~British Soul~ Posted June 2, 2013 Report Share Posted June 2, 2013 Trap/Continuous During your opponent's Battle Phase, when an opponent's monster declares a direct attack: Target that monster; draw 1 card and reveal it, then if it was a monster, negate that attack, otherwise send the drawn card to the Graveyard. At the end of the Battle Phase, destroy this card, and if you do, Special Summon any monsters drawn by this card's effect from your hand. Their effects are negated. discuss Link to comment Share on other sites More sharing options...
Zazubat Posted June 2, 2013 Report Share Posted June 2, 2013 Shit. Monster mash would freaking love this card. Force your opponent to attack, gain a fuckton of monsters. It's too bad it only works for that Battle Phase, and it must be face-up to destroy itself, so that can become a problem, but then you will at least have them in your hand, so that's something, but otherwise, a pretty awesome card. Link to comment Share on other sites More sharing options...
玄魔の王 Posted June 4, 2013 Report Share Posted June 4, 2013 This card is amazing for decks that go Cardcar first turn, especially high-monster ones like Hieratics. Set this, Cardcar, on their turn you're likely gonna draw 2 cards. I really like it. Link to comment Share on other sites More sharing options...
ihop Posted June 4, 2013 Report Share Posted June 4, 2013 It's a bit like Maxx C though, I certainly wouldn't attack into this so you're only likely to get 1 draw. Then again it does essentially end the Battle Phase so it seems ok. Link to comment Share on other sites More sharing options...
玄魔の王 Posted June 4, 2013 Report Share Posted June 4, 2013 It's a bit like Maxx C though, I certainly wouldn't attack into this so you're only likely to get 1 draw. Then again it does essentially end the Battle Phase so it seems ok. All I need it to do. The one draw/SS isn't nearly so important as buying you the turn you need to gain footing. Link to comment Share on other sites More sharing options...
Miror B Posted June 4, 2013 Report Share Posted June 4, 2013 Shit. Monster mash would freaking love this card. Except running this no longer makes it monster mash :c I get your idea though.It's a bit like Maxx C though, I certainly wouldn't attack into this so you're only likely to get 1 draw. Then again it does essentially end the Battle Phase so it seems ok. It also isn't a guaranteed draw if you run spells and traps. Link to comment Share on other sites More sharing options...
ihop Posted June 4, 2013 Report Share Posted June 4, 2013 The fact that it doesn't negate attacks on monsters also makes it outclassed by Threatening Roar. Link to comment Share on other sites More sharing options...
Miror B Posted June 4, 2013 Report Share Posted June 4, 2013 The fact that it doesn't negate attacks on monsters also makes it outclassed by Threatening Roar. Huh? That's exactly what it does .-. Link to comment Share on other sites More sharing options...
ihop Posted June 4, 2013 Report Share Posted June 4, 2013 Huh? That's exactly what it does .-. Attacks ON monsters. This only stops direct attacks. Link to comment Share on other sites More sharing options...
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