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Master Hyperion


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[quote name='Archlord Sora' timestamp='1357099189' post='6108777']
Chris, that hurt my feelings.
[/quote]

He's still right.

You have no right to call Dante out over admitting he was wrong.

OT: I would gladly see this banned / limited to get Earth and Striker at 3.

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The difference in view between Master Hyperion and Grapha's plussing is based around 3 things from what I can tell:
1. Master Hyperion eliminates resources from the Graveyard to plus (and summon). Grapha doesn't and, in fact, puts your resources where you can best use them while plussing.
2. Master Hyperion involves some resemblance of p2p interactions (one monster affecting an opponent's monster), Grapha is all about himself (though knowing Grapha, that seems rather fitting)
3. People seem to be more okay with handling loss of field presence knowing they can come back with the draw and eliminate Hyperion without too much of a chance of it popping back up. For Grapha, well, I guess people just don't like seeing a card they've killed not stay dead. Having a 3000 ATK monster on the field is okay for most people knowing they can get rid of it. It's just tough when getting rid of it doesn't get rid of it. That's the main reason I'd say people say it's worse than Hyperion.

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No. 3-0 is logically consistent. Let's be real, here: Agents would still be decent if Hyperion were at 1. They'd be tier 2, but Hyperion would just become another sacky topdeck. If you got rid of [i]all [/i]the sacky topdecks (BLS, Hyperion, Reborn, Rekindling, Miracle Fusion, etc), the game would be much better off. So yes, Hyperion at 1 would make the deck more "balanced" in this format, but we should be aiming to make the deck more balanced in a [i]good[/i] format.

Edit: I agree that Grapha is considerably worse from a design standpoint than Hyperion, being a recurring +1 from the graveyard. I just think that Hyperion is pretty broken too.

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