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Trap God-Lightning Dragon


Candy Corn Knight

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Do you think this card is could be a realistic card?

Tribute 2 faced up Trap Monsters or it's effect to activate this trap. After activation, special summon this card; as an Effect Monster Card (Dragon-Type/Light/Level 12/ATK 0/DEF 0). While this card is treated as an Effect Monster, this card gains 500 ATK and DEF points for each Trap Card in either players graveyard. You can banish 1 trap in your graveyard to negate the destruction of this card. By banishing 3 Trap Cards in your graveyard you can special summon this card from the graveyard.

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While this would definitely be very cool to have in a Trap Monster deck, Konami does not really give a flying damn about Trap Monsters so it is highly unlikely we are ever getting any more. The concept is pretty nice, however, yet the artwork is stretched and details can't be seen.

 

The OCG needs a big bunch of fixes. It'd have to be something like this:

 

"Tribute 2 Trap Cards you control that are treated as Effect Monsters; Special Summon this card as an Effect Monster (Dragon-Type/Light/Level 12/ATK 0/DEF 0). While this card is treated as an Effect Monster, it gains 500 ATK and DEF for each Trap Card in both Graveyards. If this card would be destroyed (by battle or card effect), you can banish 1 Trap Card from your Graveyard instead."

 

The last effect isn't possible under normal game mechanics because it is a ONLY a Trap Card in the Graveyard, and you can't Special Summon a trap card. You could probably switch it to make it add this card to your hand instead.

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While this would definitely be very cool to have in a Trap Monster deck, Konami does not really give a flying damn about Trap Monsters so it is highly unlikely we are ever getting any more. The concept is pretty nice, however, yet the artwork is stretched and details can't be seen.

 

The OCG needs a big bunch of fixes. It'd have to be something like this:

 

"Tribute 2 Trap Cards you control that are treated as Effect Monsters; Special Summon this card as an Effect Monster (Dragon-Type/Light/Level 12/ATK 0/DEF 0). While this card is treated as an Effect Monster, it gains 500 ATK and DEF for each Trap Card in both Graveyards. If this card would be destroyed (by battle or card effect), you can banish 1 Trap Card from your Graveyard instead."

 

The last effect isn't possible under normal game mechanics because it is a ONLY a Trap Card in the Graveyard, and you can't Special Summon a trap card. You could probably switch it to make it add this card to your hand instead.

 

You can Special Summon trap cards as monsters :/

 

Take Tiki Curse for example.

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