Airride Posted May 26, 2013 Report Share Posted May 26, 2013 [spoiler='Morphs']Slime Morph - WATER **** Aqua/Effect You may only control 1 "Slime Morph" monster. You may shuffle this card back into the Deck, and if you do, you may Special Summon 1 "Slime Morph" monster from your Extra Deck. You may only Special Summon 1 "Slime Morph" monster from your Extra Deck per turn. ATK/0 DEF/0 Slime Morph - Warrior - WATER ******* Aqua/Fusion/Effect Must be first Special Summoned with the effect of a "Slime Morph" Monster. You may only control 1 "Slime Morph" monster. You may shuffle this card back into the Extra Deck, and if you do, you may Special Summon 1 "Slime Morph" monster from your Extra Deck. You may only Special Summon 1 "Slime Morph" monster from your Extra Deck per turn. This card can attack as many times as possible. This card cannot attack directly. ATK/2800 DEF/2300 Slime Morph - Caster - WATER ******* Aqua/Fusion/Effect Must be first Special Summoned with the effect of a "Slime Morph" Monster. You may only control 1 "Slime Morph" monster. You may shuffle this card back into the Extra Deck, and if you do, you may Special Summon 1 "Slime Morph" monster from your Extra Deck. You may only Special Summon 1 "Slime Morph" monster from your Extra Deck per turn. Once per turn: You May Discard 1 card and target 1 "Slime" Spell or Trap card in your Graveyard; add the Target to your Hand. ATK/1700 DEF/2500 Slime Morph - Drake - WATER ******* Aqua/Fusion/Effect Must be first Special Summoned with the effect of a "Slime Morph" Monster. You may only control 1 "Slime Morph" monster. You may shuffle this card back into the Extra Deck, and if you do, you may Special Summon 1 "Slime Morph" monster from your Extra Deck. You may only Special Summon 1 "Slime Morph" monster from your Extra Deck per turn. Once per turn: You may target 1 card on each side of the field; Banish those cards. If you do, you cannot attack directly this turn. ATK/2600 DEF/2100 Slime Morph - Multiplier - WATER ******* Aqua/Fusion/Effect Must be first Special Summoned with the effect of a "Slime Morph" Monster. You may only control 1 "Slime Morph" monster. You may shuffle this card back into the Extra Deck, and if you do, you may Special Summon 1 "Slime Morph" monster from your Extra Deck. You may only Special Summon 1 "Slime Morph" monster from your Extra Deck per turn. Once per turn, When you activate a "Slime" Spell or Trap card: You may Special Summon 1 "Morphling Token" (Aqua-Type/WATER/Level 6/ATK 2300/DEF 1200). At the end of a chain, if you control no "Slime Morph" Monster: Destroy the "Morphling Token". ATK/2300 DEF/1200[/spoiler][spoiler='Spell Slimes']Spell Slime - Ascension Normal Spell Special Summon 1 "Slime Morph" from your Deck. You cannot Special Summon cards besides "Slime Morph" Monsters this turn. Spell Slime - Morph Normal Spell Discard 1 Card; Add 1 "Slime" Spell from your deck to your hand. Spell Slime - Change Quick-Play Spell Shuffle 1 "Slime Morph" Monster you control back into the Deck, and if you do, you may Special Summon 1 "Slime Morph" monster from your Extra Deck. It cannot attack this turn. Spell Slime - Barrier Quick-Play Spell Target 1 "Slime Morph" Monster you control: This turn, It cannot be destroyed by Card effects. Spell Slime - Burst Quick-Play Spell While you control a "Slime Morph" Monster: Discard 1 card Banish 3 cards from your graveyard; Destroy 2 cards on the field. You cannot attack directly this turn. Spell Slime - Supply Normal Spell DIscard 1 "Spell Slime" "Trap Slime" or "Slime Morph" card; Draw 2 cards.[/spoiler][spoiler='Trap Slimes']Trap Slime - Consume Counter Trap When a Monster is Summoned or Set while you Control a "Slime Morph" Monster: Banish 3 Cards from your Graveyard and Discard 1 Card; Negate the Summon or Set and destroy it. Trap Slime - Reverse Normal Trap When a Spell or Trap Card is activated that would affect a "Slime Morph" Monster you control: Banish 2 Cards from your Graveyard; It does not, and if that card targets that "Slime Morph" Monster, you may change the target to another Monster on the field. Trap Slime - Morph Normal Trap Send 1 "Slime" Trap card from your hand or deck to the graveyard; This card's effect becomes that of the sent card's (All activation Conditions must be met, and is a target(s) must be chosen, chose them now). Trap Slime - Revenge Normal Trap When a "Slime Morph" Monster is destroyed: Banish 4 Cards from your graveyard; Destroy up to 3 cards your opponent controls. Trap Slime - Merge Continuous Trap Target 1 Monster your Opponent Controls: Send it to the Graveyard. "Slime Morph" Monsters you control gain ATK and DEF equal to half the sent card's ATK. At the end of a chain, if you control no "Slime Morph" Monster: Destroy this card.[/spoiler] I dunno why I made this. It was fun,though. Link to comment Share on other sites More sharing options...
Toffee. Posted May 26, 2013 Report Share Posted May 26, 2013 IMO, Morph should be Level 4.I mean, if your whole idea is to capitalize of being able to play it, then just add Summoner Monk to the mix just for good measure.Also, I think Ascension needs some sort of cost or drawback. Yes, it's an E-Tele, but the end result is what will make it crazy. Link to comment Share on other sites More sharing options...
Airride Posted May 26, 2013 Author Report Share Posted May 26, 2013 I actually wanted to design this with as little reliance on other monsters as possible. I realize now that to execute this, each one has to have a merit that allows it to get over 1 set/summon a turn, or something. With ascension, like I said, I aim to have this be 3-10 monsters, Rest Spells/traps. It basically makes the deck more of a thing. Going to edit a couple of cards really quick... Link to comment Share on other sites More sharing options...
Airride Posted May 27, 2013 Author Report Share Posted May 27, 2013 More Spells and Traps out of boredom. Also a few tweaks. Link to comment Share on other sites More sharing options...
Airride Posted June 1, 2013 Author Report Share Posted June 1, 2013 Added a draw card, and fixed a couple of effects. Link to comment Share on other sites More sharing options...
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