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[JOTL] World of Prophecy


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...Temperance is still run in the standard Prophecy build. At two. With one or two Justice.

Temperance literally is the only good method of getting out bosses that aren't Priestess from the hand. It has, and still is, a reliable Lonefire for the archetype. Using it in conjunction with this guy holds essentially no drawbacks, since you still get a +2 from the grave, and nuking the board in the same turn before dropping a load of Spellbooks works in line with Temperance's "Drawback", and that wasn't even a problem to begin with.

 

http://shriek.twoday.net/

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And this proves... sorry, what exactly were you trying to show with a link to Shriek?

 

That no competitive Prophecy build uses Temperance or any other boss besides Junon.

 

Anyways, I THINK that the release of this card could be pointing at a limit/ban on Judgement, so the deck will have to change the way it plays, and this probably could fit there.

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That no competitive Prophecy build uses Temperance or any other boss besides Junon.

 

Anyways, I THINK that the release of this card could be pointing at a limit/ban on Judgement, so the deck will have to change the way it plays, and this probably could fit there.

I don't see where it says that, but okay, Japan will be Japan. My statement still stands through my own experience. =S

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>most broken thing since sliced bread comes out
>Turns spellbook of life or temperance into a +2 JD with no cost and 100 less atk
>tfw people are saying it's bad


I'm pretty sure we established why it's bad. The problem stems from Temperance being a shitty card.
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