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Dark Storm-Rider Hydra [Single] [Fusion Support]


Sleepy

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[center][img]http://i49.tinypic.com/1ieex5.jpg[/img][/center]

[center][quote=Effect][/center]



[center]2 or more monsters with different Attributes
Based on the Attributes you control, you can use a corresponding Attribute your opponent controls as this card's Fusion Materials. WATER:FIRE. FIRE:WIND. WIND:EARTH. EARTH:LIGHT. LIGHT:DARK. DARK:WATER. Cannot attack the turn it's Summoned with opponent's Fusion Materials. It gains 800 ATK and DEF for each Fusion Material used. If it was Fusion Summoned by "Polymerization", once per turn: You can draw 1 card.[/center]
[center][/quote][/center]

[center]Goals:[/center]
[center]Support Doriado[/center]
[center]Support Homunculous[/center]
[center]Support Polymerization[/center]
[center]Take on puny walls like Zenmaines)[/center]

[center]Thoughts?[/center]

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I don't understand the effect. Can you Fusion Summon other monsters while this card is face-up? Or can you use opponent's monsters as fusion materials for this card? Please write "This card" or "Other monsters" to clarify this instead of just writing it. How can this card not atk if summoned with opponent's monsters if it needs to be on the field for its effect? Taking into consideration what I understood, this card is pretty strong. It gains 800 atk for each fusion monster. Even if using only own monsters, it has a bulky 4000 atk with 5 monsters, 8000 with 10. Strong.

The effect is not understandable.
I'll give it a 6.1.

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[quote name='SynchroTuner' timestamp='1354464528' post='6083248']
I don't understand the effect. Can you Fusion Summon other monsters while this card is face-up? Or can you use opponent's monsters as fusion materials for this card? Please write "This card" or "Other monsters" to clarify this instead of just writing it. How can this card not atk if summoned with opponent's monsters if it needs to be on the field for its effect? Taking into consideration what I understood, this card is pretty strong. It gains 800 atk for each fusion monster. Even if using only own monsters, it has a bulky 4000 atk with 5 monsters, 8000 with 10. Strong.

The effect is not understandable.
I'll give it a 6.1.
[/quote]

Thanks for the review. I agree that adding "this card" will clear the effect a lot.
I'll also re-work the effect a little bit.
...
....
Edited card with the change.

Yes, you are only supposed to do the "opponent's material" for this card's Summon.
If you control WATER, you can use their FIRE. If you control FIRE, you can use their WIND. If you control WIND, you can use their EARTH. If you control EARTH, you can use their LIGHT. If you control LIGHT, you can use their DARK. If you control DARK, you can use their WATER.

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I like the picture, I'll say that xD


Tho it seems a bit...underpowered.

I mean, sure it would make using Poly a +0 since you get to draw for having Fusion Summoned with it.


It would be interesting to see this thing with its max attack, but that's probably not too worth it.


I guess it can fit in many decks that support Fusions tho, so that's one good point.


Not too sure, not really a pro on Fusions.

But I would use other Fusions that are easy to summon (like E-hero fusions) most days.

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I really like this card. A more situational Super Polymerization type effect, but it can turn into a very big beatstick. I also like how you are giving Polymerization a little bit more use with the last effect, which is cool. All in all though, I don't know how useful it would be. I haven't been involved in the TCG as of late, so I really don't know. It seems really cool though and I commend you on making a really cool card.

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[quote name='Darklink401' timestamp='1354469061' post='6083294']
I like the picture, I'll say that xD


Tho it seems a bit...underpowered.

I mean, sure it would make using Poly a +0 since you get to draw for having Fusion Summoned with it.


It would be interesting to see this thing with its max attack, but that's probably not too worth it.


I guess it can fit in many decks that support Fusions tho, so that's one good point.


Not too sure, not really a pro on Fusions.

