one of which is a Dragon. I suppose you just meant a Tuner because it's redundant the other way anyway. That way, you can use Magna Drago or The Blue Stone of Legend. You have "(Xyz Materials attached to that monster also become Xyz Materials on this card.)" twice. The first effect: Uh, so, by just having this around, Lightning Vortex becomes Raigeki (minus the facedown part), Final Countdown gets to run with 2000 more life points, and A Hero Lives is costless. I really don't like the idea of free Lightning Vortexes, even if LV sucks due to the discard and being a Spell. Plus, it's not exactly good design to have it where it's hard to stop anyway. The second effect: There aren't really many Spells that target cards in the Extra Deck, the only one I can think of is Instant Fusion. Unless you meant targeting the card on the field while you have another copy in your ED. If this is the case with the first one as well, then it's a bit less bad design. The Level/ATK/DEF effect: I guess being Level 5 is for Instant Fusion, but I don't really see why you can't just make this card's ATK/DEF be 1500. The ATK modifying effect: I'm now convinced you made this to confuse us. This seems alright though, and the effect to return Banished cards to your Grave is alright too, I suppose. Then, the effect afterwards. I guess the target loses 500 ATK twice? Then, it looks like that this card is essentially unkillable. Return it to the ED? Get a Dragon-Type Tuner and bam. Graveyard? Banish and bam. Banished? Reveal and bam. There essentially is no way to get rid of this card, which is really bad design. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 25, 2012 Author Report Share Posted October 25, 2012 [quote name='A Background Character' timestamp='1351134713' post='6053282'] This card is unrealistic in the sense that you need a microscope to read the effect, but I really don't care. Also, people really don't like blank pictures. First, there are only three Synchro Tuners, only one of which is a Dragon. I suppose you just meant a Tuner because it's redundant the other way anyway. That way, you can use Magna Drago or The Blue Stone of Legend. You have "(Xyz Materials attached to that monster also become Xyz Materials on this card.)" twice. The first effect: Uh, so, by just having this around, Lightning Vortex becomes Raigeki (minus the facedown part), Final Countdown gets to run with 2000 more life points, and A Hero Lives is costless. I really don't like the idea of free Lightning Vortexes, even if LV sucks due to the discard and being a Spell. Plus, it's not exactly good design to have it where it's hard to stop anyway. The second effect: There aren't really many Spells that target cards in the Extra Deck, the only one I can think of is Instant Fusion. Unless you meant targeting the card on the field while you have another copy in your ED. If this is the case with the first one as well, then it's a bit less bad design. The Level/ATK/DEF effect: I guess being Level 5 is for Instant Fusion, but I don't really see why you can't just make this card's ATK/DEF be 1500. The ATK modifying effect: I'm now convinced you made this to confuse us. This seems alright though, and the effect to return Banished cards to your Grave is alright too, I suppose. Then, the effect afterwards. I guess the target loses 500 ATK twice? Then, it looks like that this card is essentially unkillable. Return it to the ED? Get a Dragon-Type Tuner and bam. Graveyard? Banish and bam. Banished? Reveal and bam. There essentially is no way to get rid of this card, which is really bad design. [/quote] Thank you for noticing for "(Xyz Materials attached to that monster also become Xyz Materials on this card.)". What means "ED"? Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted October 25, 2012 Report Share Posted October 25, 2012 That was me abbreviating the Extra Deck. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 25, 2012 Author Report Share Posted October 25, 2012 [quote name='A Background Character' timestamp='1351134713' post='6053282'] This card is unrealistic in the sense that you need a microscope to read the effect, but I really don't care. Also, people really don't like blank pictures. First, there are only three Synchro Tuners, only one of which is a Dragon. I suppose you just meant a Tuner because it's redundant the other way anyway. That way, you can use Magna Drago or The Blue Stone of Legend. You have "(Xyz Materials attached to that monster also become Xyz Materials on this card.)" twice. The first effect: Uh, so, by just having this around, Lightning Vortex becomes Raigeki (minus the facedown part), Final Countdown gets to run with 2000 more life points, and A Hero Lives is costless. I really don't like the idea of free Lightning Vortexes, even if LV sucks due to the discard and being a Spell. Plus, it's not exactly good design to have it where it's hard to stop anyway. The second effect: There aren't really many Spells that target cards in the Extra Deck, the only one I can think of is Instant Fusion. Unless you meant targeting the card on the field while you have another copy in your ED. If this is the case with the first one as well, then it's a bit less bad design. The Level/ATK/DEF effect: I guess being Level 5 is for Instant Fusion, but I