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Bugman + Gadgets + XYZ-Monsters = ?


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Special Unit - Tread-X
EARTH / Level 4
[Machine/Effect]
When this card is Normal Summoned: Add to your Hand 1 "Special Unit - Marine-Y" from your Deck. Then, if you control a face-up "Special Unit - Wing-Z", you can Special Summon the monster added to your Hand with this effect. This card can only be used as an Xyz Material, for the Xyz Summon of a LIGHT Machine-Type monster.
ATK / 1700 DEF / 1300

Special Unit - Marine-Y
WATER / Level 4
[Machine/Effect]
When this card is Normal Summoned: Add to your Hand 1 "Special Unit - Wing-Z" from your Deck. Then, if you control a face-up "Special Unit - Tread-X", you can Special Summon the monster added to your Hand with this effect. This card can only be used as an Xyz Material, for the Xyz Summon of a LIGHT Machine-Type monster.
ATK / 1500 DEF / 1500

Special Unit - Wing-Z
WIND / Level 4
[Machine/Effect]
When this card is Normal Summoned: Add to your Hand 1 "Special Unit - Tread-X" from your Deck. Then, if you control a face-up "Special Unit - Marine-Y", you can Special Summon the monster added to your Hand with this effect. This card can only be used as an Xyz Material, for the Xyz Summon of a LIGHT Machine-Type monster.
ATK / 1300 DEF / 1700

Advanced Unit - Tread-Marine-XY
LIGHT / Rank 4
[Machine/Xyz/Effect]
2 Level 4 "Special Unit" monsters.
Once per turn, you can Detach 1 of the following Xyz Materials from this card, to activate the appropriate effect:
*Special Unit - Tread-X: Destroy 1 Defense Position Monster on the field.
*Special Unit - Marine-Y: Target 1 face-up monster your Opponent controls; Target monster loses 500 ATK, and this card gains 500 ATK, until the End Phase.
ATK / 2300 DEF / 2100

Advanced Unit - Wing-Tread-ZX
LIGHT / Rank 4
[Machine/Xyz/Effect]
2 Level 4 "Special Unit" Monsters.
Once per turn, you can Detach 1 of the following Xyz Materials from this card, to activate the appropriate effect:
*Special Unit - Wing-Z: Add to your Hand 1 "Special-" Spell or Trap card from your Graveyard.
*Special Unit - Tread-X: Destroy 1 Defense Position Monster on the field.
ATK / 2100 DEF / 2300

Advanced Unit - Marine-Wing-YZ
LIGHT / Rank 4
[Machine/Xyz/Effect]
2 Level 4 "Special Unit" Monsters.
Once per turn, you can Detach 1 of the following Xyz Materials from this card, to activate the appropriate effect:
*Special Unit - Marine-Y: Target 1 face-up monster your Opponent controls; Target monster loses 500 ATK, and this card gains 500 ATK, until the End Phase.
*Special Unit - Wing-Z: Add to your Hand 1 "Special-" Spell or Trap card from your Graveyard.
ATK / 2200 DEF / 2200

Ultimate Unit - XYZ-Land-Sea-Air
LIGHT / Rank 4
[Machine/Xyz/Effect]
3 Level 4 "Special Unit" Monsters.
When this card is Xyz Summoned, Destroy all other monsters you control. You cannot Summon or Set other monsters. You can activate each of these effects by detaching the appropriate Xyz Material:
*Special Unit - Tread-X: Target 1 card on the field; Destroy it.
*Special Unit - Marine-Y: This card gains 1000 ATK until the End Phase, but cannot declare a Direct Attack this turn.
*Special Unit - Wing-Z: Add to your hand, from your Deck or Graveyard, 1 "Special-" Spell/Trap; Then, you can Banish 1 card in the Opponent's Graveyard.
ATK / 3000 DEF / 3000

Special-Forces
Spell
Special Summon 1 "Special Unit" monster from your Hand.

Special-Tactics
Spell / Quickplay
Send 3 "Special Unit" monsters you control with different names to the Graveyard: Draw 4 cards.

Special-Break
Trap
Add to your hand 1 "Special Unit" monster from your Deck. Only 1 "Special Unit" can be activated per turn.

Special-Attack
Trap
Detach 2 Xyz Materials off a LIGHT Machine-Type Xyz Monster you control, shuffle the Materials into your Deck, and Target 1 card on the field: Banish the Target.

Special-Reinforcements
Trap
Activate only if a LIGHT Machine-Type Xyz Monster you control is destroyed by your Opponent's card(either by battle or card effect): Target 1 "Special Unit" monster in your Graveyard; Special Summon the Target.

Special-Laser
Trap / Counter
Activate only if you control a face-up "Ultimate Unit - XYZ-Land-Sea-Air" with at least 1 Xyz Material: Negate the activation of a Spell, Trap, or Monster effect, and Negate it. Only 1 "Special-Laser" can be activated per turn.

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