Azuh Posted July 11, 2013 Report Share Posted July 11, 2013 Because... Wicked Chain [Equip Spell] Activate by revealing 1 non-Effect Fusion Monster in your Extra Deck and send, from your hand or Main Deck to the Graveyard, correct Fusion Material Monsters that are listed on that Fusion Monster Card, then Special Summon that revealed Fusion Monster from your Extra Deck and equip it with this card. (This Special Summon is treated as a Fusion Summon.) When this card leaves the field, destroy that target. When that target leaves the field, destroy this card. Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted July 11, 2013 Report Share Posted July 11, 2013 Potential Targets: Amphibious Bugroth, Aqua Dragon, B. Skull Dragon, Barox, Bickuribox, Blue-Eyes Ultimate Dragon, Bracchio-radius, Charubin the Fire Knight, Crimson Sunbird, Cyber Saurus, Darkfire Dragon, Deepsea Shark, Dragoness the Wicked Knight, Empress Judge, Flame Ghost, Flame Swordsman, Flower Wolf, Fusionist, Gaia the Dragon Champion, Gem-Knight Zirconia (?), Giltia the D. Knight, Great Mammoth of Goldfine, Humanoid Worm Drake, Kaiser Dragon, Kaminari Attack, Kamionwizard, Karbonala Warrior, Kwagar Hercules, Labyrinth Tank, Man-Eating Black Shark, Marine Beast, Master of Oz, Mavelus, Meteor B. Dragon, Mystical Sand, Pragtical, Punished Eagle, Rabid Horseman, Rare Fish, Roaring Ocean Snake, Rose Spectre of Dunn, Sanwitch, Skelgon, Skull Knight, Skullbird, Soul Hunter, St. Joan, Steam Gyroid, Thousand Dragon, Twin-Headed Thunder Dragon, Vermillion Sparrow, Warrior of Tradition, Zombie Warrior.Naturally in a dedicated Deck this could bring plenty of potential to the table. It will obviously speed up Synchro or Xyz Summoning, and could also serve as a decent Mill mechanism too. Other than that it is pretty gimmicky, nostalgic. Link to comment Share on other sites More sharing options...
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