don't really see why you can't just make this card's ATK/DEF be 1500. The ATK modifying effect: I'm now convinced you made this to confuse us. This seems alright though, and the effect to return Banished cards to your Grave is alright too, I suppose. Then, the effect afterwards. I guess the target loses 500 ATK twice? Then, it looks like that this card is essentially unkillable. Return it to the ED? Get a Dragon-Type Tuner and bam. Graveyard? Banish and bam. Banished? Reveal and bam. There essentially is no way to get rid of this card, which is really bad design. [/quote] Why a Dragon-Type Tuner? It has a be a [b]Synchro[/b] Dragon-Type Tuner. By using its own effect, it cannot be destroy by battle and it's original ATK and DEF is 500. The most complex effects are "Up to twice per turn, you can select and reveal 1 banished Dragon-Type Monster from your banish pile to special summon this card from your banish pile if this card is in your banish pile. [b]Then, already selected and revealed 1 banished Dragon-Type Monster is unaffected by card effects.[/b]" and "If a Xyz Material(s) detached from this card, [b]it is banish instead and it is unaffected by card effects.[/b]" [quote name='A Background Character' timestamp='1351135111' post='6053289'] That was me abbreviating the Extra Deck. [/quote] Old partial effect below: After this card gains 100 ATK for each Xyz Material detached from this card, you can select 1 monster on the field to loses 500 ATK, until the End Phase. After selecting a monster from the field, that already select monster loses 500 ATK, until the End Phase. New partial effect below: After this card gains 100 ATK for each Xyz Material detached from this card, you can select 1 monster on the field to loses 400 ATK, until the End Phase. After selecting a monster from the field, that already select monster loses 100 ATK, until the End Phase. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted October 25, 2012 Report Share Posted October 25, 2012 [quote name='VideoGamesVideoGames' timestamp='1351138094' post='6053335'] By using its own effect, it cannot be destroy by battle and it's original ATK and DEF is 500. Old partial effect below: After this card gains 100 ATK for each Xyz Material detached from this card, you can select 1 monster on the field to loses 500 ATK, until the End Phase. After selecting a monster from the field, that already select monster loses 500 ATK, until the End Phase. New partial effect below: After this card gains 100 ATK for each Xyz Material detached from this card, you can select 1 monster on the field to loses [b]400[/b] ATK, until the End Phase. After selecting a monster from the field, that already select monster loses [b]100[/b] ATK, until the End Phase. Why a Dragon-Type Tuner? It has a be a [b]Synchro[/b] Dragon-Type Tuner. [/quote] Why does it lose 400 and 100 ATK when it could just lose 500? I'm guessing you forgot to make it 100 for each Xyz Material detached like you did with its ATK gain effect? And if it has to be a Synchro Dragon-Type Tuner, then you can just get rid of completely since you already have a Dragon-Type Synchro requirement, and Dragon-Type Synchros that are Tuners are Synchros. Still, the fact that you can easily Special Summon it from anywhere makes it really annoying and not good card design. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 25, 2012 Author Report Share Posted October 25, 2012 [quote name='A Background Character' timestamp='1351138323' post='6053339'] Why does it lose 400 and 100 ATK when it could just lose 500? I'm guessing you forgot to make it 100 for each Xyz Material detached like you did with its ATK gain effect? And if it has to be a Synchro Dragon-Type Tuner, then you can just get rid of completely since you already have a Dragon-Type Synchro requirement, and Dragon-Type Synchros that are Tuners are Synchros. Still, the fact that you can easily Special Summon it from anywhere makes it really annoying and not good card design. [/quote] You are right. By using its own effect, it cannot be destroy by battle and it's original ATK and DEF is 500. Read the bold effects below: [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][background=rgb(251, 253, 254)]The most three complex effects are "Up to twice per turn, you can select and reveal 1 banished Dragon-Type Monster from your banish pile to special summon this card from your banish pile if this card is in your banish pile. [/background][/font][/color][b]Then, already selected and revealed 1 banished Dragon-Type Monster is unaffected by card effects.[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][background=rgb(251, 253, 254)]" and "If a Xyz Material(s) detached from this card, [/background][/font][/color][b]it is banish instead and it is unaffected by card effects.[/b][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][background=rgb(251, 253, 254)]" and "[/background][/font][/color]Up to twice per turn, you can select and banish 1 Dragon-Type Monster from your Graveyard to special summon this card from your Graveyard if this card is in your Graveyard. [b]Then, already selected and banished Dragon-Type Monster is unaffected by card effects.