·Toot Posted March 19, 2013 Report Share Posted March 19, 2013 I was thinking about using this in my Gem-Knight.dek... CnC Link to comment Share on other sites More sharing options...
Agro Posted March 19, 2013 Report Share Posted March 19, 2013 You should :\ Link to comment Share on other sites More sharing options...
Wildflame Posted March 19, 2013 Report Share Posted March 19, 2013 Probably the more splashable of the 4. Link to comment Share on other sites More sharing options...
Toffee. Posted March 19, 2013 Report Share Posted March 19, 2013 THIS CARD LEADS TO SO MANY SHENANIGANS, ITS ABSOLUTELY AWESOME~Probably the more splashable of the 4.Only cuz' EARTH can get the most millage out of it. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted March 20, 2013 Report Share Posted March 20, 2013 Hit the rest, leave this one because lacks offensive stats. Konami Logic. Link to comment Share on other sites More sharing options...
EmpoleMew Posted March 20, 2013 Report Share Posted March 20, 2013 Hit the rest, leave this one because lacks offensive stats. Konami Logic. They'd probably keep Tempest around too because there's no good WIND archetype tbh Link to comment Share on other sites More sharing options...
Canadian Posted March 20, 2013 Report Share Posted March 20, 2013 If I have the choice, I'll often make sure that Redox is in the Graveyard before summoning LaDD. That way, you get a 3000 DEF wall if LaDD dies and that is pretty tough to get past if you were planning on OTKing. I also like that it can grab an 1800 ATK beater. Sometimes that will be enough for a lethal game push. The SSing effect makes for great combo strings, especially for getting out Gaios, REDMD, and Synchro plays. Link to comment Share on other sites More sharing options...
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