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yeah, I haven't made a card in some years


Captain Murphy ☆

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I don't really know, seems kinda OP to me I was going to take the ATK down some. Also there are some OCG errors I think.

 

EDIT: I actually updated the pic, lowered the ATK, and I'm sure there are some OCG errors in the last part of the effect so here is what it looks like now

 

vCweSVO.jpg

 

Lore: During your Standby Phase: Banish  1 monster from your graveyard or take 1500 damage. You cannot Special Summon any monsters. When this card inflicts Battle Damage to your opponent by a direct attack: Your opponent takes 200 damage for every banished card you have.

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Definitely needs some fixes.

 

First of all, it's a level 6 2800 beater. If you are going to make a 28 beater, you should make it level 7 or higher so it takes 2 tributes to summon.

 

On top of that, its gains even more ATK. 

 

EASY OTK.

 

Fixes:

Keep it a level 6 and make it's ATK something low like 2000. The drawbacks aren't that bad so keep those.

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Just a little op'ed....

Definitely needs some fixes.

 

First of all, it's a level 6 2800 beater. If you are going to make a 28 beater, you should make it level 7 or higher so it takes 2 tributes to summon.

 

On top of that, its gains even more ATK. 

 

EASY OTK.

 

Fixes:

Keep it a level 6 and make it's ATK something low like 2000. The drawbacks aren't that bad so keep those.

You guys know that reviews like this are what make people hate this section, right? Because neither of these offer any realistic value. Also, please, tell me how you're going to OTK with a monster that maxes out at 5700, provided you run 40 monsters including this, in and of itself, without significant graveyard set up or external sources that are most likely awful. And that first one just lacks ANY worthwhile content.

 

Card's not even that good. It's a bit much, design wise, but it's not "OPd" in any way. It reminds me of Acid Golem, which I'm sure was an influence, and it's neat. No, it's not the best thing in the world, much like Jawsman, but it's certainly not the worst design ever.

 

I'd lower the ATK to 2600 simply because it's still gonna get pretty big there, and a base 2600/2700 (if tribute summoned) isn't that bad. It;s like a worse Colossal Fighter because it relies on being drawn as opposed  to being toolboxed for a tuner and nontuner.

 

Overall, it's not the greatest design. Lowering it to 2600 or not will not affect playability, just make it a bit less herpderp big beater, which isn't even that bad design like this.



Also, this is technically a member card, so... gonna move to AoC for benefit of the doubt.

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You guys know that reviews like this are what make people hate this section, right? Because neither of these offer any realistic value. Also, please, tell me how you're going to OTK with a monster that maxes out at 5700, provided you run 40 monsters including this, in and of itself, without significant graveyard set up or external sources that are most likely awful. And that first one just lacks ANY worthwhile content.

 

Card's not even that good. It's a bit much, design wise, but it's not "OPd" in any way. It reminds me of Acid Golem, which I'm sure was an influence, and it's neat. No, it's not the best thing in the world, much like Jawsman, but it's certainly not the worst design ever.

 

I'd lower the ATK to 2600 simply because it's still gonna get pretty big there, and a base 2600/2700 (if tribute summoned) isn't that bad. It;s like a worse Colossal Fighter because it relies on being drawn as opposed  to being toolboxed for a tuner and nontuner.

 

Overall, it's not the greatest design. Lowering it to 2600 or not will not affect playability, just make it a bit less herpderp big beater, which isn't even that bad design like this.



Also, this is technically a member card, so... gonna move to AoC for benefit of the doubt.

 

Oh wait... I thought it said it gains 500 ATK for each in the grave... My bad...

 

Really, I'm sorry.

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