[/b]". Old partial effect below: Up to twice per turn, you can banish 1 Dragon-Type Monster from your Graveyard to special summon this card from your Graveyard if this card is in your Graveyard. New partial effect below: Up to twice per turn, you can [b]select and[/b] banish 1 Dragon-Type Monster from your Graveyard to special summon this card from your Graveyard if this card is in your Graveyard. [b]Then, already selected and banished Dragon-Type Monster is unaffected by card effects.[/b] Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 25, 2012 Author Report Share Posted October 25, 2012 Old partial effect below: You can also Xyz Summon this card by using 1 Xyz Dragon-Type Monster, 1 Synchro Dragon-Type Monster, or/and 1 Synchro Tuner Dragon-Type Monster you control as the Xyz Material(s). After this card gains 100 ATK for each Xyz Material detached from this card, you can select 1 monster on the field to loses 400 ATK, until the End Phase. After selecting a monster from the field, that already select monster loses 100 ATK, until the End Phase. New partial effect below: You can also Xyz Summon this card by using 1 Xyz Dragon-Type Monster, [b]or/and[/b] 1 Synchro Dragon-Type Monster, or/and 1 Synchro Tuner Dragon-Type Monster you control as the Xyz Material(s). After this card gains 100 ATK for each Xyz Material detached from this card, you can select 1 monster on the field to loses 400 ATK, until the End Phase. After selecting a monster from the field, that already select monster loses 100 ATK [b]for each Xyz Material detached from this card,[/b] until the End Phase. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 25, 2012 Author Report Share Posted October 25, 2012 Old partial effect below: After special summoning this card by its own effect, the original ATK and DEF of this card is 500 and this card cannot destroy by battle. New partial effect below: After special summoning this card by its own effect, the original ATK and DEF of this card is 500 and this card cannot destroy[b]ed[/b] by battle. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 26, 2012 Author Report Share Posted October 26, 2012 Old partial effect below: If a Spell Card or a Spell Card's Effect(s) selects this card, then that already selected Spell Card or that already selected Spell Card's Effect(s) cannot be negated if this card is in the Extra deck. New partial effect below: If a Spell Card or a Spell Card's Effect(s) selects this card [b]if this card is the Extra Deck,[/b] then that already selected Spell Card or that already selected Spell Card's Effect(s) cannot be negated if this card is in the Extra deck. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 26, 2012 Author Report Share Posted October 26, 2012 I already added Black Invisible Dragon - Spell Version. Link to comment Share on other sites More sharing options...
Spellcaster2000 Posted October 26, 2012 Report Share Posted October 26, 2012 These aren't very good cards. I only glanced to see a huge wall of black scribbles which probably equal an ovrpowered card of infinite possibilites. Don't tell me to read the effect, because I won't. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 26, 2012 Author Report Share Posted October 26, 2012 [quote name='Aqua Force' timestamp='1351279302' post='6054390'] These aren't very good cards. I only glanced to see a huge wall of black scribbles which probably equal an ovrpowered card of infinite possibilites. Don't tell me to read the effect, because I won't. [/quote] The Fusion Card is not overpowered card. There is a breakdown of Black Invisible Dragon's effects. Link to comment Share on other sites More sharing options...
Spellcaster2000 Posted October 26, 2012 Report Share Posted October 26, 2012 It still most likely has too many possibilities and uses. Enough has been said. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 26, 2012 Author Report Share Posted October 26, 2012 [quote name='Aqua Force' timestamp='1351284417' post='6054461'] It still most likely has too many possibilities and uses. Enough has been said. [/quote] I already added the new partial effects of Black Invisible Dragon - Spell Version. New partial effect below of Black Invisible Dragon - Spell Version: The Fusion Monster Special Summoned by this effect is also treated as a Rank 5 Xyz Dragon-Type Monster, Level 5 Synchro Dragon-Type Monster, and Level 5 Synchro Tuner Dragon-Type Monster while face-up on the field or in the Graveyard. The Fusion Monster Special Summoned by this effect gain following effects: Up to twice per turn, you can detach 1 Xyz Material from a monster that you control to select 1 monster to gain 400 ATK. After detaching 1 Xyz Material from a monster that you control, that already selected monster gains 100 ATK for each Xyz Material detached from a monster that you control. There is a breakdown of Black Invisible Dragon - Spell Version's effects. Link to comment Share on other sites More sharing options...
Teaching dragon Posted October 26, 2012 Report Share Posted October 26, 2012 You should majorly cut down on what the cards say and just split it up to multiple cards so that you could actually READ the card and the text wouldn't be a mile long Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 26, 2012 Author Report Share Posted October 26, 2012 Both cards have a breakdown of their effects. Link to comment Share on other sites More sharing options...
