newhat Posted April 21, 2013 Report Share Posted April 21, 2013 Unlimited Format allows you to use 3 of everything, so FTKs are impossibly easy and the game is basically a coin flip. That's not what I want to discuss. What is the most effective and difficult-to-counter Deck available in Unlimited Format? For example, Makyura-based draw FTKs are more effective than draw loops based on Card of Safe Return, because Card of Safe Return can be interrupted with D.D. Crow or shadowed with Maxx "C". Link to comment Share on other sites More sharing options...
Wildflame Posted April 21, 2013 Report Share Posted April 21, 2013 Almost everything dies against Droll & Lock Bird though. Link to comment Share on other sites More sharing options...
Just Crouton Posted April 21, 2013 Report Share Posted April 21, 2013 Found it! [URL=http://s898.photobucket.com/user/Deraj_2010/media/Random/Cyber-SteinOTK1stWin.jpg.html][/URL] Classic. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 21, 2013 Report Share Posted April 21, 2013 That deck can't win turn 1, though. Cmon, man! It's funny how many people on DN don't know what Unlimited is and then complain when you FTK them. Exchange of Spirit FTK is really the best deck to play, in my opinion. Link to comment Share on other sites More sharing options...
Judαs Posted April 21, 2013 Report Share Posted April 21, 2013 Exchange of the Spirit or Exodia are probably the most consistent FTKs, impossible to counter unless you're running Herald of Green/Purple Light or something like that.Other fun decks in unlimited are Last Turn (+Jowgen/Fossil Dyna). Once you activate Last Turn there's pretty much nothing they can do. Yata-Lock is also fun but it requires some setup which is boring in unlimited. Link to comment Share on other sites More sharing options...
newhat Posted April 21, 2013 Author Report Share Posted April 21, 2013 Last Turn is iffy because they can negate your monster's effect with Veiler. Exchange of the Spirit is great, but if they have a hand trap they can delay defeat, and possibly turn the game around with Graveyard resources like Gishki Aquamirror. Link to comment Share on other sites More sharing options...
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