Lonk Posted April 25, 2013 Report Share Posted April 25, 2013 [spoiler=Non-Tuners] Black-White Hawk Level 4 DARK Winged Beast/Effect ATK 1700/DEF 800 When this card is Summoned: Special Summon 1 "Black-White" Tuner monster from your hand or Graveyard. You cannot Special Summon any other monsters this turn except for "Black-White" monsters. Black-White Swordsmaster Level 4 LIGHT Beast-Warrior/Effect ATK 1800/DEF1200 While you control a face-up Synchro Monster, you can Special Summon this card from your hand. When you Special Summon this card this way: Add 1 "Black-White" monster from your Graveyard to your hand. Black-White Dragon Level 5 DARK Dragon/Effect ATK 2300/DEF 500 Banish 1 "Black-White" monster in your hand; Special Summon this card from your Graveyard. This effect of "Black-White" Dragon can only be used once per turn. Once per turn: You can banish 1 "Black-White" Spell or Trap Card in your Graveyard to destroy 1 card your opponent controls. This card cannot declare an attack the turn this effect was activated. If this card was used for an Xyz Summon: Send 1 "Black-White" monster from your Deck to your Graveyard. Black-White Tiger Level 5 LIGHT Beast/Effect ATK 2100/DEF 1700 When this card is Special Summoned: Add 1 "Black-White" monster from your Deck to your hand. If this card is used for a Synchro Summon: Draw 1 card. Black-White Paladin Level 6 LIGHT Warrior/Effect ATK 2550/DEF 1850 This card's attribute is also treated as being DARK. You can Normal Summon this card without Tributes if there is an even number of DARK "Black-White" monsters and LIGHT "Black-White" monsters in your Graveyard. If this card is Normal Summoned this way, then Special Summon 1 Level 5 or higher "Black-White" monster from your Graveyard. [/spoiler] [spoiler=Tuners] Black-White Spider Level 1 DARK Insect/Tuner ATK 100/DEF 800 If this card is added to your hand: Special Summon this card and 1 other "Black-White" monster from your hand. The monsters Special Summoned this way can only be used for the Synchro Summon or Xyz Summon of a "Black-White" monster. Black-White Rat Level 1 LIGHT Beast/Tuner ATK 700/DEF 600 If this card is used for the Synchro Summon of a "Black-White" monster: You can Normal Summon a "Black-White" monster in addition to your Normal Summon or Set this turn. During the turn this effect is activated, you can Normal Summon "Black-White" monsters without tributes. Black-White Piranha Level 2 DARK Fish/Tuner ATK 1000/DEF 0 When this card battles an opponent's monster: You can banish 1 "Black-White" monster from your Graveyard; Reduce the ATK of the battling monster by 1000. During the End Phase of the turn where this effect is activated, Special Summon the banished monster. Black-White Flytrap Level 2 LIGHT Plant/Tuner ATK 1300/DEF 200 You can target this card and one card your opponent controls; Banish both targets. At the end of the Battle Phase, return both targets to the field. When this card is removed from your Banished Zone while you control another "Black-White" monster: Destroy 1 card your opponent controls. [/spoiler] [spoiler=Synchros] Black-White Steel Crocodile Level 5 LIGHT Reptile/Synchro/Effect ATK 2200/DEF 2700 1 LIGHT or DARK Tuner + 1 or more non-Tuner monsters When this card is Special Summoned, you can declare a Level: Neither player can Special Summon monsters that are not of that Level while this card is face-up on the field. When this card destroys a monster by battle: Special Summon 1 "Black-White" monster from your Graveyard. Black-White Armed Falcon Level 5 LIGHT Winged Beast/Synchro/Effect ATK 2400/DEF 900 1 "Black-White" Tuner + 1 or more non-Tuner "Black-White" monsters When this card is Synchro Summoned: Special Summon 1 Level 5 "Black-White" monster from your Deck. A "Black-White" Xyz Monster that uses this card as an Xyz Material gains the following effect: ● Banish 1 "Black-White" Spell or Trap Card from your Deck. Add that card to your hand during the End Phase of this turn. Black-White Prince Leo Level 6 LIGHT Beast-Warrior/Synchro/Effect ATK 2500/DEF 2200 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: Add 1 "Black-White" card from your Deck to your hand. Once per turn: You can Banish 1 monster from your Graveyard and 1 monster from your opponent's Graveyard. Black-White Princess Alicorn Level 6 LIGHT Beast/Synchro/Effect ATK 2400/DEF 1800 1 LIGHT Tuner + 1 or more non-Tuner DARK monsters Once per turn: If your opponent controls more monsters than you do, and they have more cards in their hand than you do, your opponent discards 1 card from their hand. The effects of cards that are sent from the Deck or Hand to the Graveyard are negated, except for "Black-White" cards. This card cannot be destroyed during the turn that a monster in either player's Graveyard is banished. Black-White Ruler Monochrom Level 7 LIGHT Fiend/Synchro/Effect ATK 2600/DEF 2600 1 LIGHT or DARK Tuner + 1 or more non-Tuner LIGHT or DARK monsters When this card is Synchro Summoned: Destroy all non-LIGHT and non-DARK monsters on the field. A player that Special Summons a non-LIGHT or non-DARK monster must send cards from the top of their Deck to the Graveyard equal to the Level or Rank of the monster Special Summoned. [/spoiler] [Spoiler=Xyz Monsters] Black-White Heavy Boa Rank 5 DARK Reptile/Xyz/Effect ATK 2500/DEF 2000 1 Level 5 LIGHT Monster or DARK Monster + 1 Level 5 Synchro Monster Once per turn: Detach 1 Xyz Material from this card and destroy 1 monster. Gain Life Points equal to that monster's ATK. Black-White Raging Thunderstorm Rank 5 DARK Thunder/Xyz/Effect ATK 2300/DEF 1800 1 Level 5 LIGHT Monster + 1 Level 5 DARK Monster When your opponent would activate a card effect that would Special Summon a monster, you can detach 1 Xyz Material to negate the activation of that card and destroy it. Black-White Shadow Spectre Rank 5 DARK Zombie/Xyz/Effect ATK/2400 DEF/1900 2 Level 5 "Black-White" monsters Once per turn: You can detach 1 Xyz Material from this card and banish 1 card in your hand to target 1 monster in either player's Graveyard; Special Summon that target. Black-White Ruler Nero-Bianco Rank 6 DARK Fairy/Xyz/Effect ATK/2600 DEF/2600 2 Level 6 Synchro Monsters While this card has Xyz Materials on it, your opponent cannot destroy any LIGHT Monsters or DARK Monsters with card effects. You can detach 1 Xyz Material from this card and declare a Type or Attribute: Banish all monsters of that Type or Attribute from both player's Graveyards. Until your opponent's next End Phase, your opponent cannot Special Summon monsters of the declared Type or Attribute [/spoiler] [Spoiler=Spells and Traps] Black-White Rush Normal Spell Card Destroy 1 Synchro Monster you control and reveal 1 Xyz Monster from your Extra Deck whose Rank is equal to the Level of the destroyed monster; Destroy 1 card your opponent controls and inflict damage to your opponent equal to the ATK of the revealed Xyz Monster. Black-White Rave Quick-Play Spell Card Banish 1 Synchro Monster and 1 Xyz Monster you control; Destroy all cards your opponent controls. Cards destroyed by this effect have their effects negated. You cannot declare an attack during the turn this effect was activated Black-White Materia Equip Spell Card Equip only to a Synchro Monster or to an Xyz Monster. The equipped monster gains 500 ATK. You can reduce the Level of the Synchro Monster this card is equipped to by 4 OR detach 2 Xyz Materials from the Xyz Monster this card is equipped to and banish 1 "Black-White" Spell or Trap Card in your Graveyard; This card's effect becomes the effect of the banished card. Black-White Spiral Normal Trap Card Send 1 Synchro Monster and 1 Xyz Monster on both sides of the field to the Graveyard. Both players Special Summon 1 monster from their hand. During the End Phase, return both monsters back onto the field, and attach 1 monster in the respective player's Graveyard to the respective player's Xyz Monster. Black-White Mirror Reversal Counter Trap Card Activate while you control an Xyz Monster with an Xyz Material that was originally a Synchro Monster. Negate the activation of a Spell/Trap/Monster effect OR the Summon of Monster and destroy it. The player whose card was destroyed then Special Summons a monster from their Extra Deck. It is shuffled back into the Extra Deck during the End Phase. [/spoiler] Man, that was something I've been wanting to do for a long time. So go ahead, shoot me for whatever reason. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted April 25, 2013 Report Share Posted April 25, 2013 These are actually pretty "cool", for lack of a better term.The members of this archetype play off of each other superbly, and the Synchro and Xyz Monsters even serve as anti-Synchro and Xyz Monster cards.Excellent job. Link to comment Share on other sites More sharing options...
Toffee. Posted April 25, 2013 Report Share Posted April 25, 2013 I'm REALLY tempted to suggest some kind of Synchro Instant Fusion for this set. Link to comment Share on other sites More sharing options...
Lonk Posted April 25, 2013 Author Report Share Posted April 25, 2013 These are actually pretty "cool", for lack of a better term. The members of this archetype play off of each other superbly, and the Synchro and Xyz Monsters even serve as anti-Synchro and Xyz Monster cards. Excellent job. Thank you for the comment. It might kind of look like solitaire, but that's only for trying to go into the Synchros into Xyz monsters, but I have more plans for this in the future. I'm REALLY tempted to suggest some kind of Synchro Instant Fusion for this set. That might make it one-step way too much faster to be of any good. Then again, it is why you said that you "feel" and not "did", which are two different things. But, I am glad that you like the cards so far. Link to comment Share on other sites More sharing options...
Tenoè Posted April 25, 2013 Report Share Posted April 25, 2013 Skimming over the cards quickly, and some of the Synchros and XYZs look ridiculous as well as all the Spell & Traps bar Spiral. Steel Croc basically stops your opponent from doing anything if you know what they're playing, Boa's effect is pretty silly, not to mention Thunderstorm. On top of that Armed Falcon makes bringing these guys out really easily as well as grabbing one of the ridiculously OP'd S/Ts; Mirror Reversal...and with Rave in the Grave (ha) Materia basically destroys all your opponent's cards for next to no cost. :l I haven't really looked over the main deck monsters that much, I'll probably review all the cards later, but for now all I can say is tone down some of these. Link to comment Share on other sites More sharing options...
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