Aix Posted October 27, 2012 Report Share Posted October 27, 2012 Well here's a list of what I have to say. I didn't read the Spell card, I just read the monster, and it was awfully tiring.[list] [*]I was intimidated by the sheer amount of text. [*]Second of all, you can't have a card or even two cards that do just about everything, nor make a card that is impossible to read because of how many effects it has. There is no card, and there will never be, in Yugioh with this huge amount of effects. [*]For the sheer amount of effects this card has, it is wayyyy to easy to summon. [*]There is no point in adding "or a Synchro Dragon-Type Tuner monster" because "Synchro Dragon-Type monster" would include that. [*]Looking at your second effect, it is extremely overly cheap to have a card's effect activate in the Extra Deck because there is no way to stop it. Some Spells have pretty hefty costs, like "Dark Magic Curtain" and "A Hero Lives (both requiring you to pay half your Life Points), so they could just get this card and put it in their Extra Deck and then be able to spam those kind of cards. [*]The way you word things is [i]extremely[/i] confusing... [*]There are [i]so[/i] many effects that are utterly unnecessary. This card simply spams effects and abilities that have next to no relevance. [/list] Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 27, 2012 Author Report Share Posted October 27, 2012 [quote name='AixDivadis' timestamp='1351300291' post='6054610'] Well here's a list of what I have to say. I didn't read the Spell card, I just read the monster, and it was awfully tiring.[list] [*]I was intimidated by the sheer amount of text. [*]Second of all, you can't have a card or even two cards that do just about everything, nor make a card that is impossible to read because of how many effects it has. There is no card, and there will never be, in Yugioh with this huge amount of effects. [*]For the sheer amount of effects this card has, it is wayyyy to easy to summon. [*]There is no point in adding "or a Synchro Dragon-Type Tuner monster" because "Synchro Dragon-Type monster" would include that. [*]Looking at your second effect, it is extremely overly cheap to have a card's effect activate in the Extra Deck because there is no way to stop it. Some Spells have pretty hefty costs, like "Dark Magic Curtain" and "A Hero Lives (both requiring you to pay half your Life Points), so they could just get this card and put it in their Extra Deck and then be able to spam those kind of cards. [*]The way you word things is [i]extremely[/i] confusing... [*]There are [i]so[/i] many effects that are utterly unnecessary. This card simply spams effects and abilities that have next to no relevance. [/list] [/quote] Okay. I will remove the second effect of the monster card. You need to read the effects of the spell card. By the way, the spell card is better than "Instant Fusion". Link to comment Share on other sites More sharing options...
Saynt Posted October 27, 2012 Report Share Posted October 27, 2012 The main problem here is not whether the card is good or bad, nor whether or not you provided a reader-friendly version of the text, but the fact that you've thrown all of these effects together with no regard to "flavour" or any coherent strategy (or at least, that's the impression I got after reading a few of the effects consecutively). Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 27, 2012 Author Report Share Posted October 27, 2012 [quote name='Saynt' timestamp='1351302134' post='6054638'] The main problem here is not whether the card is good or bad, nor whether or not you provided a reader-friendly version of the text, but the fact that you've thrown all of these effects together with no regard to "flavour" or any coherent strategy (or at least, that's the impression I got after reading a few of the effects consecutively). [/quote] Okay. Black Invisible Dragon's Effect Remove old partial effect below: Before you can activate a Spell Card or a Spell Card's Effect(s), you do not have to pay a cost(s) of that Spell Card or that Spell Card's Effect(s) if you activate a Spell Card or a Spell Card's Effect(s) from your hand or/and your field if this card is in the Extra deck. Old partial effect below: If a Spell Card or a Spell Card's Effect(s) selects this card if this card is the Extra Deck, then that already selected Spell Card or that already selected Spell Card's Effect(s) cannot be negated if this card is in the Extra deck. After that already selected Spell Card or that already selected Spell Card's Effect(s) resolved, this card is unaffected by that already selected Spell Card or that Spell Card's Effect(s) during this turn only. Once per turn, you can select 1 banished monster from your banish pile, and return it to your Graveyard. Once per turn, you can select and attach 1 Dragon-Type Monster from your Graveyard as Xyz Material to this card. New partial effect below: If a Spell Card or a Spell Card's Effect(s) selects this card if this card is the Extra Deck, then that already selected Spell Card or that already selected Spell Card's Effect(s) cannot be negated if this card is in the Extra deck. After that already selected Spell Card or that already selected Spell Card's Effect(s) resolved, this card is [b]still[/b] unaffected by that already selected Spell Card or that Spell Card's Effect(s) during this turn only. Once per turn, you can select 1 banished [b]Dragon-Type M[/b]onster from your banish pile, and return it to your Graveyard. Once per turn, you can select and attach 1 Dragon-Type Monster from your Graveyard as Xyz Material to this card. Link to comment Share on other sites More sharing options...
VideoGamesVideoGames Posted October 27, 2012 Author Report Share Posted October 27, 2012 I already added Black Invisible Dragon - Trap Version. Link to comment Share on other sites More sharing options...
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