Sora1499 Posted April 5, 2013 Report Share Posted April 5, 2013 Discuss. Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 5, 2013 Report Share Posted April 5, 2013 Awesome card, a speedy reset button that lets you summon on your own turn. CTRL + Q to Enable/Disable GoPhoto.it Link to comment Share on other sites More sharing options...
BehindTheMask Posted April 5, 2013 Report Share Posted April 5, 2013 Best non-themed card of the format. Link to comment Share on other sites More sharing options...
newhat Posted April 6, 2013 Report Share Posted April 6, 2013 I've stopped maining this card and I can't put my finger on why. Link to comment Share on other sites More sharing options...
Sleepy Posted April 8, 2013 Report Share Posted April 8, 2013 It's funny how it's effect can benefit the player that used it beyond getting rid of the opponent's field. Madolches only lift their stuff to the hand and search with Ticket, Heraldics just search with the Leo that was attached somewhere, revive their Number, and have Graveyard + effects anyways, HEROes have Shining to back them up, Zenmaines just pops a S/T at the end, etc. Link to comment Share on other sites More sharing options...
mido9 Posted April 8, 2013 Report Share Posted April 8, 2013 To 3 pls Link to comment Share on other sites More sharing options...
Judαs Posted April 8, 2013 Report Share Posted April 8, 2013 It's funny how it's effect can benefit the player that used it beyond getting rid of the opponent's field. Madolches only lift their stuff to the hand and search with Ticket, Heraldics just search with the Leo that was attached somewhere, revive their Number, and have Graveyard + effects anyways, HEROes have Shining to back them up, Zenmaines just pops a S/T at the end, etc. Madolches don't activate when destroyed by owner's effects Link to comment Share on other sites More sharing options...
ihop Posted April 8, 2013 Report Share Posted April 8, 2013 It's a solid card but there's always situations when you don't want to use it and it feels like a redundant backrow. Still if that's the case you should try and play around it and the payoffs are so good it's always worth playing. Then again a big reason this card is good is because of the mind games where your opponent often doesn't go for game because he fears TT so I guess you could play without but only in a format where it's good and played where you may as well play it anyway. Link to comment Share on other sites More sharing options...
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