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New Fire Fist Stuff


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Brotherhood of the Fire Fist - Bull
4 Stars/FIRE/Beast-Warrior-Type - Effect
{If this card is in your Graveyard. you can send a combined total of 2 "Fire Fist" or "Fire Formation" cards from your hand or side of the field to the Graveyard; Special Summon this card. You can only use the effect of "Brotherhood of the Fire Fist" once per turn.}

[url="http://img14.poco.cn/mypoco/myphoto/20130117/11/5587492820130117111802057.jpg"]http://img14.poco.cn...17111802057.jpg[/url]
Fire Formation - ???
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]Spell Continuous
When this card is activated: Target 1 Set Spell/Trap Card your opponent controls; that card cannot be activated while this card is face-up.[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]Your opponent cannot activate the targeted card in response to this card's activation.[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]All Beast-Warrior-Type monsters you control gain 100 ATK.[/size][/font][/color]

[url="http://img14.poco.cn/mypoco/myphoto/20130117/11/5587492820130117111830099.jpg"]http://img14.poco.cn...17111830099.jpg[/url]
Fire Formation - ???
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]Fire Formation - " "[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]Trap Continuous
During the turn this card is activated, Beast-Warrior-Type monsters you control inflicts Piercing battle damage.[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]All Beast-Warrior-Type monsters you control gain 300 ATK.[/size][/font][/color]

[url="http://img14.poco.cn/mypoco/myphoto/20130117/11/5587492820130117111100023.jpg"]http://img14.poco.cn...17111100023.jpg[/url]
Brotherhood of the Fire Fist - ?
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]FIRE/Beast-Warrior[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]1800/2200
Rank 4: 2 Level 4 "Fire Fist" monsters
You can detach 2 Xyz Materials from this card, then target 2 "Fire Fist" or "Fire Formation" cards you control or in your Graveyard, and 2 face-up cards your opponent controls or in their Graveyard; shuffle those cards to the Decks.[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]The effect of " " can only be used once per turn.[/size][/font][/color]

[url="http://img14.poco.cn/mypoco/myphoto/20130117/11/558749282013011711121306.jpg"]http://img14.poco.cn...11711121306.jpg[/url]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]Brotherhood of the Fire Fist - Rhino[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]FIRE/Beast-Warrior/Level 4/1700 ATK/1400 DEF[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]One time only, during damage calculation, when a "Fire Fist" monster on your side of the field battles, and you control a face-up "Fire Formation" Spell/Trap Card: You can send 1 "Fire Fist" monster from your hand to the Graveyard; that monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.[/size][/font][/color]

[url="http://img14.poco.cn/mypoco/myphoto/20130117/11/5587492820130117111143028.jpg"]http://img14.poco.cn...17111143028.jpg[/url]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]Brotherhood of the Fire Fist - Wolf[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]FIRE/Beast-Warrior/Level 3/0 ATK/1900 DEF[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]If this card is flipped face-up: Set 1 "Fire Formation" Trap Card directly from your Deck. In addition, if this card is Flip Summoned: Set 1 "Fire Formation" Spell Card directly from your Deck.[/size][/font][/color]

[url="http://img14.poco.cn/mypoco/myphoto/20130117/11/5587492820130117111239026.jpg"]http://img14.poco.cn...17111239026.jpg[/url]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]Brotherhood of the Fire Fist - Panther[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]FIRE/Beast-Warrior/Level 3/0 ATK/200 DEF[/size][/font][/color]
[color=#666666][font=tahoma, helvetica, arial, sans-serif][size=3]During the Main Phase of the turn this card was successfully Normal Summoned or Flip Summoned: You can Tribute 1 face-up "Fire Fist" monster on your side of the field; Set 1 "Fire Formation" Spell or Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Panther" once per turn.[/size][/font][/color]

More will be added as translated.

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Brotherhood of the Fire Fist - Wolf
FIRE/Beast-Warrior/Level 3/0 ATK/1900 DEF
If this card is flipped face-up: Set 1 "Fire Formation" Trap Card directly from your Deck. In addition, if this card is Flip Summoned: Set 1 "Fire Formation" Spell Card directly from your Deck.

Brotherhood of the Fire Fist - Panther
FIRE/Beast-Warrior/Level 3/0 ATK/200 DEF
During the Main Phase of the turn this card was successfully Normal Summoned or Flip Summoned: You can Tribute 1 face-up "Fire Fist" monster on your side of the field; Set 1 "Fire Formation" Spell or Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Panther" once per turn.

