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New/Remastered E-HERO Support


Thomas★Zero

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Elemental HERO Galaxy Jumper
lv 4 Earth
Warrior/Effect
If you control no monsters or normal summoned a "Elemental HERO" monster this turn: You can Special Summon this card from your hand to your side of the field, you can only activate this effect of "Elemental HERO Galaxy Jumper" Once per turn. You can only control 1 "Elemental HERO Galaxy Jumper" on your side of the field.
ATK/1000 DEF/0

Elemental HERO Orgina
Rank 4 Light
Warrior/Xyz/Effect
2 or more level 4 "HERO" Warrior-Type monsters
This card can only be summoned by Xyz summon, it cannot be summoned any other way. This card gains 200 ATK for each "HERO" attached to this card. Once per turn, you can activate one of the following effects:
*Banish 1 "HERO" in your graveyard: Until the End-phase this turn, this card gains the effects of the banished monster.
*Special summon 1 "HERO" monster with 2000 ATK or less from your hand to your side of the field.
ATK/2000 DEF/1500

Elemental HERO Astral Edge
Rank 8 Light
Warrior/Xyz/Effect
2 level 8 "Elemental HERO" Fusion monsters
This card can only be summoned by Xyz summon, it cannot be summoned any other way. This card gains the effects of the Xyz materials attached to this card (if a Xyz material had a effect that activates upon Fusion Summon, this cards summon is then also treated as a Fusion Summon.) Once per turn, you can detach 1 Xyz material from this card to special summon 2 Level 4 Warrior-Type "Elemental HERO" monsters from your Deck with their ATK and DEF reduced to 0 and their effects negated, they are then banished during the End-Phase that turn.
ATK/3500 DEF/3000

Elemental Hero Electrum Prime
Rank 4 Light
4 Level 4 "Elemental HERO" monsters
This card can only be summoned by Xyz summon, it cannot be summoned any other way. When this card is Xyz summoned: This card gains the following effects if a monster of the following attribute was used as a Xyz material. You can only activate one of the following effects per turn (excluding "Earth"):
*Earth: If their card were to be destroyed: Detach 1 Xyz material instead.
*Wind: You can detach 1 Xyz material from this card to destroy 1 Spell or Trap card on your opponent's side of the field.
*Fire: You can detach 1 Xyz material from this card to destroy 1 monster on your opponent's side of the field.
*Water: You can detach 2 Xyz materials from this card to return all banished cards to the owners deck(s) and then shuffle them.
ATK/2900 DEF/2600

Elemental HERO Necro-Dark
lv 5 Dark
Warrior/Effect
When this card is successfully tribute summoned: you can reduce this cards level by 1 and then special summon 1 level 4 "Elemental HERO" from your graveyard to your side of the field with its effects negated. Once, while this card is in your grave you can normal summon 1 level 5 or higher Light "Elemental HERO" from your hand without a tribute.
ATK/1800 DEF/1600

Elemental HERO Neos X
lv 7 Light
Warrior/Effect
This cards name is also treated as "Elemental HERO Neos". You can normal summon this card without a tribute, if summoned this way reduce this cards ATK and DEF by 1000 and this cards level becomes 4. This card cannot be used as a Fusion material for a Fusion monster that list a "Neo-Spacian" monster as a Fusion material.
ATK/2500 DEF/2000

 

Light Winged Kuriboh

lv 1 Light

Fairy/Tuner

If a "Elemental HERO" monster is attacked or you would take a direct attack: Special summon this card to your side of the field in defence position, until the End-Phase if summoned this way this card cannot be destroyed by battle and is unaffected by your opponents card effects this turn. When this card leaves the field: reduce all damage you take this turn to 0.
ATK/300 DEF/200

 

Winged Warrior - Kurri

lv 5 Light

Warrior/Synchro/Tuner

"Light Winged Kuriboh" + 1 Level 4 "Elemental HERO" Warrior-Type Non-Tuner monster

While this card is on the field: This cards name is also treated as "Light Winged Kuriboh". When this card destroys a monster as a result of battle: Increase your life points equal to the ATK of the destroyed monster.

