Aix Posted January 25, 2013 Report Share Posted January 25, 2013 Okay, I recently made an Ojama Deck on DN, so ya. [hr]Ojama Purple [ LIGHT / Level 2 / Beast / Tuner / Effect ] You can treat this card as a DARK Level 3 monster for a Synchro Summon. If this card is sent to the Graveyard: You can activate 1 of these effects. ● Add 1 "Ojama" card from your Deck or Graveyard to your hand, except "Ojama Purple". ● Special Summon 1 LIGHT Level 2 Normal Monster from your hand or Graveyard. Each of these effect of "Ojama Purple" can only be activated once per turn. ATK/ 0 DEF/ 1000 Ojama Draw [ Spell Card ] Discard 1 "Ojama" card; Draw 2 cards. Only 1 "Ojama Draw" can be activated per turn. Ojama Warrior [ LIGHT / Rank 2 / Beast / Xyz / Effect ] 2 Level 2 monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. When this card is Xyz Summoned, add 1 "Ojama" card from your Deck to your hand. You can treat this monster as a Level 5 for an Xyz Summon. Once per turn: You can detach 1 Xyz Material from this card; Shuffle up to 5 "Ojama" cards in your Graveyard into your Deck and increase this card's ATK by 2000 until your next turn. ATK/ 0 DEF/ 1500 Ojama Lord [ LIGHT / Level 5 / Beast / Synchro / Effect ] 1 Tuner + 1 non-Tuner "Ojama" monster Must be Synchro Summoned and cannot be Special Summoned by other ways. When this card is Synchro Summoned, add 1 "Ojama" card from your Deck to your hand. If this card is sent to the Graveyard: You can shuffle up to 5 other "Ojama" monsters in your Graveyard into your Deck and add 1 "Ojama" card from your Deck to your hand. ATK/ 0 DEF/ 2500 Ojama God [ LIGHT / Rank 5 / Beast / Xyz / Effect ] 2 or more Level 5 "Ojama" monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. All "Ojama" monsters gain 300 ATK for each Xyz Material attached to this card. If this card would be affected by a card effect: You can detach 1 Xyz Material from this card; This card is not affected. ATK/ 0 DEF/ 3000 Link to comment Share on other sites More sharing options...
Sora1499 Posted January 25, 2013 Report Share Posted January 25, 2013 I don't like the design on the rank 5 guy: he's all just "Lol, u can't get over me!". For the Ojama Warrior, I'd make it shuffle 3 cards so that you can get the effect off more often. Link to comment Share on other sites More sharing options...
ihop Posted January 25, 2013 Report Share Posted January 25, 2013 Woah woah woah... Read Ojamagic, then read Ojamadraw again... I think you may need to limit it to "Ojama" monster because that seems a little too good. Warrior, Lord and God all look good, I like the idea that Warrior can be used for a Rank 5 but you could limit it to having to be used for an "Ojama" Xyz. Purple is good but yo are aware that it misses timing right? I'm not sure if you want to do this but if it didn't it would be reeeeally broken. However it gets the effect when an Xyz Monster with this as Xyz material is sent to grave, so you may have to rethink that because it seems a bit good that you can make Daigusto Phoenix or something, swing for 3000 then when it dies you can grab an Ojamadraw or whatever. Link to comment Share on other sites More sharing options...
Sparks! Posted January 26, 2013 Report Share Posted January 26, 2013 I don't like the design on the rank 5 guy: he's all just "Lol, u can't get over me!". For the Ojama Warrior, I'd make it shuffle 3 cards so that you can get the effect off more often. Says Up to. So you can use 1-5... Link to comment Share on other sites More sharing options...
Bringerofcake Posted January 26, 2013 Report Share Posted January 26, 2013 Woah woah woah... Read Ojamagic, then read Ojamadraw again... Purple is good but yo are aware that it misses timing right? I'm not sure if you want to do this but if it didn't it would be reeeeally broken. However it gets the effect when an Xyz Monster with this as Xyz material is sent to grave, so you may have to rethink that because it seems a bit good that you can make Daigusto Phoenix or something, swing for 3000 then when it dies you can grab an Ojamadraw or whatever. Actually, based on the fact that OP used "if" instead of "when", it doesn't actually miss the timing. Link to comment Share on other sites More sharing options...
drcrisis Posted January 26, 2013 Report Share Posted January 26, 2013 Defeats the purpose of even having ojama king and knight having any effects. The purpose of Ojama is field lock, not any of this stuff you're trying to push.. Link to comment Share on other sites More sharing options...
Bringerofcake Posted January 26, 2013 Report Share Posted January 26, 2013 You know what, I actually forgot to post my commentary. Purple is love. Summonable by red, makes everything under the sun (including the Dark Synchros), summons, searches, amazing. I'd run 2-3 in my Ojama deck. Draw seems pretty good, mostly because you'd end up discarding either Magic or Purple, but at the same time you'd run the risk of drawing into your vanillas, which is never a good thing. Warrior...I dunno. Ojamas already have the benefit of Gachi, Phoenix, and now Armored Kappa. I don't think it needs to count itself for Rank 5s, hilarious as that is, because most Ojama decks run Junk Synchron anyway to make Level 5s easily, and if you're running Poly, you also can fall back on Knight. Also, I think making shuffling the cards back into the deck a cost would benefit the card greatly. Lord...is exactly like Warrior. Pretty much word-for-word. I'd suggest eliminating one of the two (and of them I'd suggest getting rid of Warrior. Doesn't fit with the Ojama theme as well anyway). God is a card I don't care for. Rank 5s are cool and all, but I'd much rather go for Tiras/Adreus/Volca and have some muscle behind me, or keep my Level 5s out anyway. I think you can afford to make it generic, though, for the reasons I specified, since you're competing for space with those cards anyway. All in all, some good ideas mixed in with some mediocre ones that could be improved on. Good show. Link to comment Share on other sites More sharing options...
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