Thomas★Zero Posted April 28, 2013 Report Share Posted April 28, 2013 Legendary is both a series of spell cards and a sub-type of monster. The Legendary Sub-Type is a special sub type where: * Monsters will have a separate space above their normal effect called Legendary Effect (this effect can only be countered by card effects that would also be listed as Legendary or effect Legendary monsters. * If 2 legendary monsters battle they are both destroyed as a result of battle (damage calculation is applied as normal.) The term for this is called Legendary Battle. Legendary Magic is a series of powerful magic recalling past to the early years of the game where they have the limitation of... * Legendary Magic you use can only be activated once per turn. * Your Legendary Magic can only be used 3 times per duel. [spoiler=Legendary Monsters] Elemental HERO Victory Neos lv 7 Light Warrior/Legendary Legendary: When this card is normal summoned to your side of the field, add 1 "Legendary Magic - Helix Fusion" from your deck or graveyard to your hand, you can only activate this effect of "Elemental HERO Victory Neos" once per turn. You can normal summon this card without a tribute, if summoned this way reduce this cards ATK and DEF by 1000 and this cards level becomes 4. ATK/2500 DEF/2000 Elemental HERO Victory Kingdom Neos lv 10 Light Warrior/Fusion/Legendary "Elemental HERO Victory Neos" + "Light Winged Kuriboh" Legendary: This card is unaffected by your opponents monster effects. Until the end of the Battle-Phase if this card attacks, it becomes unaffected by your opponents spell or trap cards. This card can only be summoned by Fusion summon with the listed fusion materials. When this card leaves the field, reduce all damage you take this turn to 0. ATK/2500 DEF/2000 Ancient Dark Magician lv 7 Dark Spell caster/Legendary Legendary: When this card is summoned to your side of the field, add 1 "Legendary Magic" from your deck to your hand. This cards name is also treated as "Dark Magician". ATK/2500 DEF/2100 Blue Eyes White Future Dragon lv 8 Light Dragon/Legendary Legendary: Once per turn, you can send 1 card from your hand to the graveyard to target 1 card on your opponent's side of the field and destroy it, if the destroyed card was a Legendary monster or a "Legendary Magic", then banish it from their graveyard. This cards name is also treated as "Blue Eyes White Dragon" ATK/3000 DEF/2500 Cosmic Cyber Dragon lv 4 Light Machine/Legendary Legendary: When this card is successfully summoned summon up to 2 level 4 or lower monsters with "Cyber Dragon" in their name from your graveyard and special summon them to your side of the field with their ATK and DEF reduce to 0, you can only activate this effect of "Cosmic Cyber Dragon" Once per duel. ATK/1100 DEF/600 Knight of Utopia lv 4 Light Warrior/Legendary Legendary: If this card is used as a Xyz material for a "Utopia" monster, the summoned monster is treated as a Legendary monster with the following effect (this effect is treated as a Legendary effect); * Once per turn, you can select 1 monster in your graveyard whose Level Number matches its Rank Number and then attach it to this card as an Xyz material. You can discard this card from your hand to negate the activation of an effect of a Legendary monster until then End-Phase this turn. ATK/1000 DEF/1500 Photon Dragon lv 4 Light Dragon/Legendary Legendary: While this card is face up on the field, you can select 1 "Galaxy-Eyes Photon Dragon" from your deck and special summon it by tributing this card with 1000 or more ATK and 1 monster with 2000 or more ATK. Once per turn, by banishing 1 Photon monster with 2000 or more ATK in your graveyard; reveal your opponents hand, then for every Legendary monster and "Legendary Magic" spell card revealed, increase this cards ATK by 500. ATK/500 DEF/2000 Red Eyes B. Dragon Knight lv 7 Dark Dragon/Legendary Legendary: When this card battles a Legendary monster with ATK equal to or less than this cards ATK, this card would not be destroyed as a result of Legendary Battle. This card is also treated as a warrior type monster. This card name is also treated as "Red-Eyes B. Dragon". ATK/2400 DEF/2000 La Jinn, mystical Djinn Emperor Rank 4 Dark Fiend/Xyz/Legendary 3 level 4 monsters Legendary: Once per turn, you can special summon 1 Rank 4 or lower "Djinn" Xyz monster from your extra deck and then detach 1 Xyz material form this card and attach it to the summoned monster. While this card is face up on the field all "Djinn" monsters excluding this card are unaffected by your opponents monster effects and spell cards. ATK/2300 DEF/1800 Heroic Celtic Guardian lv 4 Earth Warrior/Legendary Legendary: This card cannot be destroyed as a result of either Legendary battle or battle with a monster with 2000 ATK or higher. When this card battles a monster with ATK between 1500 and 1600, this cards ATK is doubled during damage calculations only. ATK/1400 DEF/1200 Legendary Crusader - Gilgamesh of the 4 Holy Swords Lv 12 Light Warrior/Legendary Legendary: If this card was drawn during the Draw Phase, banish this card to activate one of the following effects: * Destroy all Cards on the field. * Inflict 4000 points of damage to yours and your opponents life points. After this effect is activated it immediately becomes your End-Phase. You can only activated this effect of "Legendary Crusader - Gilgamesh of the 4 Holy Swords" Once per duel. If you draw this card while you already have a "Legendary Crusader - Gilgamesh of the 4 Holy Swords" either in your hand, graveyard or banished, banish this card from your hand. ATK/0 DEF/0 [/spoiler] [spoiler=Legendary Magic] Magic - Helix Fusion Spell Card This cards name is also treated as "Polymerization". Send 1 monster from your hand or field and 1 monster from