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DWs for regs


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3 Grapha
3 Snoww
3 Broww
1 Beiige
2 TGU

3 Dealings
3 Dragged Down
3 Gates
3 Upstart
1 Card Destruction
1 Dark Hole
1 Reborn
1 Heavy Storm
1 Book of Moon

3 Reckless Greed
3 Compulsory Evacuation Device (Best card in the deck btw)
2 Torrential Tribute
1 Eradicator Epidemic Virus
1 Deck Dev
1 Solemn Judgment

Side:

1 Malefic Cyber End
2 Ryko
3 MST
2 Bottomless Trap Hole
1 Dust Tornado
2 Rivalry of Warlords
2 Skill Drain
2 Dark Smog

Extra:

2 Cyber End
1 Heliopolis
1 Pearl
1 Utopia
1 C: Utopia
1 Papilloperative
2 Leviair
1 Leviathan Dragon
1 Giga Brilliant
1 Acid Golem
1 Maestroke
1 Temtempo
1 Zenmaines


Should be able to get all of what I need by Regs, so should be set to go then.

Oh and if anyone who actually knows the meta wants to lend some advice on what to side (Currently just somewhat generic stuff sided atm) that'd be nice.

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Not even going to play 1 Trance Archfiend?

The side deck looks okay to me, though for more specific counters you may want to go the route of either Cyber Dragon or System Down. While they are not -the- most prevalent deck, Machina variants have been getting tops and a lot of people have been playing them this format. You should also mentally prepare yourself for a lot of rogue decks, though you may find yourself just facing a butt load of Wind-Ups, depending on your luck (Yes, people still play them).

Ryko may also not be the wisest choice. If you mill anything but Grapha you will be at least a little sad.

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Trance Archfiend sucks and would be taking up precious space.

From what I know about Machinas (So, Geargias) is that they die to Skill Drain and DDV and can't deal with MCED effectively.

idk if I'm wrong there or not though.

Oh and rogue decks are simple for DWs, I have 3 MSTs, 1 Dust Tornado and Eradicator Epidemic for a reason (not to mention MCED and Rykos)

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Trance is meant to actually break up your otherwise dead hands. Since DW monsters do nothing except when they are discarded (in 90% of the cases), you will be sitting there with lousy beatsticks until you can pull off one of your discards. That's the point of Trance, really. Its banished return effect is good, especially since the main counter for DWs is banishing (and of course your field spell banished), and turning into a beatstick isn't bad either, compared to Raven who ends up just gaining a little bit of ATK and can be used for Synchros if you really wanted to. It's also additional discard fodder for your Gates, so that's not bad.

It's really up to you. Maybe running Trance is a bad idea for you, just giving you some reasons.

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I run 10 discard outlets in the main deck.

I run 3 Upstart Goblins and 3 Reckless Greeds.

The rest of the non-DW cards let me stall and get to those cards if I really need to.

So yeah... Trance sucks. Not to mention it puts me to 3 dead DDitG monsters. 2 is bad enough, not to mention it makes 3 dead with Drain.

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Soul Drain was me derping, sorry about that.

Eradicator is another good card against Merlanteans, stops them from using Abyss-sphere (assuming they don't have one set already) and effectively shuts Prophecies down completely. Also deals with Wind-Up Factory, Miracle Fusions and Super Polys, Sam stuff, traps in general.

Of course I don't know what you're expecting at your regionals so Skill Drain might still be better.

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The meta is basically going to be Wind-Ups; Agents, since 6 got into the top 16 at the last YCS; Geargias, obviously; Atlanteans (Mermails) should show; Prophecies are an expensive, but well liked deck; Chaos Dragons and Dino Rabbit are still around.

Mostly expecting Wind-Ups, Geargia, Atlanteans, Prophecies, and Agents to show up and the rest will be like how tier 2 decks showed up the past few formats. May be different depending on the meta where you are.

Rogue decks will prolly be Dark Worlds, like you, Zombie Monarchs after a dude top 4'd, Gravekeepers, and ya know, anything that always goes rogue like GBs and LS.

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Kinda bumping

Also updated OP with changes I've made after a little testing:

-1 Skill Drain (to side)
+1 EEV

Drain just wasn't putting in the work it did last format. I still love it as a side card since it can be a free win against so many decks though.

-2 Soul Taker (from side)
+2 BTH

Soul Taker was almost win moar in matchups where I already had an advantage. BTH helps the mirror matchup so much.

Still undecided on Dust Tornado vs Twister in the side.

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