But I would use other Fusions that are easy to summon (like E-hero fusions) most days.
[/quote]


Yeah, but Elemental HERO Fusion don't need this guy xD
He is mostly for the sake of not depending just on HERO Fusions, Synchro Fusions, or Instant Fusion Fusions, which are the only Fusions ever used.

If you think it's not TOO strong, I have made my job right ^^ because I don't want something more agressive than taking away your opponent's monsters xD

If you want to potentially take away up to 5 of your opponent's monsters and none of yours, Ritual Summon Doriado (which is 5 Attributes)
If you want something that's versatile for this card, Homunculous the Ultimate Alchemic Being changes it's own Attribute at will.
^

[quote name='.Leo' timestamp='1354469362' post='6083297']
I really like this card. A more situational Super Polymerization type effect, but it can turn into a very big beatstick. I also like how you are giving Polymerization a little bit more use with the last effect, which is cool. All in all though, I don't know how useful it would be. I haven't been involved in the TCG as of late, so I really don't know. It seems really cool though and I commend you on making a really cool card.
[/quote]

The Extra Deck monsters should provide a decent variety of Attributes for either player, Maestroke is DARK, Hope is LIGHT, Zenmaines is FIRE, Stardust is WATER, etc. Though, that's just pure theory... I'm not sure it'd actually be used. It implies running Polymerization, even though at least, it's a 2400 ATK beatstick that lets you draw 1 card each turn, making it a +1 after that first draw IF you used an opponent's monster (which should be the case although it's not a must)..... come to think of it.... is that too much?

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Actually

Interestingly enough, I kind of think the OCG should say specifically, can be fused with your opponent's monsters.

Not sure though, it's been a while.

However, if it CAN take opponent's monsters away...well, yeah, with Doriado, you can take ANY monster away.


...In a way, a bit broken

If it couldn't take opponent's monsters away, it'd be weak xD

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[quote name='Darklink401' timestamp='1354469946' post='6083304']
Actually

Interestingly enough, I kind of think the OCG should say specifically, can be fused with your opponent's monsters.

Not sure though, it's been a while.

However, if it CAN take opponent's monsters away...well, yeah, with Doriado, you can take ANY Pokemon away.


...In a way, a bit broken

If it couldn't take opponent's monsters away, it'd be weak xD
[/quote]

Did you just said, Pokemon? xD
Next thing I'll be hearing about ICE and POISON as Attributes xD

Actually, I found a little something that requires fixing.

EDIT:
Edited the lore a bit more.

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[quote name='Sleepy' timestamp='1354469892' post='6083300']
The Extra Deck monsters should provide a decent variety of Attributes for either player, Maestroke is DARK, Hope is LIGHT, Zenmaines is FIRE, Stardust is WATER, etc. Though, that's just pure theory... I'm not sure it'd actually be used. It implies running Polymerization, even though at least, it's a 2400 ATK beatstick that lets you draw 1 card each turn, making it a +1 after that first draw IF you used an opponent's monster (which should be the case although it's not a must)..... come to think of it.... is that too much?
[/quote]

Polymerization is pretty terrible anyways, so I wouldn't be too worried about that being to strong of an effect. 2400 isn't that big anyway and you might only get 1 or 2 draws out of it unless you stall.

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Dem Mermails have found away around the accursed Zenmaines! But in all seriousness, I don't think that they would run it. Maybe some weird E-Hero anti-meta build would have cahoots with this card. Regardless, I'm glad you put in that limiting clause, because otherwise Fusion Gate OTKS. Everywhere. Which I will address in a moment. Being a +1 each turn is also nice for a 24 beater, and it doesn't have enough ATK for that to be a big problem. However, the fact that you can go super ultra plus with this and Fusion Gate isn't fair, in my opinion. I recommend that you put in a clause like "You can only control 1 Dark Storm-Rider Hydra" or "You can only summon 1 Dark Storm-Rider Hydra per turn".

I'll give it an 8, because the design in interesting.

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