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Hell Tussock Moth seems lonely


Organized Chaos

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[size=4][font=Arial, sans-serif][url="http://yugioh.wikia.com/wiki/Hell_Tussock_Moth"]http://yugioh.wikia....ll_Tussock_Moth[/url]

I don't care about the name change. Hell Toxic sounds cooler but I suppose I'll use Tussock just to make things easier.[/font]

[font=Arial, sans-serif][spoiler=Monsters]
Hell Tussock Butterfly
DARK/ Insect/ Effect/ Level 3/ ATK 1300/ DEF 100
This card's name is considered as "Hell Tussock Moth" while in your hand and on the field. When this card is Normal Summoned; You can add 1 "Hell Tussock Moth" from your Deck to your hand. When this card is sent to the graveyard while you have 2 or more "Hell" Insect-Type monsters in your graveyard: You can reveal 1 "Hell" Insect-Type monster in your hand with a different name to this card and banish other 1 monster in your graveyard; Inflict 1000 damage to your Opponent. [/font]

[font=Arial, sans-serif]Hell Tussock Antlion
DARK/ Insect/ Effect/ Level 3/ ATK 1700/ DEF 0
Once per turn, you can reveal and discard 1 "Hell" Insect-Type monster in your hand to your graveyard; This card gains 700 ATK and cannot be destroyed by Trap Cards until the End Phase. If the discarded monster was "Hell Tussock Antlion"; Add 1 "Hell Tussock Antlion" from your Deck to your hand and destroy 1 Spell/Trap Card on the field. If this card declares an attack; Destroy it during the End Phase.

Hell Tussock Beetle
DARK/ Insect/ Effect/ Level 3/ ATK 1000/ DEF 1700
When this card is Normal Summoned: You can reveal and discard 1 "Hell" Insect-Type monster in your hand to the graveyard; Your Opponent cannot activate monster effects that activate in the hand or graveyard until your next Standby Phase. If this card is revealed and discarded from the hand by the effect of a "Hell" Insect-Type monster you control: Banish 1 other "Hell" Insect-Type monster in your graveyard; Special Summon this card from your graveyard. Only 1 "Hell Tussock Beetle" can be Special Summoned by this effect per turn.

Hell Tussock Arachnid[/font]
[font=Arial, sans-serif]DARK/ Insect/ Effect/ Level 3/ ATK 1500/ DEF 1500
When this card is Summoned: You can select 1 "Hell" Insect-Type monster from your Deck; Banish the selected monster. Once per turn, you can reveal and discard 1 "Hell" Insect-Type monster from your hand; Change the battle position of 1 monster your Opponent controls. If the discarded monster was "Hell Tussock Arachnid"; Add 1 banished "Hell" monster to your hand.

Hell Tussock Cockroach
DARK/ Insect/ Effect/ Level 3/ ATK 600/ DEF 600
If you control 2 or more "Hell" Insect-Type monsters; You can Special Summon this card. This card cannot be used as Synchro Material except for a DARK Synchro Monster. Once per turn: You can select 1 Xyz Monster you control with 1 or less Xyz Materials; Attach this face-up card to the selected monster as Xyz Material. The selected monster loses 1000 ATK while this card is attached to it.

Hell Tussock Hierarchy Queen
DARK/ Insect/ Effect/ Level 8/ ATK 2500/ DEF 0[/font]
[font=Arial, sans-serif]You can banish 2 "Hell" Insect-Type monsters with the same names from your graveyard; Special Summon this card (from your hand). You can discard 2 "Hell" monster with the same name; Special Summon this card (from your graveyard). Each time a "Hell" monster is discarded from your hand: You can banish the sent monster; Inflict damage to your Opponent equal to half of the banished monster's ATK. During your Draw Phase, you can select 1 banished "Hell" monster; Add 1 "Hell" monster with a different name from your Deck to your hand instead of conducting your Draw Phase. The added monster cannot be Summoned this turn. [/spoiler]

[spoiler=Spells]
Natural Selection
Normal Spell
Target 1 "Hell" monster you control and 1 Insect-Type monster in your graveyard. Activate one of the following effects:
# Special Summon the 2nd target from your graveyard. Then destroy the 1st target.[/font][/size]
# Reveal 1 "Hell" monster in your hand. If the revealed monster has the same name as the 1st target:Pay 2000 lifepoints; Special Summon the revealed card and the 2nd target from your graveyard.
You can only activate 1 "Natural Selection" per turn.

Hierarchy Establishment
Quickplay Spell
Target 1 "Hell" Insect-Type monster. Return the targeted monster to your hand; Special Summon 1 "Hell" monster with a different name to the returned monster. Then draw 1 card.[/spoiler]

[spoiler=Traps]
Toxic Eggs
Normal Trap
Activate only if your Opponent Summons a monster with 2000 or more ATK. Special Summon 1 "Hell" Insect-Type monster from your hand and select it. During this turn, the selected monster's ATK is equal to the ATK of your Opponent's Summoned monster and cannot be destroyed by battle with the Summoned monster. If the selected card has the same name as another "Hell" monster you control; Your Opponent cannot activate the Summoned monster's effects. During the End Phase; Banish the selected monster.[/spoiler]

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