your deck that are listed on a Fusion monster as Fusion materials to the graveyard, then Fusion summon that Fusion monster from your extra deck to your side of the field, the monster summoned by this cards effect cannot attack during the turn it was summoned. You can only activate a "Legendary Magic" card once per turn and you can only activate a "Legendary Magic" card 3 times per duel. Legendary Magic - Ancient Pot of Greed Spell Card While this card is in your hand or is activated, its name is also treated as "Pot of Greed". Draw 1 card, then reveal the top card of your deck, if that card is a level 4 or lower monster with 2000 ATK or less, add that card to your hand, otherwise return it to the bottom of your deck. You can only activate a "Legendary Magic" card once per turn and you can only activate a "Legendary Magic" card 3 times per duel. Legendary Magic - Regeki Omega Spell Card While this card is in your hand or is activated, its name is also treated as "Regeki". Discard 2 cards, then banish every monster on your opponents side of the field. You can only activate 1 "Legendary Magic" card once per turn and you can only activate a "Legendary Magic" card 3 times per duel. Legendary Magic - Alpha Duster Spell Card While this card is in your hand or is activated, its name is also treated as "Harpie's Feather Duster". Discard 2 card, then banish every spell and trap card on your opponents side of the field. You can only activate 1 "Legendary Magic" card once per turn and you can only activate a "Legendary Magic" card 3 times per duel. Legendary Magic - Grave Reborn Spell Card While this card is in your hand and while its on the field, its name is also treated as "Premature Burial". Pay 1000 life points to target 1 monster in your graveyard and then special summon it, then this card is treated as a continuous spell card. When this card is removed from the field, destroy the monster summoned by this cards effect, if the monster summoned by this cards effect was removed from the field, banish this card. You can only activate a "Legendary Magic" card once per turn and you can only activate a "Legendary Magic" card 3 times per duel. Legendary Magic - Heart Between Light and Darkness Spell Card While this card is in your hand or is activated, its name is also treated as "Change of Heart". Select 1 monster your opponents controls and change the control of that monster, the selected monster this turn has its effects negated and its ATK becomes 1000. You can only activate a "Legendary Magic" card once per turn and you can only activate a "Legendary Magic" card 3 times per duel. Legendary Magic - Legend Reset Spell Card Reduce the amount of times you used "Legendary Magic" during this duel to 0,. You can only use "Legendary Magic - Legendary Rest" once per duel. You can only activate a "Legendary Magic" card 3 times per duel. Legendary Magic - Mana Fountain Spell Card Reveal your hand to your opponent then draw 1 card for every 2 Spell cards in your hand. You can only activate a "Legendary Magic" card once per turn and you can only activate a "Legendary Magic" card 3 times per duel. Legendary Magic - Meta morph Spell card While this card is in your hand or is activated, this cards name is also treated as "Metamorphosis". Tribute 1 level 8 or lower monster you control. Then during the second stand-by phase after this card was activated special summon a monster from your extra deck whose level is equal to the tribute monsters level. You can only activate a "Legendary Magic" card once per turn and you can only activate a "Legendary Magic" card 3 times per duel. [/spoiler] Link to comment Share on other sites More sharing options...
liavcol Posted April 28, 2013 Report Share Posted April 28, 2013 WOW dude! This is an awsome idea. I am a HUGE fan of HEROes and even more of Neos. If you want, I will help you make those cards! I like it and I have a good idea that may fit Victory Neos well... contact me if you want more details :) Link to comment Share on other sites More sharing options...
Serefin Posted April 28, 2013 Report Share Posted April 28, 2013 Interesting concept. I especially like how you made Legendary versions of what are essentially the poster monsters for Yugioh. However, I have a complaint about the Legendary Magic- Grave Reborn. I get that it's supposed to be a "better" version of Premature Burial, but it has no additional effect from PB, and even nerfs the monster you're summoning by reducing it's attack, while costing 200 more LP. I think you should change it so it acts like a Monster Reborn, but with a LP cost. Otherwise no one would use it outside of gimmick decks. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted April 29, 2013 Author Report Share Posted April 29, 2013 Interesting concept. I especially like how you made Legendary versions of what are essentially the poster monsters for Yugioh. However, I have a complaint about the Legendary Magic- Grave Reborn. I get that it's supposed to be a "better" version of Premature Burial, but it has no additional effect from PB, and even nerfs the monster you're summoning by reducing it's attack, while costing 200 more LP. I think you should change it so it acts like a Monster Reborn, but with a LP cost. Otherwise no one would use it outside of gimmick decks. I think your getting Grave Reborn and Heart Between Light and Darkness mixed up since HBLAD is the one that nerfs the monster since it takes control of one of your opponents monsters while still allowing it to Attack or be used as a fusion, synchro or Xyz material. Edit: New Legendary monsters and Legendary Magic added and also worked on the Legendary monster ruling a little. Link to comment Share on other sites More sharing options...
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