Mutant Monster RAEG-HAPYP Posted April 25, 2013 Report Share Posted April 25, 2013 Discuss. Link to comment Share on other sites More sharing options...
Agro Posted April 25, 2013 Report Share Posted April 25, 2013 First one is awesome, second one is shit. Link to comment Share on other sites More sharing options...
ihop Posted April 25, 2013 Report Share Posted April 25, 2013 First one is awesome, second one is shit. This. Dark End is actually pretty useful if you can make it as a Level 8 Black Corn if you can make it, but Light End is useless. Link to comment Share on other sites More sharing options...
SpectralMaliceX Posted April 25, 2013 Report Share Posted April 25, 2013 Dark end is sexy Link to comment Share on other sites More sharing options...
Toffee. Posted April 25, 2013 Report Share Posted April 25, 2013 It's actually pretty amusing how Dark End is somewhat splashable.I mean, Summoner Monk, right off the bat, being half the materials makes Dark End pretty incredible. Link to comment Share on other sites More sharing options...
Zauls Posted April 25, 2013 Report Share Posted April 25, 2013 I always run Dark End in a deck that doesn't have too much trouble making it. It counters a lot of meta cards. Light End on the other hand... Link to comment Share on other sites More sharing options...
Mutant Monster RAEG-HAPYP Posted April 25, 2013 Author Report Share Posted April 25, 2013 I wish Light End had an effect that made him even SLIGHTLY useful :( They were probably trying to keep it as close to their GX Manga counterparts as possible though since they're Synchros irl but effect monsters in the manga. Link to comment Share on other sites More sharing options...
Sora1499 Posted April 25, 2013 Report Share Posted April 25, 2013 First one is awesome, second one is shit. Ironically, the exact opposite can be said about their artworks. Light End is poop. Dark End used to be a lot better when Blackwings and I guess Fabled World were stuff, but now it's too underused for my liking. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted April 25, 2013 Report Share Posted April 25, 2013 Dark End is awesome. Light End should've been: 1 Tuner + 1 or more non-Tuner LIGHT monsters Target 1 face-up monster on the field: You can have this card lose 500 ATK and DEF (permanently), and that target loses 1500 ATK and DEF. That would've been quite useful. Link to comment Share on other sites More sharing options...
Wildflame Posted April 25, 2013 Report Share Posted April 25, 2013 Dark is good, Mali/Caius + E Tele/Plague make it like nobody's business. Light is eeehhhhh..., it allows you to kill stuff between 3000 and 3500, but that's a really small margin. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 26, 2013 Report Share Posted April 26, 2013 But guys, Light End can destroy Dark End in battle!!!!1 In all honesty, I have wanted to make a deck that can play Light End just to say I've won with it. Link to comment Share on other sites More sharing options...
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