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Army of Mecha Archetype [3/?]


.Haze

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I personally find there is no need to have General Armecha have the restriction of being unable to be tributed. Mecha-Machina is really lackluster, attacking directly isn't such a big deal and especially not when it's halved if you don't have another Mecha card, I would suggest giving it some other effect as well. There isn't anything wrong with the boss.

 

OCG Fix for the boss: "Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Mecha-Machina" from either side of the field (or if you only want to be able to banish your Mecha-Machina, then it'd be "you control"). When you do: Target 1 Machine-Type monster in your Graveyard; add that target to your hand. Once per turn: You can discard 1 Machine-Type monster; destroy 1 card on the field."

 

I don't really see any real synergy with these cards. Usually an Archetype will have a theme, for example, Lightsworns all send cards from your Deck to the Graveyard, Fire Fists rely on and utilise the Fire Formations and etc.

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