You can thank lolwiki for these.

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[center]Xyz monster:[/center]
[center]FIRE/Beast-Warrior
1800/2200
Rank 4: 2 Level 4 "Fire Fist" monsters
You can detach 2 Xyz Materials from this card, then target 2 "Fire Fist" or "Fire Formation" cards you control or in your Graveyard, and 2 face-up cards your opponent controls or in their Graveyard; shuffle those cards to the Decks.[/center]
[center]The effect of " " can only be used once per turn.[/center]

[center]Fire Formation - " "[/center]
[center]Spell Continuous
When this card is activated: Target 1 Set Spell/Trap Card your opponent controls; that card cannot be activated while this card is face-up.[/center]
[center]Your opponent cannot activate the targeted card in response to this card's activation.[/center]
[center]All Beast-Warrior-Type monsters you control gain 100 ATK.[/center]

[center]Fire Formation - " "[/center]
[center]Trap Continuous
During the turn this card is activated, Beast-Warrior-Type monsters you control inflicts Piercing battle damage.[/center]
[center]All Beast-Warrior-Type monsters you control gain 300 ATK.[/center]

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[quote name='X-Metaman' timestamp='1358430626' post='6123722']
[center]Xyz monster:[/center]
[center]FIRE/Beast-Warrior
1800/2200
Rank 4: 2 Level 4 "Fire Fist" monsters
You can detach 2 Xyz Materials from this card, then target 2 "Fire Fist" or "Fire Formation" cards you control or in your Graveyard, and 2 face-up cards your opponent controls or in their Graveyard; shuffle those cards to the Decks.[/center]
[center]The effect of " " can only be used once per turn.[/center]

[center]Fire Formation - " "[/center]
[center]Spell Continuous
When this card is activated: Target 1 Set Spell/Trap Card your opponent controls; that card cannot be activated.[/center]
[center]Your opponent cannot activate the targeted card in response to this card's activation.[/center]
[center]All Beast-Warrior-Type monsters you control gain 100 ATK.[/center]

[center]Fire Formation - " "[/center]
[center]Trap Continuous
During the turn this card is activated, Beast-Warrior-Type monsters you control inflicts Piercing battle damage.[/center]
[center]All Beast-Warrior-Type monsters you control gain 300 ATK.[/center]
[/quote]
So, I'm guessing the Spell works just like the previous Traps: even if it leaves the field, its effect remains. Or, at least, that's what the wording in this translation, which is similar to the ones Tenken and Tensen had before the official English version was released, imply.
The trap is not really worthy, in my opinion, and so is Wolf - too slow to work. Bull and the feline one may have some play, specially the latter - Rekindling :3 - I'll have to test them before giving my verdict.
But the Xyz is definitely pure insanity! Thankfully, they make his Summoning conditions harder than Tiger, and you have to detach both materials to activate his effect, so it's still quite balanced, I believe. Looking forward to Rhino.

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Joy. Fire Fists now have their own Tiaramisu.
Also, again thanks to lolwiki,

Brotherhood of the Fire Fist - Rhino
FIRE/Beast-Warrior/Level 4/1700 ATK/1400 DEF
One time only, during damage calculation, when a "Fire Fist" monster on your side of the field battles, and you control a face-up "Fire Formation" Spell/Trap Card: You can send 1 "Fire Fist" monster from your hand to the Graveyard; that monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.

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So....we now have:

Our own Tiaramisu
Our own Evoltile Weslo for Fire Formations
Our own searchable Xin Zhen Hu Replica, except in Spell Form and is searchable.
Our own "turn a Fire Fist in your hand into a Fire Fist version of Kalut except better" (1 time and hopefully can reset?)
Our own....trash bull...though I suppose it could be used to "declog" things.
Our own pseudo Lone Fire Blossom except for Fire Formations and is a rekindling target
And another food trap that allows bear to inflict Pierce damage for more +s.

I think I'll enjoy this.....

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[quote name='魁炎星王-ソウコ' timestamp='1358437452' post='6123775']
idk, that Xing Zhen Hu looks promising. All dat clogging in the opponent's backrow really kills....
[/quote]
Frankly, if that works like Tensen and Tenken, I'd rather using it than Gorilla.

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[quote name='魁炎星王-ソウコ' timestamp='1358437873' post='6123783']
True. That misu will most of the time help out, but teching a couple of these is something I wouldn't mind if I don't have any other Spell targets :P
[/quote]
Which happens quite a lot to me. Hence why I'd at least test it instead of simply dismissing it as toilet paper.

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