ivanbgpool Posted May 4, 2013 Report Share Posted May 4, 2013 Effect of Warrior Angel Abalinda:This card cannot be normal summoned. It can only be summoned by tributing 2 'Warrior Angel' monsters. When this card is summoned your opponent loses 400 life points for every "Warrior Angel' monster in your graveyard Effect of Warrior Angel Ganker:At end of your battle phase you have to choose 1 of this effects: *Change card to def position *Change atk points with def points Effect of Warrior Angel Hera:1 'Warrior Angel' tuner monster + 1 or more 'Warrior Angel' non-tuner monsters When this card is summoned you can return 2 'Warrior Angel' monster from your graveyard to your hand. When this card destroy monster in defense position the attk points of the destroyed monster are removed from your opponent's life points. Effect of Warrior Angel Ironius:When this card is sucesfully summoned you can add one 'Warrior Angel' monster from your deck to yuor hand. Effect of Warrior Angel Stabzor:3 turns after the summoning of this card you can return all monsters you used to summon it Effect of Warrior Angel Zenta:The equal atk and def points of this card are = 'Warrior Angel' monsters in your graveyard x300 Effect of Warrior Angel Zevs:3 'Warrior Angel' monsters By tributing 1 monster this card can attack again in this turn Effect of Rainbow Sky Ritual:This card is used to ritual summon 'Warrior Angel Stabzor'. To ritual summon it you have to tribute 'Warrior Angel Ganker' and 1 or more monsters. The other 2 monsters are normal. Link to comment Share on other sites More sharing options...
sullyvanj93 Posted May 4, 2013 Report Share Posted May 4, 2013 Great cards, but your wordings are terrible :( i couldnt understand some of them. Give them a good edit, and they should be great. Check for spelling, grammar, completeness, correct wording, capitalization, and possibly reword the effects of Zevs, Stabzor, and Zenta. Also, rituals should require a star tribute, not a specific monster. if you need a specific monster, I would suggest changing it to a fusion or synchro monster, as that is more common Link to comment Share on other sites More sharing options...
Blake Posted May 4, 2013 Report Share Posted May 4, 2013 You must post the effects of your card separately from the card itself. Link to comment Share on other sites More sharing options...
pivotmasterDM1 Posted May 5, 2013 Report Share Posted May 5, 2013 Zevs seems a bit too OP for me. It's not too hard to get them out and something like scapegoat or stray lambs can ensure an OTK. Try dumbing down Zevs a bit by making it a "Once per turn" effect or something Link to comment Share on other sites More sharing options...
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