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holy-ray archtype


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Holy-RayWingedKnight_zps00e43134.jpg

 

This card is always also treated as Warrior-Type.  You can special summon this card (from your hand) by discarding 1 LIGHT monster. When this card is destroyed and sent to your graveyard while there is a "Holy-Ray" monster in your graveyard other than "Holy-Ray Winged Knight": you can banish 1 LIGHT monster from your graveyard; special summon this card from your graveyard and banish it when it leaves the field. You can only activate this effect of "Holy-Ray Winged Knight" once per turn.

 

Holy-RayApprenticeSwordian_zps5d29e05f.j

 

This card is always also treated as Warrior-Type. Once per turn during either player's Main Phase: you can discard 1 LIGHT monster: this card gains 1000 ATK and DEF until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can tribute this card; Special Summon 1 "Holy-Ray Mistress Swordian" from your hand, deck, or graveyard.

 

Holy-RaySwordAngel_zpsd478b033.jpg

 

This card is always also treated as Warrior-Type. You can Normal Summon this card without Tributing, but its original ATK becomes 1600. You can special summon this card (from your graveyard) by  banishing 2 LIGHT monsters from your graveyard, including at least 1 "Holy-Ray" monster. If you do summon this way, you cannot use this effect "Holy -Ray Sword Angel" until the end of your 4th turn after that summon, and banish this card when it leaves the field. When this card is summoned this way: you can target 1 monster your opponent controls; destroy that target and if you do, inflict damage to your opponent equal to half the ATK on the field.

 

Holy-RayHammerPaladin_zpse99017a5.jpg

 

This card is always also treated as Warrior-Type. When your opponent declares an attack while this card is in your Graveyard: You can banish 2 LIGHT monsters from your graveyard, including at least 1 "Holy-Ray" monster; Special Summon this card from your Graveyard and if you do summon this way, you cannot activate this effect "Holy -Ray Hammer Paladin" until the end of your 4th turn after that summon, and banish this card when it leaves the field. When this card is summoned: you can change all face-up monsters your opponent controls to defense position.

 

Holy-RayMistressSwordian_zps1c0567d9.jpg

 

This card is always also treated as Warrior-Type. Once per turn: you can discard 1 LIGHT monster to target 1 card on the field: destroy that target. If this card attacks, it gains 600 ATK during the damage step only. When this card destroys an opponent's monster by battle: draw 1 card.

 

Holy-RayShiningMaiden_zpsae8ae3d1.jpg

 

1 level 6 "Holy-Ray" monster + 1 level 6 LIGHT monster
This card is always also treated as Spellcaster-Type. Once per turn: you can detach 1 xyz material from this card to target up to 1 card on the field; banish that target or 1 random card from your opponent's hand. This card cannot declare an attack the turn this effect is activated. When you banish a card this way: apply 1 of these effects based on its type in the banished zone: *Monster: draw 1 card during the End Phase (even if this card's effect is not active then). *Spell: Inflict 1200 damage to your opponent. *Trap: this card gains this effect until the end of your next turn "Only once, when your opponent activates a spell or trap card: you can negate that activation and if you do, destroy that card."

 

This deck fought evenly against xyz era x-sabers.

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