J. L. Posted April 4, 2013 Report Share Posted April 4, 2013 I tried to be as creative as possible with this one, while still attempting to avoid brokenness. This is the result: 3 Level 9, 11, or 12 monsters (must be same original level) This card cannot be Special Summoned, except by Xyz Summon and "Number" effects from Extra Deck. Banish this monster when it has no Xyz Material. When this card is Xyz Summoned, you and your opponent both gain or lose the same life points until one of you reaches 10000. This card can also be Xyz Summoned with 2 Rank 9, 11, or 12 monsters (can be different Rank). After the above effect resolves, this card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Up to thrice per turn, you can detach one Xyz Material to activate one of the following effects: * Once per turn, take control of one of your opponent's monster. You cannot change its battle position or remove it from the field. This card cannot attack the turn you activate this effect (next turn if it already can't attack this turn). * Once per turn, Special Summon one monster from either player's graveyard or banished zone. It cannot activate its effect or attack. This card cannot attack the turn you activate this effect (next turn if it already can't attack this turn). * Once per turn, add one card from your deck to your hand. That card cannot be activated as long as this card is face-up on the field. After this card destroys a monster or inflicts battle damage, you can flip a coin and call the result. If you're right, you win the duel. If you're wrong, you lose the duel. When this card leaves the field, return all cards in both player's graveyard to their deck, return all banished cards to both player's graveyard, and banish all cards on the field and in each player's hand. During each of their Standby Phase after this effect resolves, each player rolls a die and can draw, discard, or mill the number of cards shown in the result. Further clarification: The first bullet only affects you (also means no Xyz), not your opponent. Its "leaves the field" effect won't activate when sent to the graveyard due to it being a Gemini. Also, that effect activates in the written order, so not every card is returned to the deck. Xyz summoning another monster using this as a material will activate the same effect. It can be special summoned directly from the Extra deck with effects using "Number" cards. Credits to HyperJYGBSP (Dueling Network) for the name. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted April 4, 2013 Report Share Posted April 4, 2013 ... I shouldn't even dignify this with a critique... and yet I will. Long story short, there is simply too much going on at once here. A basic rule of thumb when making effects: If you can't fit it all in the box without it getting cut-off or shrunk, take out a few things (or in this case, a lot). Another thing that most people on this site detest are Alternate Win/Loss Conditions that have little to no thought put into them whatsoever (the fact that you've required it to have a Coin-Flip is even worse, since Luck-based conditions are viewed as entirely unsafe). The term you are looking for is "Must be Xyz Summoned, and cannot be Special Summoned by other ways." Also, being able to use its Effects, even the same Effect three times in a row, is certainly overkill. The third of its selectable effects is the most dangerous, since it could be used to grab any Staple Card you want (and again, the ability to use this effect three times in a row is overkill). ... and here's where I have to stop, because there is just so much nonsense here, I don't think my future grandkids' brain cells will survive if I were to continue. Requesting Lock Link to comment Share on other sites More sharing options...
J. L. Posted April 4, 2013 Author Report Share Posted April 4, 2013 ... I shouldn't even dignify this with a critique... and yet I will. Long story short, there is simply too much going on at once here. A basic rule of thumb when making effects: If you can't fit it all in the box without it getting cut-off or shrunk, take out a few things (or in this case, a lot). Another thing that most people on this site detest are Alternate Win/Loss Conditions that have little to no thought put into them whatsoever (the fact that you've required it to have a Coin-Flip is even worse, since Luck-based conditions are viewed as entirely unsafe). The term you are looking for is "Must be Xyz Summoned, and cannot be Special Summoned by other ways." Also, being able to use its Effects, even the same Effect three times in a row, is certainly overkill. The third of its selectable effects is the most dangerous, since it could be used to grab any Staple Card you want (and again, the ability to use this effect three times in a row is overkill). ... and here's where I have to stop, because there is just so much nonsense here, I don't think my future grandkids' brain cells will survive if I were to continue. Requesting Lock Like censorship and hatred (as if dignity is decided by others) ever solves anything... Anyways, I like originality, so it's full of effects. Cutting that down would be for other cards. I chose that unsafe condition to keep it balanced. If one cannot finish his/her opponent or activate the last effect, you can still try that. How do you fit another Summoning condition like "can be Special Summoned from the Extra Deck with a "Number" effect"? I'll look into limiting the third effect more. Plus, you can only use each of the bullets' effect once per turn. Also, it'll be banished with no Xyz Material, and all the cards in hands and on the field will be banished as well. Nonsense is certainly a subjective view. And don't look down on your own grandkids. If this were to be locked, I'd give up hope on this site. Talk about totalitarianism. