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Number 107: Galaxy-Eyes Tachyon Dragon


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Number107GalaxyEyesTachyonDragon-LTGY-JP

LIGHT/Dragon/Xyz/Rank 8/3000 ATK/2500 DEF

2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 Xyz Material from this card; negate the effects of all other face-up monsters on the field, and their ATK and DEF become their original ATK and DEF. During your Battle Phase, if this effect was used this turn and your opponent activates a card effect: This card gains 1000 ATK until the end of the Battle Phase, also it can attack twice during each Battle Phase this turn.

 

Easily one of the most underwhelming Cover Cards since Black-Winged Dragon.

Discuss.

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Number107GalaxyEyesTachyonDragon-LTGY-JP

LIGHT/Dragon/Xyz/Rank 8/3000 ATK/2500 DEF

2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 Xyz Material from this card; negate the effects of all other face-up monsters on the field, and their ATK and DEF become their original ATK and DEF. During your Battle Phase, if this effect was used this turn and your opponent activates a card effect: This card gains 1000 ATK until the end of the Battle Phase, also it can attack twice during each Battle Phase this turn.

 

Easily one of the most underwhelming Cover Cards since Black-Winged Dragon.

Discuss.

>Shark Drake Weiss

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What do you mean?

 

It's simple.  All you have to do is use the effect, and based on the way it's worded, if your opponent activates a card effect of any kind, it becomes a 4000 beat-stick that can attack twice during the Battle Phase.  It also nullifies Zenmaines, Maestroke, etc.  If the Card Effect they happen to use is a S/T that will pop you or something, just use Lance and you've got a 3200 beater that can attack twice.

 

It's generic which is what makes it good.

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It's simple.  All you have to do is use the effect, and based on the way it's worded, if your opponent activates a card effect of any kind, it becomes a 4000 beat-stick that can attack twice during the Battle Phase.  It also nullifies Zenmaines, Maestroke, etc.  If the Card Effect they happen to use is a S/T that will pop you or something, just use Lance and you've got a 3200 beater that can attack twice.
 
It's generic which is what makes it good.

That's assuming your opponent even uses Lance.
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I disagree in regards to Heliopolis simply since this can function as an out to Zenmaines/Maestroke/Gachi that Heliopolis can't without wasting advantage.  It just negates everything; the fact that it has 3000 ATK means it does what Heliopolis does in terms of battle, and removes problems without threats.  Like I said it's not good, but everyone's saying it's a terrible card and comparing it to Black-Winged Dragon when it's definitely got merits.

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I disagree in regards to Heliopolis simply since this can function as an out to Zenmaines/Maestroke/Gachi that Heliopolis can't without wasting advantage.  It just negates everything; the fact that it has 3000 ATK means it does what Heliopolis does in terms of battle, and removes problems without threats.  Like I said it's not good, but everyone's saying it's a terrible card and comparing it to Black-Winged Dragon when it's definitely got merits.

So generic destruction isn't better than a chump blocker killer? Please, explain to me how that makes sense at all.

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Helliopolis is the best 2-rank 8 without doubt really. Most flexable, access to the most support, and builds advantage on a big boy.

 

This is second worst I think... I would never make Heaven's Strings before this because this will as Neo said, get round Zenmaines and the like where the others fail to do so.

 

I really want this on DN to test it

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... Are you even fucking reading?
 
If your opponent uses MIRROR FORCE or DIMENSIONAL PRISON and you CHAIN LANCE, it's a 3200 double swinger.
 
God, this shouldn't be so hard to get across.

picard-facepalm.jpg?1240934151
My Internet's being slow, and you ninja'd in front of me. Chill.
But still, it seems overly complicated.
Why wouldn't you just get rid of any facedowns like you normally should?
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So generic destruction isn't better than a chump blocker killer? Please, explain to me how that makes sense at all.

 

No, and I wasn't arguing that this is better than Heliopolis.  I was saying that the people who are saying this card has no use and isn't good at all are wrong because it's definitely viable as a Rank 8 option if you can churn them out like crazy.  I'd run Helio over this, but I'm not sure I'd run Grinder over this, since this has plenty of solid combos and isn't all that difficult to bring out.

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Going back to the "use Lance to negate their Trap Card" argument, if you were being attacked by #107, and you know your opponent has a facedown, why would you activate a card effect, knowing the facedown could be Lance, and you just made your opponent's monster even better?

It seems like a real leap of logic.

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Still, I would rather take the 3000 than the 6200.

Going back to that scenario, your opponent hasn't cleared your backrow for this final push, so he has to have some sort of counter to them.

So why would you use Mirror Force or Dimensional Prison, knowing that your opponent will use Lance and make #107 even better?

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But this isn't just in direct attacks.

 

I mean if they about to hit on your monster that could win the game next turn would you let it hit then? Or if it's a full field staring you down, you play any of your set stuff, and this thing could trigger off...

 

It actually puts a lot of pressure on the right decks.

 

I think this has moved up to 3rd on my list? Since Frannie suffers from being non generic, and a large amount of Rank 8 decks are Non-Dark. And Heveans Strings is just bad...

 

Grinder hits anything SS, but only burns on Xyz

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