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Interesting Tech Card #1: Appointer of the Red Lotus


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Lightforce has no cost & the card is banished longer, but there's more control to this card. You get to see you're opponent's hand (not a big deal, but still) + disrupting plays. Still, this card's cost isn't worth the outcome. Maybe is the card was banished forever, but eh.

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[quote name='Agro' timestamp='1355131954' post='6089734']
2000 LP is too much.
1 turn is too little.
This card wouldn't be good if it had no cost, lasted for 4 turns, and you could choose. Or would it?
[/quote]
It could be used to disrupt the opponent's turn, stop OTKs (in certain cases), and ensure a game end against Gorz. However, I am not too sure yet how good that would be in competitive play.

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In this format, a Trap Dustshoot-ish card would swing the tempo around so f***ing hard that four turns later, that card returning almost certainly wouldn't matter. A lot of decks rely on some sort of first-turn setup play to go off, Undine with Atlanteans, Tomato/Foolish with Inzektors, Rabbit with Rabbit, Venus with Agents, etc. If it doesn't become entirely useless that late in the game, then you'd better damn well be able to play around with four turns to prepare.

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