Sora1499 Posted May 24, 2013 Report Share Posted May 24, 2013 This thing is beyond amazing in Infernities. It enables soooo many combos. Discuss. Link to comment Share on other sites More sharing options...
Toffee. Posted May 24, 2013 Report Share Posted May 24, 2013 ...I miss Fiendnarchs :/ Link to comment Share on other sites More sharing options...
newhat Posted May 24, 2013 Report Share Posted May 24, 2013 Infernities can loop through Mirage by using this card, but it messes with your consistency. Link to comment Share on other sites More sharing options...
Sora1499 Posted May 24, 2013 Author Report Share Posted May 24, 2013 [quote name="newhat" post="6207403" timestamp="1369362529"]Infernities can loop through Mirage by using this card, but it messes with your consistency.[/quote] It actually doesn't. It's discard fodder for grepher and can be milled by grepher, chain, foolish, and arma. Link to comment Share on other sites More sharing options...
newhat Posted May 24, 2013 Report Share Posted May 24, 2013 In order to loop this with Mirage, you would need Necromancer, Archfiend and a Tuner in the Graveyard. If you don't draw into a way to get Launcher, it doesn't matter how much you dump. Link to comment Share on other sites More sharing options...
Superdoopertrooper Posted May 24, 2013 Report Share Posted May 24, 2013 It actually doesn't. It's discard fodder for grepher and can be milled by grepher, chain, foolish, and arma. Running Mirage certainly does make your consistency kick the bucket. That's why nobody runs it or tuners anymore if they want to win more often. Synchro builds can still work, yes, but they've become pretty greatly outclassed. Link to comment Share on other sites More sharing options...
Sora1499 Posted May 24, 2013 Author Report Share Posted May 24, 2013 Running Mirage certainly does make your consistency kick the bucket. That's why nobody runs it or tuners anymore if they want to win more often. Synchro builds can still work, yes, but they've become pretty greatly outclassed. Oh, I thought he said that Street Patrol ruins the consistency. Yeah, Mirage does hurt the consistency a bit, and synchro builds are definitely outclassed. Link to comment Share on other sites More sharing options...
Superdoopertrooper Posted May 24, 2013 Report Share Posted May 24, 2013 Oh, I thought he said that Street Patrol ruins the consistency. Yeah, Mirage does hurt the consistency a bit, and synchro builds are definitely outclassed. If that is what he meant, it's the complete opposite. Street patrol MAKES it more consistent and better. Good builds should run 2. Link to comment Share on other sites More sharing options...
Sora1499 Posted May 24, 2013 Author Report Share Posted May 24, 2013 If that is what he meant, it's the complete opposite. Street patrol MAKES it more consistent and better. Good builds should run 2. Definitely. It really is one of the best cards in the deck. Link to comment Share on other sites More sharing options...
mido9 Posted May 24, 2013 Report Share Posted May 24, 2013 Discard it for grepher, send trick archfiend for infernity archfiend, use this, ????, profit!Or send trick archfiend with armageddon knight with stygian already in grave for profit. Link to comment Share on other sites More sharing options...
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