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Duality as a Monster. This can only end well. [Toyo Single]


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Yeah, because cr47t is doing it, so I thought, why the hell not? Plus, YOLO~ *shot in the face with an RPG* 

2cn9sue.jpg

 

[spoiler=#Rank4Xyz]

 

2 Level 4 WIND monsters
When this card battles a non-WIND monster: that monster loses ATK equal to this card's ATK, until the End Phase. Once per turn: you can detach 2 Xyz Materials from this card and return 1 "Gusto" monster from your Graveyard to your deck; reveal the top 3 cards on your Deck, if there are any WIND monsters revealed, you can add 1 of them to your hand, then shuffle the remaining cards to your deck.
[/spoiler]
 

Retrain of Wynnda. Dunno if borken or not, but if it is, do tell so. 
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Yes, very borked. It's much more than duality, it's a potential PoG. Even if it is luck-based, you still have the potential to go +3 from its effect, and you'll usually end up going +2 from it. What you need to change it to is "If any WIND monsters were revealed, you can add 1 of those monsters to your hand". It would also be a wise move to shuffle the remaining cards into the deck instead of milling them. As for its first effect, it seems just a little too good considering the second effect ain't half bad either. I'd lower the boost it acquires.

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Yes, very borked. It's much more than duality, it's a potential PoG. Even if it is luck-based, you still have the potential to go +3 from its effect, and you'll usually end up going +2 from it. What you need to change it to is "If any WIND monsters were revealed, you can add 1 of those monsters to your hand". It would also be a wise move to shuffle the remaining cards into the deck instead of milling them. As for its first effect, it seems just a little too good considering the second effect ain't half bad either. I'd lower the boost it acquires.

 

'Zat so? Anyway, I did my turbo fix and made it so that the second eff requires 2 materials, did all the fixes you suggested and did absolutely nothing to the first effect.

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I can only guess as to what the uneditted effect was. And if I'm right, how did you ever think that weren't bork :/

 

As for it now...

 

The second effect seems fine, the first effect just strikes me as a tad to good when combined with the first... Whilst there aren't many decks that could make this, that also means short of Tempest, there's not much that doesn't get bothered by this in battle. Given it can kill anything with 3400 attack. A flat out lose 1000 seems like an alright thing, and then it could get a buff up to 1800 to make it with chain and emeral.

 

Since if you look at the other two, they are 1800 for 2 really good (well relatively) effects, and they get away with that for having such low attack. But your card after all.

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I can only guess as to what the uneditted effect was. And if I'm right, how did you ever think that weren't bork :/

 

As for it now...

 

The second effect seems fine, the first effect just strikes me as a tad to good when combined with the first... Whilst there aren't many decks that could make this, that also means short of Tempest, there's not much that doesn't get bothered by this in battle. Given it can kill anything with 3400 attack. A flat out lose 1000 seems like an alright thing, and then it could get a buff up to 1800 to make it with chain and emeral.

 

Since if you look at the other two, they are 1800 for 2 really good (well relatively) effects, and they get away with that for having such low attack. But your card after all.

 

First rule of this card is, you do not talk about its original effect. Second rule of this card is, you do not talk about its original effect

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I dreaded reviewing this card. Not because it is good/bad, but because I do not know WIND well enough in order to give a fair review. But, if you want comments, I suppose I can offer my insight. The first effect is very ridiculous, in my opinion, as you can only overcome this by battle with a non-WIND monster with 3450 ATK, and there's not much availability in that department. So, you'll have to rely on effect destruction.

As for the Duality part, indeed it is restricted to Gusto (though I could see some batsh*t crazy scientist try to merge some Gustos into a generic WIND for this) however it will certainly give you real and fast hand advantage.

I think you should change "return 1 "Gusto" monster from your Graveyard to your deck" to the Bottom of your Deck, to nerf this card of abusively adding a Gusto to your hand because it isn't specified where in the Deck you should return it. That, or at least make a shuffle mandatory.

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I dreaded reviewing this card. Not because it is good/bad, but because I do not know WIND well enough in order to give a fair review. But, if you want comments, I suppose I can offer my insight. The first effect is very ridiculous, in my opinion, as you can only overcome this by battle with a non-WIND monster with 3450 ATK, and there's not much availability in that department. So, you'll have to rely on effect destruction.

As for the Duality part, indeed it is restricted to Gusto (though I could see some batsh*t crazy scientist try to merge some Gustos into a generic WIND for this) however it will certainly give you real and fast hand advantage.

I think you should change "return 1 "Gusto" monster from your Graveyard to your deck" to the Bottom of your Deck, to nerf this card of abusively adding a Gusto to your hand because it isn't specified where in the Deck you should return it. That, or at least make a shuffle mandatory.

Shuffles are always mandatory, Kyng.

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