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Will you sell me your soul or your soul? Your choice.


Aix

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I'm thinking of making an archetype where your opponent chooses what effect you get to use in an odd and desperate attempt at having more player-to-player interaction. It's nifty in that it lets you know if there is something in their hand that they desperately don't want banished and if you really want to get that banish effect through, you can discard 1 card. Oh and it's cool cuz it doesn't target.

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1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can banish 1 card on the field or in either player's hand. Your opponent can negate this card's effect and if they do, they must destroy 2 cards they control or in their hand. You can discard 1 card and this card's effect cannot be negated this turn.
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Seems like your cost to negate the negation of this card's effect is very minor. Perhaps, change it to banishing a card from your own Graveyard. Anyway, it definitely achieves more player interaction and with the proper mind games makes for a great way to troll your opponent!

 

EDIT: Realized it was generic: Would probably play this in my Blackwings deck.

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Seems like your cost to negate the negation of this card's effect is very minor. Perhaps, change it to banishing a card from your own Graveyard. Anyway, it definitely achieves more player interaction and with the proper mind games makes for a great way to troll your opponent!

 

EDIT: Realized it was generic: Would probably play this in my Blackwings deck.

Huh? I'm pretty sure discarding is a bigger cost than banishing something in your Graveyard. If you negate the negation, then they don't have to destroy anything btw.

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Huh? I'm pretty sure discarding is a bigger cost than banishing something in your Graveyard. If you negate the negation, then they don't have to destroy anything btw.

 

I probably should have said banishing a monster. I always took to the thought of having a monster in the Graveyard is a lot more beneficial than having a banished monster.

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