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted April 4, 2013 Report Share Posted April 4, 2013 Like censorship and hatred (as if dignity is decided by others) ever solves anything... Anyways, I like originality, so it's full of effects. Cutting that down would be for other cards. I chose that unsafe condition to keep it balanced. If one cannot finish his/her opponent or activate the last effect, you can still try that. How do you fit another Summoning condition like "can be Special Summoned from the Extra Deck with a "Number" effect"? I'll look into limiting the third effect more. Plus, you can only use each of the bullets' effect once per turn. Also, it'll be banished with no Xyz Material, and all the cards in hands and on the field will be banished as well. Nonsense is certainly a subjective view. And don't look down on your own grandkids. If this were to be locked, I'd give up hope on this site. Talk about totalitarianism. No, I'm siding with King II here. Any card that is an alt win, especially luck based ones, are generally not wanted here on RC. The section you are looking for if you want to do that would be Any Other Cards. Anyway, the card has over 9000 effects and makes my head spin, which is not a really good sign. So basically, when you summon 3 level 9s, it becomes a 5000 beatstick that has 6 effects, all of which are inherently broken? The first one is basically Change of Heart, albeit slightly weaker, second one is Monster Reborn, third one is Philosopher's Stone - Sabatiel, 4th one is a lucksack insta-win, 5th one is Cyber Jar and 6th one is utter rubbish? (To be fair, the whole card is utter rubbish) A card that has 6 effects that is basically a combination of bad design means bad design. How do I fix it, you ask? Well, it's simple. You can go back to Yugico, think a bit about card design, and come back here with a normal card. Not an effect fest like this. If I were you, I would cut all of it's last effects and make it a normal effect monster, not a Gemini. After that, I would make it so that the third one can only add from your graveyard and can only be used twice while it is face-up. Link to comment Share on other sites More sharing options...
enesyugiohfan Posted April 4, 2013 Report Share Posted April 4, 2013 ... I shouldn't even dignify this with a critique... and yet I will. Long story short, there is simply too much going on at once here. A basic rule of thumb when making effects: If you can't fit it all in the box without it getting cut-off or shrunk, take out a few things (or in this case, a lot). Another thing that most people on this site detest are Alternate Win/Loss Conditions that have little to no thought put into them whatsoever (the fact that you've required it to have a Coin-Flip is even worse, since Luck-based conditions are viewed as entirely unsafe). The term you are looking for is "Must be Xyz Summoned, and cannot be Special Summoned by other ways." Also, being able to use its Effects, even the same Effect three times in a row, is certainly overkill. The third of its selectable effects is the most dangerous, since it could be used to grab any Staple Card you want (and again, the ability to use this effect three times in a row is overkill). ... and here's where I have to stop, because there is just so much nonsense here, I don't think my future grandkids' brain cells will survive if I were to continue. Requesting Lock No, I'm siding with King II here. Any card that is an alt win, especially luck based ones, are generally not wanted here on RC. The section you are looking for if you want to do that would be Any Other Cards. Anyway, the card has over 9000 effects and makes my head spin, which is not a really good sign. So basically, when you summon 3 level 9s, it becomes a 5000 beatstick that has 6 effects, all of which are inherently broken? The first one is basically Change of Heart, albeit slightly weaker, second one is Monster Reborn, third one is Philosopher's Stone - Sabatiel, 4th one is a lucksack insta-win, 5th one is Cyber Jar and 6th one is utter rubbish? (To be fair, the whole card is utter rubbish) A card that has 6 effects that is basically a combination of bad design means bad design. How do I fix it, you ask? Well, it's simple. You can go back to Yugico, think a bit about card design, and come back here with a normal card. Not an effect fest like this. If I were you, I would cut all of it's last effects and make it a normal effect monster, not a Gemini. After that, I would make it so that the third one can only add from your graveyard and can only be used twice while it is face-up. EXACTLY What they said. 100% True. In fact, 101%. The only thing I like about the card is... NOTHING. Not to be mean or anything but cards like these just shouldn't be here. Seriously, if you wanna make a forum think before you post don't just throw it on and go "There is my forum and I am proud of it!" You had a go but this is just not good at all... REQUESTING LOCK. Link to comment Share on other sites More sharing options...
Blake Posted April 4, 2013 Report Share Posted April 4, 2013 Divine Cards are not realistic. A 1000 Number is not, at this time, realistic and is awful flavor. The effect isn't realistic at all, either. Requesting Lock You had a go but this is just not good at all... REQUESTING LOCK. Don't make stupid posts like this. Report and move on. If you make these posts again, I will warn you with extreme prejudice. Link to comment Share on other sites More sharing options...
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