Kyng's Old Account Posted June 10, 2013 Report Share Posted June 10, 2013 Activate by paying 1500 Life Points. Your opponent must play with their Spell & Trap Card Zone revealed.[hr]Flavour Music - ThreatPrecognition, the power to perceive future events before they happen. A very much sought after power indeed is a very valuable skill to attain, and being able to make use of such an ability only further enforces the strength of the mind of the wielder. With a sagely hand over the very world itself one can thin chance, and plan appropriately. With this power, the cowardice in stealth is exposed. A simple, yet potentially lethal card. Does it need a cost? Link to comment Share on other sites More sharing options...
Ren✧ Posted June 10, 2013 Report Share Posted June 10, 2013 I like the idea, but most definitely needs a cost. Not necessarily a big one, perhaps milling, or playing with your side exposed as well. Very simple, but like you said could be potentially lethal. I assume that that would be face down are still face up, but your opponent just says when he/she wishes to activate them? Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted June 10, 2013 Author Report Share Posted June 10, 2013 I like the idea, but most definitely needs a cost. Not necessarily a big one, perhaps milling, or playing with your side exposed as well. Very simple, but like you said could be potentially lethal. I assume that that would be face down are still face up, but your opponent just says when he/she wishes to activate them? Yes, very much so. He'd simply indicate whether or not he'd activate them. Hmm, I'm thinking, rather than a maintenance cost, perhaps a cost that comes about when losing the Spell? Such as your opponent discards from your hand (which would relate to the pain endured of a Mind Crush which is likely what'd occur if your opponent destroyed one' precognitive power? Link to comment Share on other sites More sharing options...
Ren✧ Posted June 10, 2013 Report Share Posted June 10, 2013 Yes, very much so. He'd simply indicate whether or not he'd activate them. Hmm, I'm thinking, rather than a maintenance cost, perhaps a cost that comes about when losing the Spell? Such as your opponent discards from your hand (which would relate to the pain endured of a Mind Crush which is likely what'd occur if your opponent destroyed one' precognitive power? So like letting your opponent choose a card(s) from your hand after being destroyed or would it be random? I'd be okay with the first one. Link to comment Share on other sites More sharing options...
Therrion Posted June 11, 2013 Report Share Posted June 11, 2013 I wouldn't want to see this card not playable, the discard would impair to such a point that it couldn't be used. Just add a Life Point cost, similar to Mind Haxorz, but obviously more then Mind Haxorz. Perhaps 1500 would balance it? Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted June 12, 2013 Author Report Share Posted June 12, 2013 Card has been updated. Life Point Cost has been added. Link to comment Share on other sites More sharing options...
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