Jump to content

Prime Material Ultimate Dragon ?


BioWulf

Recommended Posts

I just found this pic and couldn't resist making this OP Blue-Eyes boss monster ;)

[img]http://i47.tinypic.com/286vf3q.jpg[/img]

Card Text:

3 Level 8 Normal Dragon-Type LIGHT monsters
Must be Xyz Summoned from the Extra Deck, and cannot be Special Summoned by other ways.This card's maximum number of attacks per turn equals the number of "Blue-Eyes White Dragon" attached to it as Xyz material.During either player's turn, when a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that would destroy a monster(s) on the field: You can detach 1 "Blue-Eyes White Dragon" from this card,send 1 card from your hand to the Graveyard; negate the activation and destroy it.

Wohooo.

Link to comment
Share on other sites

Rank 8 Hieratics are now meta, thanks to this card. Seriously, friggen Hieratics. Did you ever take them into account when you made this? Hieratics aside, the card design for this is poop. It's like Laggia had a horrible child with Quasar and decided to make it a major plaything for rank 8 Hieratics just for funzies. Seriously, Hieratics can make this thing with ease!!! Basically this card wins game in 2 turns or fewer, and your opponent can literally do NOTHING about it, which is bad bad baaaad card design. I would add these 2 clauses to it: "If any of this card's Xyz material was 'Blue-Eyes White Dragon, then this card's maximum number of attacks during the battle phase is equal to the number of Xyz material currently attached to it.", and, "If any of this card's Xyz material was 'Blue-Eyes White Dragon', then once per turn, during either player's turn, when a monster(s) would be summoned or a spell/trap card is activated: You can detach 1 Xyz material from this card; negate the summon or activation, and if you do, destroy it." So now it requires blue-eyes to be one of its materials, but hieratics can still drop this with ease.

Link to comment
Share on other sites

[quote name='Archlord Sora' timestamp='1353266191' post='6072636']
The reason they don't tech in blue-eyes is because this card doesn't exist, and thank the heavens for that. If this existed, I can see a whole build arising from abusing blue-eyes. If you have a DN I can show you what I mean.
[/quote]I can see it happening, but you're right, without this card you'd never see Blue Eyes in a Hieratics, hence my skepticism. But I do see how it could be abusable.

Link to comment
Share on other sites

I reaaaaaaly like this this card alot.

Idea - great

Ocg - great

Balance - horrible.

I love the idea of making blue eyes ultimate an xyz and the summoning conditions and everything, but this is TERRIBLY overpowered...

Ok, so you have to have 3 blue eyes on the field - this could be somewhat easy/hard if you have Masleum of the Empire (i think thats how it spelled) + you can use all those drawing cards like Upstart to get all the blue eyes in your hand.

Once you have those three out, (after paying 6000 LP), your opponent will probably have 11000 LP after using all three upstarts. So you Xyz summon this big, bad guy. 4500 heavy hitter on the field with a MAJOR effect. So now that your opponent has more life points than you - MEGAMORPH IT - and bring it to 9000 ATK. AND, since it can attack twice, it can easily destroy your opponent monster and as you attack again AND they still have something like Battle Fader, you can negate the summoning due to its effect. This card can win EASY games...

Overall, the card is really awesome. Its effect should include some drawback (like it can't attack directly) and some other things to make it balanced. Besides that, it has great potential and a phenomenal idea...

Link to comment
Share on other sites

[quote name='Archlord Sora' timestamp='1353267475' post='6072672']
@johnhabbib
Mausoleum isn't what I'm worried about. If you mausoleum 3 Blue-Eyes and you still haven't won, you deserve to win game. What I'm worried about is Hieratics. Read their effects and you'll see what I mean: [url="http://yugioh.wikia.com/wiki/List_of_%22Hieratic%22_cards"]http://yugioh.wikia....Hieratic"_cards[/url]
[/quote]

Yeah, you have a point there with Hieratics. I used to run Hieratics, and the effects were so broken; bringing out Seal to summon giant monsters.

And yeah, in Hieratic decks, Seal can be EASILY summoned and fits this card requirements:
Level 8
Dragon
Light
Normal

PLUS, the effects of Hieratics recycles themselves so you can have like 3 of these guys.

But yeah, Sora, I seriously do agree with you...

Link to comment
Share on other sites

Even if you made its materials non-Hieratics, Hieratics would just make a Hieratic Blue-Eyes or a Hieratic <insert name of level 8 LIGHT Dragon here) build to get this out with extreme ease. The only nerf that would make the cards balanced is "You cannot special summon other monsters during a turn in which you Xyz summon this card", restricting it to Blue-Eyes mausoleum. But that would be the most nerfiest nerf ever.

Link to comment
Share on other sites

[quote name='Archlord Sora' timestamp='1353267968' post='6072683']
Even if you made its materials non-Hieratics, Hieratics would just make a Hieratic Blue-Eyes or a Hieratic <insert name of level 8 LIGHT Dragon here) build to get this out with extreme ease. The only nerf that would make the cards balanced is "You cannot special summon other monsters during a turn in which you Xyz summon this card", restricting it to Blue-Eyes mausoleum. But that would be the most [b][u]nerfiest nerf[/u][/b] ever.
[/quote]

It [i]would[/i] be quite[b] nerfy[/b];)

Link to comment
Share on other sites

What I would do with this card is have it like "if this card would leave the field, you can detach 1 Xyz Material instead" or "If your opponent activates a card effect that affects this card, you can detach 1 Xyz Material and negate it", instead of pure Laggia-type negation so to give your opponent a slim chance of a comeback. It is awfully exhilarating to make a massive comeback and win. (My favorite Duel I've ever had on DN was when my opponent brought out BLS and Shooting Quasar and I turned the whole thing around, sheer luck, but whatever, it was still really awesome.)

If it was like that, it would be balanced enough IMO, we need some big bosses in Yugioh beyond Shooting Quasar. This card would be pretty awesome.

Link to comment
Share on other sites

[quote name='Archlord Sora' timestamp='1353265955' post='6072627']
It's still too powerful, because Hieratics can still make it easily...
[/quote]

Have you ever considered that the it is the archetype, not this card that is broken? Although the timing of this cards creation is unfortunate.

The effect on its own is quite all right, but the summoning conditions are a little unfortunate. It just combos too well with an already top archetype. The trouble is, balancing this card is difficult without changing the summoning conditions, which are kind of what makes it so good. How about lowering the ATK/DEF a little to stop its beater power and maybe tone down the effect. The above nerfs of "you cannot control other Xyz Monsters" and "you cannot Special Summon until your next turn" are fairly decent.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...