ATK/2300 DEF/1200

 

Elemental HERO Kingdom Neos

lv 10 Light

Warrior/Fusion/Effect

"Elemental HERO Neos" + "Light Winged Kuriboh"

This card can only be summoned by either Fusion Summon or Special summoned from your graveyard, it cannot be summoned any other way. This card is unaffected by your opponents monster effects. During the Battle-Phase, when this card attacks: It becomes unaffected by your opponents Spell and Traps until the end of the Battle-Phase. When this card leaves the field: reduce all damage you take this turn to 0.
ATK/2500 DEF/2000

 

(v Credit to Kaiser Sho on N.A.C. for this card.)

Elemental HERO Prominence
lv 4 Fire
warrior/Effect
When this card is Normal Summoned: You can Special Summon 1 "HERO" monster from your hand in face-up Defense Position with it's effect(s) negated.
1600/1000
(^ Credit to Kaiser Sho on N.A.C. for this card.)

 

Invincible HERO

Trap Card

When your opponent declares an attack: Special summon 1 Level 4 "HERO" monster from your graveyard in defence position, until the End-Phase the summoned monster cannot be destroyed by battle and is unaffected by your opponents card effects. If this set card was destroyed by an opponents card effect: Draw 1 card.

 

Neo Polymerization

Spell Card

This cards name is also treated as "Polymerization". Send 1 monster from your side of the field or hand and 1 monster from your deck which are listed as fusion materials on a Fusion monster to the graveyard, then Fusion summon that monster from your Extra deck. If you already control a Fusion, Synchro or Xyz monster the summoned monster cannot attack during the turn it was summoned. You can only activate "Neo Polymerization" once per turn.

 

Victory Kingdom Neos

Rank 10 Light

Warrior/Xyz/Effect

This card can only be Xyz summoned, by placing this card on top of "Elemental HERO Kingdom Neos" while you have 2000 life points or less, it cannot be summoned any other way. This cards summon cannot be negated. You can detach and banish "Elemental HERO Kingdom Neos" from this card; Return all other cards from the field to the owners hand, your opponent can select 1 Fusion, Synchro or Xyz monster they control, that monster is unaffected by this cards effect. You can banish "Elemental HERO Kingdom Neos" from your graveyard; Target 1 monster your opponent controls: while ignoring any effects it may have, negate the effects of that monster and reduce that monsters ATK and DEF to 0. During the End-Phase; if this card doesn't have "Elemental HERO Kingdom Neos" attached to this card: banish this card.

ATK/2500 DEF/2000

 

Kingdom Mega Flare

Spell Card

While you control "Elemental HERO Kingdom Neos": You can discard up to 2 cards; then destroy cards on the field equal to the number of cards you discard +1. 

 

Kingdom Impulse

Continuous Spell card

While you control "Elemental HERO Kingdom Neos": All other monsters you control are unaffected by your opponents monster effects. If you don't have "Elemental HERO Kingdom Neos" on your side of the field: Destroy this card.

 

Kingdom Wing

Trap card

While you control "Elemental HERO Kingdom Neos": Until the End-Phase this turn; monsters you control cannot be destroyed by battle, if you were to take battle or effect damage this turn; Reduce the DEF of "Elemental HERO Kingdom Neos" equal to the amout you would of taken instead (if its DEF becomes 0 its then destroyed.) 

 

Kingdom Trinity

Spell card
While you control "Elemental HERO Kingdom Neos", 1 Synchro monster and 1 Xyz monster: Banish all other cards on the field. You cannot declare an attack during the turn you activate this card. You activate "Kingdom Trinity" once per duel.

 

In most terms for this it was to fix the text to current standards so if theirs anything that needs to be sorted let me know okay.

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